I know spicy horse is using there own solver and im not going to go on any assumptions about the rest.
Its beside the point anyhow - but its a bit of an ingenuous claim for AMD to make without further clarification.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
I know spicy horse is using there own solver and im not going to go on any assumptions about the rest.
Its beside the point anyhow - but its a bit of an ingenuous claim for AMD to make without further clarification.
I love the quote
TressFX Hair was the world’s first real-time hair physics simulation in a playable game
Never mind its not accurate.
Whats not accurate and why?
More noise with no substance!
PhysX Low - basic CPU physics, similar for PC and consoles. Interesting note: physically simulated clothing and hair for Alice are not part of hardware PhysX content, and are not affected by PhysX settings (moreover, it is not even using PhysX engine for simulation).
@Gregster everything you posted has already been posted on page 2 of this thread.
Yer, seems so and I was searching to see if it was locked down to nVidia only and appears it isn't....
http://physxinfo.com/news/5883/gpu-physx-in-alice-madness-returns/
It's not a legal requirement to make something work as well for a competitor as for yourself. However, to deliberately cripple performance on a competitor is illegal - as would your MSI example be if they did it. There are ways around these laws, loads of them, but to say there are no such laws is not correct.AMD choice, it's not law.
It'd be like Google Maps working better on Google Android than Apple iOS. Why shouldn't it?
It's like MSI GPUs boosting automatically if paired with an MSI motherboard but not with any other vendors motherboard. It's a perk you get for putting the effort in, if someone chooses not to it's up to them.
Carry on and ending up looking daft in this scenario comparing apples n oranges using Mantle as base of acceptability, it's your choice.![]()
It's not a legal requirement to make something work as well for a competitor as for yourself. However, to deliberately cripple performance on a competitor is illegal - as would your MSI example be if they did it. There are ways around these laws, loads of them, but to say there are no such laws is not correct.
We've no evidence that hairworks is deliberately crippled on AMD hardware though, just that it's not written in a way that runs very well on their kit. However, that is a win for TressFX as if it runs well on both then it is better than it's rival that only works well on one. Of course, you can always write something as only working at all on your own kit, at which point it can be marketed as a feature of your stuff and provided it's not viewed as essential to the market then you're fine, but adoption rates suffer. It working for everyone but better for you is preferable as then it makes your kit look faster by having a specific scenario where it works better.
It's interesting that AMD say they have been able to accurately time exactly how long the code is taking to calculate the hair in HW down to specific routines. Given that not too long ago we were subjected to a big song and dance about how it was all an evil black box that nobody could do anything with and that poor old AMD could never analyse what was going on without access to source code.
Fancy that. If you can accurately analyse code to this level, you can certainly see what is going on in order to optimise things, why then do AMD keep holding back performance for their users, it's their customers losing out for nothing more than to prove a point.
I hope they have something better than second rate forum bait like this in order to counter the 9x0 launch. If not things are not going to be pretty over the next few months.
And why is that?
One's an API and ones is a library, but why shouldn't the same apply?
Jump in the character editor.
I'm not gonna go listing titles that have already been brought up a dozen times in past threads just because humbug wants to play obtuse.
http://massively.joystiq.com/2010/03/20/video-shows-ccps-incredible-cloth-and-hair-simulation/
Thats 2010 i dont see any earlier examples but i was only skimming![]()
Proprietary v open standards, I could bring proprietary techs into an 'open standard' v 'open standard' discussion but that would be daft...
Proprietary v open standards, I could bring proprietary techs into an 'open standard' v 'open standard' discussion but that would be daft...
Didn't black and white 2 have simulated hair on the creatures?