*** The Official Elite: Dangerous Thread ***

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I think you are going to see far less trade route sharing if routes can genuinely get hammered by supply/demand.

It also encourages people to explore a bit more.

It does to be honest..

I mean I'm as guilty as anybody for hammering luxuries and slopeys tool... so long as big profits are there to be made - if you have to search for them, that's fine - will encourage a little more effort, rather than simply loading slopeys - then going back and forth.

The key is that I hope they don't nerf it to the point where there is literally no way to make any money, I don't mind putting effort in - but... so long as it pays out somehow.
 
It does to be honest..

I mean I'm as guilty as anybody for hammering luxuries and slopeys tool... so long as big profits are there to be made - if you have to search for them, that's fine - will encourage a little more effort, rather than simply loading slopeys - then going back and forth.

The key is that I hope they don't nerf it to the point where there is literally no way to make any money, I don't mind putting effort in - but... so long as it pays out somehow.

Says the guy with the tricked out conda :-P

I agree though, as long as there are bigger ships and weapons, people are going to want to get hold of them.

I think they need to look at money making in general and make sure that trading is not the only way of doing it.

My type9 is on a 2 jump route A-B-A earning 1.2million per trip.I'm spending a lot longer in s.c. than I was before with the luxuries trading, but it is only taking about 8 minutes per round trip = 9million per hour.

OK I'm in a ship worth about 100million, but it is impossible to find another money making method that can compete and that's wrong.

A 200m Anaconda should be able to do the same thing with bounty hunting, an Asp that has just come back from 24 hours of game time in deep unexplored space after scanning 100s of never scanned systems should earn 100's of millions. Think how much all those pristine metallic rings are worth etc etc.

They need to make the game scale in the bigger ships.
 
Anyone know what the "Checkpoints" are?

I have one in my Locations list in the Nav tab. It has the square sign like the Nav beacon.
I'm in Eotienses if any wants to take a look. I'm too chicken in my T9.
 
Anyone know what the "Checkpoints" are?

I have one in my Locations list in the Nav tab. It has the square sign like the Nav beacon.
I'm in Eotienses if any wants to take a look. I'm too chicken in my T9.

Basically you drop out, get security scanned and keep going. pretty pointless given that you don't need to stop unless you want to !
 
I keep getting this nagging feeling to turn into a tyrant, and try and get onto the top 5 bounty boards, killing, murdering, pirating,

it's highly irrational, but it could be fun.
 
I keep getting this nagging feeling to turn into a tyrant, and try and get onto the top 5 bounty boards, killing, murdering, pirating,

it's highly irrational, but it could be fun.

It's a shame you can't back up a save, do that and then return to be a goody two shoes :D
 
So, I bought a Cobra on a whim last night. My last bit of bounty hunting was done with a Viper and it was a pretty smooth experience; the ship is agile, has nice hardpoint arrangement and can hold its own against all manner of NPC ships and plenty of other CMDRs. I sold it to go back to trading for a while, and because I had no intentions of going back to the system I was hunting in.

Now fancying some more bounty hunting, maybe with a bit of piracy thrown in on top, I figured the Cobra was the way to go. Same number and type of hardpoints as the Viper, but with more internal system slots so I can store cargo and such. The trouble is...the hardpoint placement is just dire. I love to run Class 1 fixed beams and Class 2 gimballed multi-cannons, but with the small hardpoints being placed so far apart on the Cobra, it makes running fixed beams really pointless, since unless you're really close or fighting something huge, I find that I mostly only hit with one beam at a time. So I guess my choices are to either use gimballed beams, or switch so that the multi-cannons are only C1 and have the beams closer together, but I find that C1 beams are good at stripping shields as it is.

I know it's only one issue with a ship that otherwise seems so versatile, but it really is disappointing because I had been looking forward to getting a Cobra for ages. :p

So I guess my question is, what do you guys load out your Cobras with to make them effective all-rounders?
 
