Silly Budget build for a serious purpose...please help

I swear the coolermaster has more space inside for large boards, heck it even has a double row of grommeted holes for when the first row is covered up by a large form factor PCB, the Phanteks doesnt, I just seen a pic of it with a normal ATX board in and I swear it looks like its cable management holes will be covered up with a larger board.
 
yeah just seen on the youtube link about the double 480 rads..one bottom one top in the case.

Phantek has knocked out the coolermaster after reading a few other reviews. Some are saying you can get a thin 480 in the top if you are prepared to mod/cut sections out to get it in. Its too much hassle for somthing that price when cheaper cases do a better job for full water cooling setups.

So unless someone can come up with a better suggestion I will roll with the Phantek one you mentioned.

I've got a 5960X and the Phantek case sat beside me, can't put them together yet :(.

The only other option would be the 900D, think you can fit dual 480's in that.
 
Looked at the 900D as well and most seem to compare it vs the Phantek with the Phantek being the favourite due to the build quality.

Ill check out case labs.
 
The case lab models will obviously handle anything pretty much so I might go query the case section of the forums on it but there are 1 or 2 solutions on there I have my eye on.

The other issue is that after pulling out the original :

CPU, SSD, motherboard

and replacing with :

the 2 xeon processors and the workstation board along with just one intel 750 SSD

brings me to £9500 :rolleyes:

not much room to add anything else price wise either :p. But that figure includes a case valued at £300. The caselab solution i think will be slightly higher. Finally will I need an additional pump/res or is that single unit enough?
 
This is a classic case of having a big budget and absolutely no idea what's actually needed.

How much experience do you have with the software you mentioned (max/maya/blender/unreal engine 4 etc)? On what hardware and what work flow?

If you don't have this kind of information then the only thing we can do is max the budget in the hope that it meets your expectations (dual xeons and some big GPUs). It probably will suffice (because it's a lot of money!!!) but it's definitely a "money no object" strategy. Thankfully it should also be competitive for a long while, which will make the depreciation easier to stomach.
 
This is a classic case of having a big budget and absolutely no idea what's actually needed.

Wow. Hello to you too Sir. :D

Over the past 2 months I've been looking into various options and the selection choices I've made are based on recommendations by people who build machines for their jobs, benchmark stats, review sites and forums like this one. So for the sake of avoiding anything heated I will assume your dig is at them and not me personally.

As for my experience:

Max, I have been on and off with over the last 4 years.
Maya, less than one year.
Modo, 2 years.
Blender, 6 years.
Gaming environments like unreal ...just under 1 year.
Adobe related products, 10+ years.
Gaming since I was a baby \o/

Work flow depends on the job. If its purely 2d then it stays between the adobe family usually. Otherwise if its a 3d asset then it will normally either go from 3d software, runs through adobe to some level (eg photoshop) and either ends up integrated into a gaming environment/rendering engine or video editor like after effects/premiere pro.

Over the years ive gone through a few systems. I try and buy as big as I can to last at least 2-3 years. Rinse and repeat. This time though Ive had a massive cash injection. My old systems I generally give away to family.

Current system Ive had for a while now...built it for Skyrim which came out around November 2011. :)

i7 - 2660k CPU 3.4Ghz
HD Radeon 6990
8gb ram
Asus P8P67 deluxe motherboard

System has worked a dream and did everything I asked. But dx12 on the way and 4k is pretty much here so....

Tommyzz you said you cant yet build the 5960x with the Phantek...i presume that is because you are waiting on other parts and not because you need to "hard mod" the case? :confused:
Some other guy reviewed the Phantek and claims he got an EEB board with dual 480 rads no problem...so im hoping this is the solution.

For those who want a build log...I will try. At the very least it might be comedy if I short out some components :rolleyes:
 
Do two loops.

One for the CPU or CPUs.

One for the GFX cards.

So thats two pumps/res's and each loop gets its own rad.

This guy has used a caselab case with a dual loop setup, loads of space.
 
Wow. Hello to you too Sir. :D

Ha sorry, wasn't meant to be a dig and the tone was all wrong, apologies! Was rushing out the house. Thanks for the information.

How have you got on with the 6990 being a consumer GPU? It seems to me that this might be the right time to switch to a pro GPU. The obvious trouble with that is 1 comparable GPU (the Quadro K6000) will cost A LOT (£4179.95 inc VAT on ocuk). If you did go down this route the AMD FirePro W9100 is substantially better value - as fast as the K6000 in Maya and Premiere Pro CC, 16 gig of memory, and 40% less money.

You put gaming/3d modelling at the top of your list though so on balance SLI Titan X probably make more sense - much faster in the former if worse in the latter (but how much worse? nobody knows). AFAIK you won't be able to use SLI in your work, definitely not in Maya anyway.

Also early on the Titan X was abysmal in MAX compared to the K6000 but that seems to have been fixed in a patch. I can't do any more research on that right now but worth checking out.

Anyway final thoughts I'd advise you to consider (1) whether you want gaming or pro GPU(s) (2) whether to SLI or not, and (3) how to split the GPU/CPU power (no point in multiple CPUs if you're GPU heavy and vice versa).
 
Wow. Hello to you too Sir. :D

Over the past 2 months I've been looking into various options and the selection choices I've made are based on recommendations by people who build machines for their jobs, benchmark stats, review sites and forums like this one. So for the sake of avoiding anything heated I will assume your dig is at them and not me personally.

As for my experience:

Max, I have been on and off with over the last 4 years.
Maya, less than one year.
Modo, 2 years.
Blender, 6 years.
Gaming environments like unreal ...just under 1 year.
Adobe related products, 10+ years.
Gaming since I was a baby \o/

Work flow depends on the job. If its purely 2d then it stays between the adobe family usually. Otherwise if its a 3d asset then it will normally either go from 3d software, runs through adobe to some level (eg photoshop) and either ends up integrated into a gaming environment/rendering engine or video editor like after effects/premiere pro.

Over the years ive gone through a few systems. I try and buy as big as I can to last at least 2-3 years. Rinse and repeat. This time though Ive had a massive cash injection. My old systems I generally give away to family.

Current system Ive had for a while now...built it for Skyrim which came out around November 2011. :)

i7 - 2660k CPU 3.4Ghz
HD Radeon 6990
8gb ram
Asus P8P67 deluxe motherboard

System has worked a dream and did everything I asked. But dx12 on the way and 4k is pretty much here so....

Tommyzz you said you cant yet build the 5960x with the Phantek...i presume that is because you are waiting on other parts and not because you need to "hard mod" the case? :confused:
Some other guy reviewed the Phantek and claims he got an EEB board with dual 480 rads no problem...so im hoping this is the solution.

For those who want a build log...I will try. At the very least it might be comedy if I short out some components :rolleyes:

Waiting on watercooling parts haha. White radiators are like gold dust these days.
 
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