• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

[Twitch Video] AMD Technical Marketing's take on NVIDIA GameWorks / driver shenanigans & criticism f

So that video basically says.. AMD have never done any wrong and it's not their fault.

Never saw that coming.
 
The only thing about that video that ive sorta got a little ****ed about was that they said they implemented TressFX without any penalty to the nvidia folks and that is not true. nVidia had major issues in the beginning but it did get fixed and now nVidia does perform just fine with the TressFX in TR. Stop being so holy and own up just like we want nvidia to own up. Ohh and the sarcasme got me puking a bit.
 
Last edited:
The only thing about that video that ive sorta got a little ****ed about was that they said they implemented TressFX without any penalty to the nvidia folks and that is not true. nVidia had major issues in the beginning but it did get fixed and now nVidia does perform just fine with the TressFX in TR. Stop being so holy and own up just like we want nvidia to own up. Ohh and the sarcasme got me puking a bit.

Do you know why that got fixed? That was thanks to IHV/Dev co-operation and access to TressFX source code.
 
Do you know why that got fixed? That was thanks to IHV/Dev co-operation and access to TressFX source code.

Matt, as you want to join in. Why does your employers feel the need to lie while berating NVidia?

As an example the gaining scientist's previous comments, a couple of developers have come out and said basically what AMD have said is not true(who knows the developer could telling porkies, but with no AMD comment I guess the developer must be correct.
 
Last edited:
Kind of irrelevant as the point was that there was an issue when the chap in the video claims there wasn't, Thanks for confirming there was though :)

It is a bit relevant considering the point of the argument about Gameworks is the developers are unable to optimise the code for AMD hardware. The point of TressFX is NVIDIA were actually able to improve performance on their end considerably without restriction. But bait all you like.
 
Kind of irrelevant as the point was that there was an issue when the chap in the video claims there wasn't, Thanks for confirming there was though :)

I'm sure Matt will correct the guy in the video so he doesnt make future mistake.
Did Nvidia come out on release and blame Amd for it on media sites? I wasnt paying attn back then
 
Matt, as you want to join in. Why does your employers feel the need to lie while berating NVidia?

As an example the gaining scientist's previous comments, a couple of developers have come out and said basically what AMD have said is not true(who knows the developer could telling porkies, but with no AMD comment I guess the developer must be correct.

Seriously? You expect a vendor rep to respond to a question that;

a) Is insulting and borderline libelous

b) Has no specific instance quoted for the recipient to address

Good luck with that. I can see a train wreck in this threads future.
 
Interesting stuff.
Personally i prefer TressFX, its not a performance hog, looks better, and runs good on every gpu.
 
Seriously? You expect a vendor rep to respond to a question that;

a) Is insulting and borderline libelous

b) Has no specific instance quoted for the recipient to address

Good luck with that. I can see a train wreck in this threads future.

Insulting, Sorry if it offends you it was directed at AMD.

Have you not been reading all the threads recently. Plenty of quotes and extracts. But if AMD do not know what I mean then I will gladly spend time pulling it all together if they would take them time to answer it.

Just to help, The whole project cars debacle.

https://www.reddit.com/r/pcgaming/c...eworks_project_cars_and_why_we_should/crc3ro1

Whole thread here for you to read.

http://forums.overclockers.co.uk/showthread.php?t=18669796&highlight=project+cars

p.s. I would also have a lot of questions for NVidia if they interacted with the end users more, so that is a plus to AMD.
 
Last edited:
Insulting, Sorry if it offends you it was directed at AMD.

Have you not been reading all the threads recently. Plenty of quotes and extracts. But if AMD do not know what I mean then I will gladly spend time pulling it all together if they would take them time to answer it.

Just to help, The whole project cars debacle.

https://www.reddit.com/r/pcgaming/c...eworks_project_cars_and_why_we_should/crc3ro1

Whole thread here for you to read.

http://forums.overclockers.co.uk/showthread.php?t=18669796&highlight=project+cars

p.s. I would also have a lot of questions for NVidia if they interacted with the end users more, so that is a plus to AMD.

