Thinking of buying a Wii U but not sure...

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I used to be into all of this and had all of the Sega consoles as well, I think i owned every non handheld console they ever had up until the Gamecube which is when i think like everyone i moved to Playstation up until the PS2. Then i got into the PC and never looked back. But i have been reading and watching recently and i am very tempted to buy a Wii U basic for £150.

The thing is, I game at 4K 120hz ULMB and moved away from consoles due to this reason. But am now using a xbox one controller with my 120hz GTX 980 rig and it is a thing of beauty!! But there is still a big gap in my life and i need to have Zelda and Mario and Mario Kart. The issues here is 30fps though i simply cannot see myself taking 4x the hit in both resolution and frame rate and i cannot for the life of me find concrete info on the topic.

I have my monitor and my tv so i have the option of HDMI 1080p/720p for both at 60fps but how would you know what games run 60fps is this info listed on the game box? And is there any hope of a cheaper bundle coming considering there is talk of nintendo Fusion? The games i want are online racing with Diddy Kong/Mario Kart 8 and Zelda Wind Waker HD and a few others like Super Mario World. What do you guys think or does anyone have any inside info? :(
 
well, nintendo consoles have never really been about the graphics, but i really don't see why people get so hung up about the looks of a game.

I'd much rather see a good movie in 720p then a naff one in 4K, i don't see how games are much different unless it actually hinders the gameplay.

In short, its a great console with some solid exclusives - even more of which will appear throughout the coming year. It will be at least another 2 years before the successor or fusion is announced IMO, and if there is a price drop then it will likely be on the premium console since the basic has been discontinued.
 
If you like Zelda, Mario/Mario Kart then go for it as you get a Nintendo for their games not graphics and the console is cheapish.

Alternatively you could get a new 3DS which will still have the games you like yet portable and have 3D as something different.
 
I am a massive graphics person and yet i agree with you 100% Nintendo have never been about graphics but i think we should make a distinction between graphics and image quality. Resolution and frames per second is image quality which is what i would love to see them do more off. Having the best shadows, lighting and smoke would be graphics which for them does not seem to matter i think Wind Waker HD on Youtube looks immense and i just wanted that sort graphics but really sharp and fluid.

So 1080p/60 would be ideal because in Zelda there is some aiming and turning to be done so the sharpness and hertz would take away judders. Shimmy how do you find out 100% Mario World is 60fps and what res? There is a Youtube video of Mario Kart running at 60fps proved via a time demo but people are still argueing about Zelda.


I think it was Miyamoto who said future Zelda like Zelda U might not run at 60fps which is stupid. And people say the fps changes depending on resolution as in 720p = 60 and 1080p = 30. I just do not want to drop big money on something i will hate in future Nintendo are really stupid if they think 30fps is acceptable. Maybe in a movie or 2D game but not Zelda!!! :(
 
Smash Bros U - 1080p / 60fps

Super Mario 3D World - 720p / 60fps (has some AA)
Mario Kart 8 - 720p / 60fps (30fps in 3 & 4 player split screen)
Donkey Kong Tropical Freeze - 720p / 60fps (has some AA)
Captain Toad Treasure Tracker - 720p / 60fps (has some AA)
Super Mario Bros U & Super Luigi U - 720p / 60fps (has some AA)

Bayonetta 2 - 720p / variable, 55-60fps out of combat, 45-60fps in combat (can drop a bit lower in a few instances)

Zelda Wind Waker HD - 1080p / 30fps (has some AA)
Pikmin 3 - 720p / 30fps (i think it has some AA... looks good for 720p)
ZombiU 720p / 30fps
 
Damm everything was looking good until i saw Zelda Wind Waker HD - 1080p / 30fps (has some AA) because i have never played 30fps before. I will not be doing split screen just online so Mario was great but god damm 30fps on Zelda.

Does it not go to 60 then if you link to 720p? :( Also where are you getting all this great info mate? Thanks.
 
I'm expecting Zelda U to be 30FPS too - we may know for sure come E3.
Keep in mind that many games on PS4 / XBOX One are still 30fps, it's still considered 'normal' for consoles. Wii U is much closer to 360/PS3 in terms of power.

I don't play games at 120FPS myself, but WW HD feels quite fluid for a 30FPS game.

I know the resolutions/fps of most wii u games from memory - previously found out from news articles and such.
 
It's about the games when it comes to consoles, so don't fuss about which ones run at what frame rate and or resolution.

You also don't play your games at "4K" at 120Hz either, because no such display exists on the consumer market, so isn't really something you should be using as a benchmark of what you're used to.
 
i have never played 30fps before
Are you sure?, some Gamecube games ran at 30FPS including Mario Sunshine, Zelda:TP, Zelda:WW, Pikmin 1/2, Resident Evil 4, Luigi's Mansion to name a few.

I think you'll be surprised how smooth 30FPS can feel, especially in slower paced/moving games like Zelda and Pikmin 3.

It won't be like when say, you cap a PC game to 30FPS that you are used to playing at 60+. It's different when you are sitting at a more of a distance from the screen, playing a game that was (well) developed/designed to only run at 30FPS.
 
It's about the games when it comes to consoles, so don't fuss about which ones run at what frame rate and or resolution.

You also don't play your games at "4K" at 120Hz either, because no such display exists on the consumer market, so isn't really something you should be using as a benchmark of what you're used to.


I have wrapped my reply in spoiler text because it is off topic. If you look at what i said, It is the frame rate not the resolution that is holding me back.

I use Nvidia Dynamic Super Resolution which renders everything at 4K and shrinks it down to 1080p. And because it is perfectly 4x the resolution from 1080p i do not need to apply any form of smoothing. So i am getting textures, smoke, shadows everything downsampled and squeezed onto my Eizo FG2421 hence why i take 4X the fps hit over 1080p.

