Lifeless - Zombie Survival MMO

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Lifeless is a multiplayer FPS zombie survival game. In Lifeless, you have to do whatever’s necessary to survive in a vast and dangerous world, filled with challenging and intelligent zombies. Working with other players is a smart choice, though attacking other players has its place as well.

Lifeless offers an experience that no other zombie survival game has yet to offer. If you want to stay alive, you’ll need to think on your toes and make intelligent decisions; decisions which affect not just you, but everyone around you, players and NPCs.


You can buy the Alpha from here:

http://lifelessgame.com/
 
Early access Zombie Based MMO?? Always nice to see new and original ideas coming out of the gaming industry! I've just put my life savings into an envelope, Do I burn it or send to the devs :)
 
Here take my money. I can't help myself, downloading now will try it after work later.

Good to know I'm not the only addict constantly searching for what seems like the holy grail of a decent zombie survival mmo.

Considering this is not a week after watching the latest episode of The Walking Dead there's no way I'll be able to resist:(

Let me know how you get on and I'll maybe see you online!!
 
How hard is it and how much crafting is there and how much free pay. Can you make a massive compound, have they thought about building out said compound, The way they talk about fortifying buildings and showing wood across the window, I'm guessing this will also be rubbish.
There might be two billion zombie survival games gut they are all pants.
 
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Is there one that is actually hard to survive in?

It needs to be hard to get people to work together, form communities and economies etc.

Breaking point is fun but because the zombies are ineffective it's just a pvp fest.
 
On paper it's do easy to get right but in practice everyone seems to **** it up :p

It's hard on paper due to the scope needed to make it right.
Unless I can build a big fence, old style wooden stakes secured in the ground, zombie ditches, then things like wind turbines to work welders and other things, I'm not interested. That looks hard on paper and in reality.
Plus zombies shouldn't regent from nothing. Once they die they are dead other than players they turn, that should be added on and if the server kills all zombies, then restart server with a massive update in game play and see if you can survive again.
 
If i could find a zombie game that the missus would get involved with too, i'd be a happy man.

Keep us up to date as to how it plays please.
 
What we need is a larger Dead Rising, take away the funny aspect & add an open world.

Dev's need to stop thinking of the million and 1 things that has to be added, not one of them has created a world that has a large generation of hard zombies while making players struggle to survive. Being able to dance around while carrying 30 jerry cans and a sniper you found at spawn isn't what's going to work.

They need to forget the idea of crafting, vehicles, random crashes, random this, over-powered and stupid weapons, and just focus on making the zombies hard and actually do what they're meant to do, and force the player to have to work with other players, then add the extra's to spice up the gameplay.

Weapons should be scarce, literally very very few and remove snipers completely, nobody would ever start shooting zombies at a distance, so why are they bothering to include them, PvP should be close encounters where winning or losing the fight can have major consequences such as wasting food/energy because you wanted his last couple of matches, not his laser shotgun, guille suit, and night vision goggles.

But, we get is a half finished PvP game that focus' on everything that has nothing to do with the reason the game first existed.
 
What we need is a larger Dead Rising, take away the funny aspect & add an open world.

Dev's need to stop thinking of the million and 1 things that has to be added, not one of them has created a world that has a large generation of hard zombies while making players struggle to survive. Being able to dance around while carrying 30 jerry cans and a sniper you found at spawn isn't what's going to work.

They need to forget the idea of crafting, vehicles, random crashes, random this, over-powered and stupid weapons, and just focus on making the zombies hard and actually do what they're meant to do, and force the player to have to work with other players, then add the extra's to spice up the gameplay.

Weapons should be scarce, literally very very few and remove snipers completely, nobody would ever start shooting zombies at a distance, so why are they bothering to include them, PvP should be close encounters where winning or losing the fight can have major consequences such as wasting food/energy because you wanted his last couple of matches, not his laser shotgun, guille suit, and night vision goggles.

But, we get is a half finished PvP game that focus' on everything that has nothing to do with the reason the game first existed.

+1million :D
 
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