Mate it doesn't offend me, but your post was offensive on a professional level and you called them liars. Talk smack with other subscribers but keep the rhetoric level with vendor reps, it's not hard.

I see you have links to threads on other BBS, if it was me I'd promptly ignore you because you a) did not include them on your OP and b) I'm not trolling through god knows how many posts to try to read your mind as to what SPECIFICALLY you are butthurt about.

These guys have jobs, make the job easy and you may get an answer. Make the job hard or just be an ass and you won't. It's as simple as that.
 
It is a bit relevant considering the point of the argument about Gameworks is the developers are unable to optimise the code for AMD hardware. The point of TressFX is NVIDIA were actually able to improve performance on their end considerably without restriction. But bait all you like.

That fact will always get swept under the carpet because that is the crux of the matter.

Nvidia released a new beta version of their GeForce driver this week, once again squeezing more incremental improvements from a bunch of games, both new and old. But one prominent release was missing from the list of tweaks: Tomb Raider . Lara's latest outing may continue Square Enix's quality porting form, but, as Chris notes in his settings overview , GeForce cards attempting to use AMD's new fancy hair tech TressFX suffer a drastic performance hit.

In the comments for the beta update post , Nvidia's Andrew Burnes explains the problem and apologises to GeForce owners. "We are aware of performance and stability issues with GeForce GPUs running Tomb Raider with maximum settings," he writes. "Unfortunately, NVIDIA didn't receive final game code until this past weekend which substantially decreased stability, image quality and performance over a build we were previously provided. We are working closely with Crystal Dynamics to address and resolve all game issues as quickly as possible."

Burnes also notes that Nvidia can't magic up a fix without some help from Crystal Dynamics. "The developer will need to make code changes on their end to fix the issues on GeForce GPUs as well. As a result, we recommend you do not test Tomb Raider until all of the above issues have been resolved."

"In the meantime, we would like to apologize to GeForce users that are not able to have a great experience playing Tomb Raider, as they have come to expect with all of their favorite PC games."
http://www.pcgamer.com/tomb-raiders...ing-looked-at-by-nvidia-and-crystal-dynamics/

Please be advised that these issues cannot be completely resolved by an NVIDIA driver. The developer will need to make code changes on their end to fix the issues on GeForce GPUs as well
Snipped
http://www.rockpapershotgun.com/2013/03/07/nvidia-apologises-for-crummy-tomb-raider-performance/

But AMD is expected to have a fully optimised driver and CF on release in NV sponsored games before patches.
 
Last edited:
And what about Lichdom? My understanding isthere are some issues wityth that on Nvidia cards too?

So that's 2 TressFX games that haven't worked fine on Nvidia games at launch, although in the video they said none.
How many TressFX games are there?
 
And what about Lichdom? My understanding isthere are some issues wityth that on Nvidia cards too?

So that's 2 TressFX games that haven't worked fine on Nvidia games at launch, although in the video they said none.
How many TressFX games are there?

Well you have missed the point.
At launch is one thing but ever is a much bigger matter.

NV was not restricted after launch from working with the developer from looking at the TressFX source code which makes it easier to tune the drivers and altering the TressFX code specifically with the developer to improve performance for there cards, where as AMD can not.

The developer can not see the source code and even if he does get a licence to see the source code AMD is not allowed to see it, the Hairworks source code is not allowed to be altered or recompiled, the DLL's that NV have given is the ones you must use so any improvements to specifically Hairworks on other GPUs will be the resulted of workarounds and stabbing in the dark until you may get lucky.

And because of the restrictions AMD getting in involved before launch is nearly irrelevant because they cant alter Hairworks anyway where as TressFX can be.
 
Last edited:
Back
Top Bottom