And that monitor actually is 240hz. 120 frames displayed and another 120 black frames inserted which is normally called ULMB so basically i have 4K 120hz plus another 120 black frames inserted because that is what is being rendered by the GPU and monitor...

It might not be as good as a "real 4K" screen due to the PPI but last night i ran GTA IV and it clearly says in the options 3840x2160 120hz which is the game rendering 4K 120fps. And i found that game unplayable at 1080p/60 due to it having no AA and it is a different game with DSR and 120fps. Also i was enjoying this thread until you popped in to have a snidey remark about what settings i game at when i should know my own settings! Have you tried DSR with 0% smoothing? I have compared 1080p with 8xMSAA versus 4K DSR and it does make a big difference. So why can i not base it off that? Naturally if i am sensitive to 30fps it is going to matter if i spend £150-£250 on a Wii U.
 
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I've had my Wii U nearly a year and haven't played it since the first day of just messing about setting it up. Its a nice little bit of kit though I must admit.
 
I have wrapped my reply in spoiler text because it is off topic.

I use Nvidia Dynamic Super Resolution which renders everything at 4K and shrinks it down to 1080p. And because it is perfectly 4x the resolution from 1080p i do not need to apply any form of smoothing. So i am getting textures, smoke, shadows everything downsampled and squeezed onto my Eizo FG2421 hence why i take 4X the fps hit over 1080p.

And that monitor actually is 240hz. 120 frames displayed and another 120 black frames inserted which is normally called ULMB so basically i have 4K 120hz plus another 120 black frames inserted because that is what is being rendered by the GPU and monitor...

It might not be as good as a "real 4K" screen due to the PPI but last night i ran GTA IV and it clearly says in the options 3840x2160 120hz which is the game rendering 4K 120fps. And i found that game unplayable at 1080p/60 due to it having no AA and it is a different game with DSR and 120fps. Also i was enjoying this thread until you popped in to have a snidey remark about what settings i game at when i should know my own settings! Have you tried DSR with 0% smoothing? I have compared 1080p with 8xMSAA versus 4K DSR and it does make a big difference. So why can i not base it off that? Naturally if i am sensitive to 30fps it is going to matter if i spend £150-£250 on a Wii U.

Why are you sending me weird ranting trust messages? :confused:

I'm posting off topic at all, I'm only pointing out that you're not actually used to playing games in UHD, because you're not from a completely objective perspective. I'm well aware of what down sampling is, but it isn't really comparable to running games at 3840x2160.

Hence my point that you shouldn't base your experience on that.

I never said that your games aren't set to that, but down sampling isn't the same thing as the actual resolution as you're still seeing 1920x1080. There isn't really any getting around that, so there isn't any point in using UHD at 120Hz as a benchmark when you're not seeing your games on UHD.

I have a Wii U, and my point is that the Wii U is about the good games it has, not its graphics so much that you'd be better missing out on quality games experiences, especially using incorrect comparisons.

So yeah, do you mind not sending me bizarre butthurt rants via trust just because you're being extra sensitive?
 
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Are you sure?, some Gamecube games ran at 30FPS including Mario Sunshine, Zelda:TP, Zelda:WW, Pikmin 1/2, Resident Evil 4, Luigi's Mansion to name a few.

I think you'll be surprised how smooth 30FPS can feel, especially in slower paced/moving games like Zelda and Pikmin 3.

It won't be like when say, you cap a PC game to 30FPS that you are used to playing at 60+. It's different when you are sitting at a more of a distance from the screen, playing a game that was (well) developed/designed to only run at 30FPS.

I never bought the Gamecube mate, I remember Luigi Mansion but never gave in so Ocarina of time is where i left it at. But there is no way i am buying a 3DSXL just to get that zelda sequel lol. :(


So i have no experience of a controller and 30fps on a TV and it seems all the rental service is being killed off as well. It is a costly outlay £250 + £40 per game even though you can still sell on the MM here it could be a costly mistake. This month has already been trouble some and cost me a lot of money so that is why i started this just to be 100% sure. Im not sure how i would react if i hated it.

I think you can do motion interpolation on a TV but my Sony 32" KDLV4000 does not seem to have that. That might be something i could look into even if it did make Zelda look a bit weird like the soap opera effect i would rather have that. But in saying that it does look so smooth on youtube. This is the video that is tempting me so much it looks butter smooth on my phone. I laughed so hard at the auction pure Nintendo genius.

https://www.youtube.com/watch?v=h8CKPndaHdo
 
Honestly it sounds that you're more interested in the 'image quality' than the games. I can't imagine there's many people who own a Wii U who sit there concerned at how many FPS it's doing as long as it plays well. On this basis I'd say give it a miss or buy a used one so you won't loose as much money on it if you sell it on after the initial fix.
 
Reading this sounds like you want us to convince you to buy one. I would see if you know someone who was one to show you some games or see if I you can demo one in a shop. In my view it's worth having, but I also own a PC/Xbox One/PS4 and out of all of them I keep coming back to my Wii U, games like Mario Kart 8 and Smash Bro's are great games not only that they are highly polished and most of all fun.
 
This thread is hilarious.

Stick to the master race 8k at 230fps, a wii u will probably cause an aneurysm.

Never played at 30 fps?

Oh boy, we got a live one here.
 
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Get one. If you really think you won't enjoy MK8, SSB, Mario 3d World, the new Zelda, Xenoblade X etc because they don't have as many polygons as the PC games you're in for a shock. These are great games and look more than acceptable, particularly in terms of the art direction.
 
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