*** The Official Destiny Thread (now includes 2.0 and TTK) ***

Congratulations, you have no issues at all with the system, an obvious theme you seem to have with the entire game too it appears.

It's obviously flawed
and a lot of other people are currently or are soon going to have issues with it.

Based on what? I can't store one of every legendary in the Diablo stash is that flawed? I can't store every weapon in Borderlands in the bank is that flawed?

They need to find some expense for glimmer other than cryptarch/ammo packs. I'm constantly maxed.
 
I seemed to have finally had some drop luck last night. Doing the first bounty mission on Venus I get a legendary drop from a Dreg.... :D Turned into the same sniper I got from the Nightfall which is cool as now my secondary character has a decent sniper. The luck followed as I got a string of blue drops mixed in what seemed like a green drop every time I killed something (it wasn't special ammo). In about 10 minutes I had maxed out my charaters weapon slots and most of the armour.

Of course the luck had to run out and I got naff all doing the same bounties with my secondary character. I also only got a single Ascendant energy for hitting VG rank 5 and a couple of blue drops for doing the daily heroic at level 28 (not a bad level all things considered. My 300 attack scout rifle tore through the cabal very easily (felt like I was playing the mission at the normal level 16/17).

Now I just need even more ascendant shards as every time I hope to get some I get energy instead. :o
 
Well... when Bungie gives you Mote of Light, make Engram with Xur!

I have enough again (I see to get them without even trying to) so hopefully he has something decent in the armour line (or possibly even a weapon..)

any guesses as to what Xur is selling tomorrow :)

Something good hopefully. I missed out last week as I didn't have enough strange coins. I have 19 now so only need 4 for a possible weapon.
 
Solo'd the weekly Heroic last night in about 10mins with no cheese.

Atheons Epilogue made it all hilarious with the void burn ripping through everything.
 
Jeez the raid really is a different animal on hard mode, my group finished it on normal for the 5th time last night on a record time for us and we were in such high spirits we thought why not we'll try it on hard and see how we do. That lowered the mood pretty quickly! We couldn't even defend the confluxes. The problem with our current raid team is people die and require revives which obviously doesn't fly on hard mode. I didn't exactly find it a walk in the park either, I have a fully upgraded Shadow Price and it was taking a full clip to take down a Fanatic. Suppose I need to keep grinding for raid gear and get to level 30.
 
Just a quick thanks to Hutchy and zoomee for the inv to Nightfall and Weekly strike :D one thing Destiny has done is introduce me to some great people amongst the OcUK clan (i;ve actually been here since around the BF Vietnam days) but Destiny for it's flaws in getting firegroups in game it has forced peeps to sort stuff out with on forum or via friends list so as teidious as it is I'm grateful for it.

Also peeps outside of the group randomers who just grouped with as they've ran past or something adn ended up doing more with them since.
 
Just a quick thanks to Hutchy and zoomee for the inv to Nightfall and Weekly strike :D one thing Destiny has done is introduce me to some great people amongst the OcUK clan (i;ve actually been here since around the BF Vietnam days) but Destiny for it's flaws in getting firegroups in game it has forced peeps to sort stuff out with on forum or via friends list so as teidious as it is I'm grateful for it.

Also peeps outside of the group randomers who just grouped with as they've ran past or something adn ended up doing more with them since.

Yeah, both Destiny and BF4 has been good for that. I'm not shy, just add me and jump in! I'd rather go at it with randoms off this forum than on my own :p
 
I'll buy it in a heartbeat for my Warlock if this is available
http://www.destinydb.com/items/3490486525-mida-multi-tool

MIDA Multi-Tool.
Boost my agility and put my raid armour to good use too.

Otherwise, I am stocked on all armour now, only buying for collection...

I have a level 300 of these on my hunter.

It fires nice and fast, with the hunters gunslingers trance and chain of woe its a non stop stream of scout rifle bullets.

Problem is that the impact is quite low. Impact on this is 38, while say, the A.1F19X-Ry with explosive rounds from the vanguard is 61.

Its really the Doctor Nope of scout rfiles. All rate of fire and no impact.
 
Aye, but the extra agility and rate makes for a more balanced class (for Warlock anyway).

I am really hoping Xur won't sell the Universal Remote. I can see a riot of complains from PvP vocal minority. Imagine, shotgun primary, fusion rifle secondary, those who can't get kills will make noise or rage quit then.

They really need to quickly implement something along the lines of PvP and PvE stats, stat!
 
Agility means jack.

the difference between max and zero agility is a few feet extra in jump height and the ability to run a tiny bit faster.

Aye, but the extra agility and rate makes for a more balanced class (for Warlock anyway).

I am really hoping Xur won't sell the Universal Remote. I can see a riot of complains from PvP vocal minority. Imagine, shotgun primary, fusion rifle secondary, those who can't get kills will make noise or rage quit then.

They really need to quickly implement something along the lines of PvP and PvE stats, stat!

Agreed.

They're already breaking guns in PVE because they didn't play test all the weapons in crucible properly. Take pocket infinity, the whole point of the gun is supposed to be a seemingly infinite stream of auto fusion bolts. For taking down bosses in strikes / raids etc.. it would be great.

But because it was OP in the crucible, they removed the extra rounds perk and its gone from 8 back to 3.

Doesn't seem very infinite when its only 3. They need to be able to give weapons different PVP and PVE abilities. Or just outright ban exotics and legendaries from the crucible and make everybody use blue / green guns. Then it will be balanced as all of the blue / green guns are very similar.
 
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Agility means jack.

the difference between max and zero agility is a few feet extra in jump height and the ability to run a tiny bit faster.

It's the faster movement speed I want. Radar staying up is a bonus too.

I side step a lot from fusion fires in PvP. These abilities from guns are carried in PvP. I've got a 300dmg Scout for PvE already :) My hunter is a lot faster at that than my Warlock, if he matches it, I'll be happy.
 
watch the videos comparing the difference in run speed between max and zero agility

its nothing. So the tiny difference a weapon like this makes does not make up for the facti t has half the impact of other scout rifles.

 
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I would like the vault to be slightly bigger, the main reason is I have a lv30,29 and 28 now and I only want one 300 damage weapon of each type+element in my inventory. It would require too much resources/effort to upgrade weapons for all of my characters. When you add exotics on top of that(which I refuse to disassemble) you're not left with a lot of space. I could just keep a lot of my weapons on the characters but then I will always need to swap to them, put the weapon in the bank and then log onto the other character I want to use to equip it.

To be honest the whole bank thing just doesn't work when you need to spend ~3 minutes to swap items between characters. It would be much more practical to be able to access the vault or swap items between characters in the lobby area or have a loadout screen before you start a mission where all of your weapons can be selected.
 
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