Morning all,
Apologies for the grouchiness last night. I was getting properly frustrated with the issues I was having. I just couldn't seem to see any way out of the problem. I'd already blown one ship full of cargo up and for it to happen again really
****** me off...
** If you must swear please fully star the word **
The fact there is no obvious solution to this makes it even more annoying. So I'll explain it here.
Long post alert:
Yeah, can be frustrating in the beginning - well, it never stops being frustrating. You just get used to it.
I had a bug of some kind with the Galaxy map not seeming to recognise my ship upgrades. Made a lot of changes to my ship to jump further but Galaxy map wasn't recognising the fact changes to ship.
So when planning journey in Galaxy map, it would make more jumps than necessary. However, using the right hand panel I could jump straight to places the Galaxy map would double jump to.
I'd already been experimenting with this as soon as I learned in here that I could plot a course. The ships GPS seems to want to jump you far too many times and I did wonder if I could simply alter the plot slightly by doing my own jumps to sorten the trip..
are you sure it was a bug and not you having 'economical' not 'fastest' ticked on the galaxy map before plotting since econ will make many short jumps.
Yes. I was on the Frontier boards last night for about 90 minutes (whilst my ship was stuck in space) and found a few threads regarding this issue. Apparently (according to the posters) it's a glitch that can sometimes happen when your FSD disengages.
The issue is a bit similar to when you get interdicted and you chase the escape vector to get away. However I wasn't interdicted and what they said was this:
When you drop out of FSD in to a star system on a plotted course, if you change your target (for whatever reason - an unknown signal etc) and then change your target back to your intended jump, it can confuse the game/route plot mechanics etc. So when you initiate your FSD to jump again, instead of simply engaging it overheats your ship to the point of explosion and asks you to 'Align with Escape Vector'.
The first time this happened, I was utterly clueless and blew my ship up because what it was asking didn't seem rational or obvious as there wasn't an escape vector anywhere to be seen! Quite simply I thought my ship was knackered because I couldn't do anything.
So when it happened again I looked on the Frontiers boards, and after seeing a lot of people had experienced this issue, I attempted to give it one last go and see if I could find 'this' escape vector (I still wasn't convinced this my problem).
However, on intiating FSD whilst pointed at a station in the system, my blue target on the radar disappeared and was replaced by another off to the side. My ship was at 200% temp when I found the blue escape vector and lined up with it. I went for broke and throttled forward to engage and it freed me.
I'll stress here that the escape vector ONLY shows up when you throttle forward to engage the jump. Simply activating FSD just overheats your ship and you'll explode, so you need to throttle forward and find the escape vector - rapidly...! Otherwise it's curtains.
Like I said, the consensus over on the Frontiers boards is that it's a glitch or bug that happens now and again. I was just extremely unlucky for it to happen twice.
This.
If you don't switch from economical to fastest then the nav computer will still plot many short jumps instead of a smaller number of long ones.
Yes, I realised this when I started using the plot computer last night. I'm going to use fastest route from now on.
Excellent work in finding your problem.
The only time I needed to find the escape vector is when I forget to pull away from the star straight after hyperspace and my SC cuts out (and as I'm so close to the sun I take heat damage).
Like others have said I make sure my throttle is at zero as I'm jumping to make sure I only travel at 30km (the slowest you can go in SC) when I exit, so I then have forever to work out my next manoeuvre.
Thanks. It's a pain in the ass. I didn't take any heat damage from the star though (on either occasion). I simply dropped in to a system, turned and flew away from the star until my temps had dropped to 50% and then tried to carry on. However, because the game had vector locked me (for whatever reason), the moment I tried to jump, my temps went through the roof and nearly blew me up again. That was when I got grouchy and started investigating because I had a full cargo of Fujin Tea and Touri Charms..
Anyways, it worked out in the end. I hit the vector and got in to SC and docked at a station. Refueled and repaired the heat damage (2K - a lot for me). Got to Orrere late on and sold my cargo for 280k. WOW
Now bought a full cargo of Orrere beer (or whetever) and will flying back shortly.....
Once again, apologies for the shortness in my responses last night and thanks for all the help, it's very much appreciated