That's the trade off between the viper and the cobra cargo capacity. I run gimbled pulse lazers on the size 1 slots and fixed rail guns on the size 2 slots because I'm evil like that.
 
So I guess my question is, what do you guys load out your Cobras with to make them effective all-rounders?

I had a similar setup on my Cobra but switched to Class 2 gimballed beams and Class 1 gimballed multis, and find it a much more satisfying setup. Can't say I really missed the class 2 multis either- the smaller ones seem to do plenty of damage.
 
I have tried full gimballed with the Cobra and it generally seems ok. Terrible if you want to fight PvP but against NPCs it is just as good as the Viper without any of the cargo/ jump drive/ Armour Cost/ Power limitations.

TBH whilst I recognise that the Cobra is a bit more expensive than the Viper I do think it needs to be toned down a bit, or the Viper needs to be buffed up a bit. For a dedicated fighter the Viper just doesnt bring enough to the table vs the Cobra. Just an opinion, not trying to start a big Viper vs Cobra arguement like on the Elite forums.
 
I have tried full gimballed with the Cobra and it generally seems ok. Terrible if you want to fight PvP but against NPCs it is just as good as the Viper without any of the cargo/ jump drive/ Armour Cost/ Power limitations.

TBH whilst I recognise that the Cobra is a bit more expensive than the Viper I do think it needs to be toned down a bit, or the Viper needs to be buffed up a bit. For a dedicated fighter the Viper just doesnt bring enough to the table vs the Cobra. Just an opinion, not trying to start a big Viper vs Cobra arguement like on the Elite forums.

You've already said it, its half the price of the Cobra, if you beef it up then the community would moan its overpowered for the price and demand it nerfed.

There is a new fighter due out soon, Vulture, but no price point set yet.
 
I had a similar setup on my Cobra but switched to Class 2 gimballed beams and Class 1 gimballed multis, and find it a much more satisfying setup. Can't say I really missed the class 2 multis either- the smaller ones seem to do plenty of damage.

Interesting. I found the class 2 MCs seemed to chew through hulls/subsystems a lot quicker. I might have to do some more testing, at some point.

I have tried full gimballed with the Cobra and it generally seems ok. Terrible if you want to fight PvP but against NPCs it is just as good as the Viper without any of the cargo/ jump drive/ Armour Cost/ Power limitations.

This is the thing. As soon as someone uses chaff, it makes the gimballed weapons useless, so you end up deselecting your target to fire straight...which comes right back to the same issue as using fixed weapons on the outer hardpoints. It just seems really awkward to me, but I guess it would probably be too good if there weren't any drawbacks.

It wouldn't be such a bad thing if there were more ships in between the Cobra and Asp, but there's a huge gulf at the moment and it really ought to be filled by another all-purpose ship.
 
You've already said it, its half the price of the Cobra, if you beef it up then the community would moan its overpowered for the price and demand it nerfed.

There is a new fighter due out soon, Vulture, but no price point set yet.

True but the thing is, the Viper loses out to the Cobra in so many ways. The fact is in a straight up fight the Viper is better, just, whilst the Cobra is not much worse and is massively superior in every other arena all for only a little more cash. I know the Cobra is the favourite child in the Elite universe but I feel that it is hard to justify buying the Viper. (And i don't mean when you have a couple million in the bank and are looking to have some fun bounty hunting, in which case the Viper is fine, but when you have just about 300,000 you can have a base Cobra or a slightly kitted Viper....there is no competition unless you intend to exclusively bounty hunt and nothing but and even then the base Cobra is just as good)
 
This is the thing. As soon as someone uses chaff, it makes the gimballed weapons useless, so you end up deselecting your target to fire straight...which comes right back to the same issue as using fixed weapons on the outer hardpoints. It just seems really awkward to me, but I guess it would probably be too good if there weren't any drawbacks.

Yep,

And a lot of people forget that gimbled weapons on average do 20% less damage than fixed, so if you're fighting against someone who's good with fixed weapons - you're at a big disadvantage if they know how to use chaff!
 
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