Could be that simple, in which case it was a schoolboy error. I find it hard to believe that neither of us noticed this throughout the run though. Apologies for wasting 20 minutes of your time if that's the case djcj
Judging by when I helped my wife through a level 24 weekly heroic I can easily see why you wouldn't notice it being at that level. Unless you are under levelled the differences are minimal. you still get all of the same yellow bar enemies in the same place with tank loads of health.
Got through 2 NF's and a single WH last night before having to call it on the Omnigul strike. I can only face so much of her screaming. Ran with Fang / LDR 5001 / Gjallarhorn for all of the runs.
No real issue apart from the boss room. Attempting to get a clear shot on her with the volume of arc fire was "interesting". Gjallarhorn made short work of her (when you arn't dying to enemies jumping in the way of the rocket....)
So far I have received:
- Exotic Titan gauntlets = immediately sharded
- Arc Calming fusion rifle (seriously, why no void one....

) - sharded.
- 9 SC & blue engrams.
Still hoping on Red Death from the last NF as I could really do with it for the CE HM runs.
Jumped onto a couple of ROCS after and, oh dear. First strike was the Undying mind running with two people who had clearly never done it before. I think I played medic 8 times in the opening area. I persevered through picking them up as we went (wave area was fun...

). Beat it and I got the "Walking tall" bounty done

.
Next strike was The Devil's Lair and OMG I had to play medic AGAIN!.... They both went down at Sepiks Prime, so I finished the strike solo (Vex + 150 round Culling = easy mode).
I am quite suprised to see level 27+ guardians still try to melee the Walker.. Surely they know the tactics on one of these by now?!