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Vram shocker@1080p-Middle-earth: Shadow of Mordor

A card with slower GPU but sufficient vram running game at 25-45fps is more playable than a card with faster GPU but running out of vram and stuttering at 1-2fps every few seconds...

I agree, but this game either won't use 4gb at max settings at 1080 res, Or won't be worth playing if it does as it would have been made by amateurs :eek:
 
A card with slower GPU but sufficient vram running game at 25-45fps is more playable than a card with faster GPU but running out of vram and stuttering at 1-2fps every few seconds...

That's like saying being raped is more fun than being murdered, neither is actually a fun experience just like neither of those scenarios represent a playable game.
 
Just got myself another 780ti to go sli, also grabbed a 5820k cpu with 16 gb ram. Was all smug about how I don't need to worry about pc requirements at max settings for a while.

Don't really care about these games, but I hope The Witcher 3 will be OK, but after seeing people panic about vram, I'm a little worried.
 
Just read something that says to get the PS4 visuals on PC you would need a 6gb or 8gb card at least.

It seems this has been coded for the consoles and very badly ported to the pc, If there is a shred of truth in above then it's very disappointing tbh.
 
The best textures I've seen are in Metro LL or the redux versions. Do these games have better textures than Metro which didn't break the 2Gb vram barrier?
 
Just got myself another 780ti to go sli, also grabbed a 5820k cpu with 16 gb ram. Was all smug about how I don't need to worry about pc requirements at max settings for a while.

Don't really care about these games, but I hope The Witcher 3 will be OK, but after seeing people panic about vram, I'm a little worried.

Eastern European devs are compentant and PC gamers at heart. It will have high requirements but nothing silly like we're seeing from,the likes of titanfall, mordor and evil within. I wouldn't worry.
 
Just read something that says to get the PS4 visuals on PC you would need a 6gb or 8gb card at least.

It seems this has been coded for the consoles and very badly ported to the pc, If there is a shred of truth in above then it's very disappointing tbh.


That doesn't make a whole lot of sense as you'd have to saturate the memory on the PS4 purely for textures in that case, seeing as it's unified memory so that leaves little in the way for other resources with the OS on top.

Utter nonsense
 
I confess I know very little how console unified memory works, so apologies if this is a stupid question... Am I right in thinking that the ps4 unified is used in much the same way that PC ram is but is obviously used in conjunction with the video card? If that's right, can't pc use it's RAM to help out the video card?

Surely far more PC users have 8gb plus RAM than those that have 6gb cards?
 
Just read something that says to get the PS4 visuals on PC you would need a 6gb or 8gb card at least.

It seems this has been coded for the consoles and very badly ported to the pc, If there is a shred of truth in above then it's very disappointing tbh.

I confess I know very little how console unified memory works, so apologies if this is a stupid question... Am I right in thinking that the ps4 unified is used in much the same way that PC ram is but is obviously used in conjunction with the video card? If that's right, can't pc use it's RAM to help out the video card?

Surely far more PC users have 8gb plus RAM than those that have 6gb cards?

Yes essentially the PS4 has a totalling 8gb GDDR5. Most developers state there is around 5gb available for graphics alone. That is obviously not simply just textures.
 
I confess I know very little how console unified memory works, so apologies if this is a stupid question... Am I right in thinking that the ps4 unified is used in much the same way that PC ram is but is obviously used in conjunction with the video card? If that's right, can't pc use it's RAM to help out the video card?

PC's can already do that, but that data has to go over the PCI-E bus which is much, much slower ... so the frame rate crashes.
 
Yes essentially the PS4 has a totalling 8gb GDDR5. Most developers state there is around 5gb available for graphics alone. That is obviously not simply just textures.

Interesting, I am guessing then the SoM requirements say 6GB simply because the are no 5GB cards? If those requirements are accurate (which I doubt) this may be important as a side effect of the GTX970/980's hardware memory compression used to increase bandwidth GB/s is that they can stash nearly 5.5GB in their 4GB RAM.
 
:rolleyes: If only there was of way of compressing textures..

When I was on 2GB of VRAM i'd often see the limits (or close to) being hit at 1920x1200 on games which visually didn't really look any better. Thief 3 springs to mind for example and that seemed to eat resources for relatively small levels (the game was plagued with loading screens) without really much benefit visually. Looked nice enough but then other games that looked better didn't suffer from quite the same issues.
 
So are we going to need more vram in the near future?

I'm thinking of going from a 7950 to a 970 but is 4gb going to be enough? Still seems weird to me why these 970's are such good prices from nv,
 
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