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Because they work differently?
I think the issue is everyone is thinking that as you need >4GB GDDR5 for 4K you will need >4GB HBM. This is probably not the case when you take into account the width of the i/o bus and latency between GPU and memory being much improved on HBM vs the older GDDR5
I think the main problem that caused the 'raging' apart from misleading spec, less ROPs, weird mem config etc was stuttering once games reach that 3.5GB and had to go use the slower memory. There's tons of videos / user feedback on the internetz.
I think the issue is everyone is thinking that as you need >4GB GDDR5 for 4K you will need >4GB HBM. This is probably not the case when you take into account the width of the i/o bus and latency between GPU and memory being much improved on HBM vs the older GDDR5
snip
Not long now,, amd are hinting at some big surprises.. Am ready to be blown away..
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It doesn't matter how quick you are at filling a pint glass, it doesn't matter how wide the mouth of the glass is, you're still not getting >1 pint into it...
Irrelevant 4GB or texture, geometry and buffer space is 4GB, however fast you move that data about.
Not long now,, amd are hinting at some big surprises.. Am ready to be blown away..
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If you where filling the glass at the same rate as you where drinking, you would have infinite beer :|
Thats really not true at all, take the 970 and its 3.5GB "full speed" issue.
If you where using <=3.5GB of vram the gameplay was buttery smooth, then when you when above that mark things slowed down. That wasn't to do with not having enough vram that was indeed due to how fast you can fill / empty it.
Now if you can fill / empty the buffer quick enough when you need to swap in / out the data needed after exceeding the maximum vram you have you could still have a high FPS
I think the issue is everyone is thinking that as you need >4GB GDDR5 for 4K you will need >4GB HBM.
This is probably not the case when you take into account the width of the i/o bus and latency between GPU and memory being much improved on HBM vs the older GDDR5
Not long now,, amd are hinting at some big surprises.. Am ready to be blown away..
![]()
If you where filling the glass at the same rate as you where drinking, you would have infinite beer :|
Thats really not true at all, take the 970 and its 3.5GB "full speed" issue.
If you where using <=3.5GB of vram the gameplay was buttery smooth, then when you when above that mark things slowed down. That wasn't to do with not having enough vram that was indeed due to how fast you can fill / empty it.
Now if you can fill / empty the buffer quick enough when you need to swap in / out the data needed after exceeding the maximum vram you have you could still have a high FPS
Can you explain this? as far as I know 1MB is 1MB in size regardless of whether it's FPM, EDO, SDR, DDR or Rambus...
Faster 4GB is still 4GB.