Soldato
- Joined
- 22 Jul 2012
- Posts
- 16,224
- Location
- London
Copypasta from here.
Seems like it might be decent if you have an ear for that kind of thing.
Not a massive selling point for me, personally. In the right game though...
In addition to testing Mantle, we were also able to give TrueAudio a chance. Thief is the first game to implement TrueAudio, TrueAudio offloads sound from the CPU to dedicated audio chips on the video card. Thief implements it to calculate “convolution reverb”, which is a technique to simulate noise in a real-life environment, this causes realistic echos which can be a little disconcerting at first. We are so used to playing games without realistic echos that when we hear it from a game it sounds wierd. However that fades very quickly and the noises of the game draws you in.
TrueAudio has a lot of potential, Thief’s implementation with echos can make a game much more realistic. Hopefully more games will implement Mantle and TrueAudio as they mature.
Seems like it might be decent if you have an ear for that kind of thing.
Not a massive selling point for me, personally. In the right game though...


icks the best freq with the best voltage(Frequency and Voltage are selected independently of each other)