The Golf Club - PS4

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Downloaded this from the PSN for £28.99 (it is not going to be released on dsic) as I liked the concept.....

I think its brilliant! Very hard as non of the aids are there like on Tiger Woods, it is very precise and more like reality than a sports sim thus making it very rewarding when things go right.

Anyone can create a course and share it with the world making it like little big planet in a day.

The game is in its early days but the developer is going to continue working on it.

What are other peoples thoughts?

If you are playing on PS4 please add me - monkland16

Anyhoo im off for a round!
 
I was actually considering it. I do not like golf as a sport but I do find the appeal in playing a golf game. (weird? maybe but it's just how it is).

I think it stemmed from playing PGA Tour on the Amiga as a kid.

Watched a video and it looked interesting. is there not a demo? Wouldn't mind giving it a try as it's a fair bit of money to risk if I can't sell it on.
 
I was actually considering it. I do not like golf as a sport but I do find the appeal in playing a golf game. (weird? maybe but it's just how it is).

I think it stemmed from playing PGA Tour on the Amiga as a kid.

Watched a video and it looked interesting. is there not a demo? Wouldn't mind giving it a try as it's a fair bit of money to risk if I can't sell it on.

No demo it appears yet, it was only released on Wednesday in the UK however
 
the game is great fun :cool: i got it on release for xbox one and there are thousands of courses.its hard but once you get used to it its not that bad :D id give it a 8/10
 
I was looking at it but I've heard reports of poor gfx, poor performance and big frame drops etc... so I've held off on it.. 28.99 also seemed a tad expensive.

I'd like to know some reports on the performance, it's mostly screen tearing that irks me , haven't had a decent golf game since 2007 really...
 
Hopefully they do get a demo up soon then. Demo's seem to be a thing of the past though - very few available on the PSN store.

I understand it's hard to make a 30-60 minute section of a game that shows off everything and can see why they may wish to shy away from that. BUT this is just a golf game so fingers crossed they get one out.

Wouldn't mind picking it up but can't justify it without trying it first.
 
I was looking at it but I've heard reports of poor gfx, poor performance and big frame drops etc... so I've held off on it.. 28.99 also seemed a tad expensive.

I'd like to know some reports on the performance, it's mostly screen tearing that irks me , haven't had a decent golf game since 2007 really...

You can get it for about £25 if you buy one of the £25 PSN credits for £21/£22.
 
I was looking at it but I've heard reports of poor gfx, poor performance and big frame drops etc... so I've held off on it.. 28.99 also seemed a tad expensive.

I'd like to know some reports on the performance, it's mostly screen tearing that irks me , haven't had a decent golf game since 2007 really...

This from Metacritic seems pretty detailed:

Oh what a difference 1080p and a frame rate that can sustain 30 fps makes with The Golf Club! The PS4 version of The Golf Club comes a lot closer than its rival next-gen console to living up to the stated objective (Ref. Gamepur, March 11, 2014) of 1080p at frame rates nearing 60 fps for each. The PS4 iteration of The Golf Club not only looks like a different class of product while sitting still, it does a solid job of maintaining 30 fps with vsync enabled. The screen tearing with vsync off is going to be distracting to most gamers and enabling vsync is a must for getting rid of at least 90% of it. You can leave vsync off and reap the benefits of frame rates that will creep into the lower 40s - and it is perceptible - if the screen tearing doesn't bother you. There is an improvement that I can feel and see in the swing interface/golfer animation when vsync is off and the setting is one that the game engine can render at ~40 fps; however, it's solid enough at 30 fps to get the job done without screen tearing.

The PS4's ability to sustain 30 fps keeps makes the swing interface feel a lot more responsive and intuitively rewarding. One of The Golf Club's biggest shortcomings is the lack of feel with the pitching, chipping, and flop shot swing mechanics. There just didn't seem to be enough gradients in the control range that the controller could hit with any scaling that felt congruent with the senses in the PC (medium spec gaming PC @ 30 fps) and XB1 versions. The PS4 version's interfaces with these shot types comes a lot closer to hitting mark in giving the gamer a more natural feel with these, but still needs improvement to attain what is achievable.

The 1080p environment allows for more natural and organic looking grass textures, more detailed blades in the rough, and richer sand textures. The golfer and golf club lines are smoother and mostly free of jagginess. There is just a hint of the flicker the 720p lines produce when animated. It may sound insignificant, but the simple fact that the ball is displayed with higher resolution allows it to have a more intricately shaded, and spherical appearance. When coupled with the fact that this now more 3-D looking ball is being animated with some texture, it appears to be rolling smoothly across the green surface at 30 fps, as opposed to a 2-D circular blip that's being painted in stages in 720p, and often sub 30 fps frame rates on its XB1 counterpart.

The Greg Norman Course Designer is a big part of the package and is ultimately what will give The Golf Club competitive leverage over golf games to come, who don't have a course creation utility. It's powerful enough to generate what I consider to be commercial grade quality courses, but there's a learning curve associated with being able to generate distinctive courses that other gamers will want to play over and over. The PC version still has a clear advantage in this area, but it's had the benefit of being incrementally updated through Early Access on Steam.

Yes, the gameplay options are limited, there's no career mode, and the turn-based multiplayer isn't being executed in real time. There's about a 6 to 10 second delay between the time your opponent hits their shot and you see the shot carried out on your screen. If you're in voice chat with your competitor, it creates a lot of awkward confusion and usually their vocal reaction to the shot is a spoiler. Without voice chat nothing is given away in terms of a spoiler, but you're still aware of the server delay. This alone will add 20 to 25 minutes to the time required to play a two player round in turn based play. Simultaneous play is an option and it will flow a lot smoother. It hides some of the server delay because you're not having to wait for your opponents shot to be depicted and finished... there's no fast-forward or skip to finish button while watching opponent's shots.

The sound effects in the game are as good as I've heard for ball striking. You can easily hear the difference between a squarely hit shot and one that's been "toed". I personally like the commentary in the game. It's casual and not meant to be taken as a professional TV broadcaster covering a golf event, he's an ordinary guy who gives you advice and comments on your shots as if he were another amateur playing the round with you. He'll also chide and compliment you accordingly. It can get a little repetitive, but a new zinger gets tossed in frequently enough to keep it interesting.

The Golf Club has enough simulation value to appeal to golfers who want no help, but if you pick your courses right, the casual more arcade oriented golfer can find some fun in the game. The difference between what's classified as an "Easy" course and a "Medium" course is a blurry line. Over time, you'll develop a list of favorite courses that the game will remember for you.
 
I've been playing it for a few weeks on Xbox One, it is quite difficult as mentioned above, especially in and around the green and putting.

The one thing I was expecting more of, sad I know, was your player statistics. I dont think it goes deep enough.

The game itself though is good. I dont recall noticing any frame rate drop, though the graphics could do with a brush up.
 
I haven't noticed any rate drops or tearing, I think the developer will continue to improve so the stats might arrive in the future for you Jamesy
 
:eek: what res was it running at??

Think it was 720 and I got this game in the recent ps+ double discount month, and the performance on ps4 is terrible... it's a stuttering mess and tears badly even with the v sync option enabled...

I was fairly disappointed with it to a degree, but as for providing a good round of golf, well does that ok, if you just ignore the woeful camera stutter.. shame.
 
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