Associate
- Joined
- 4 Mar 2008
- Posts
- 1,668
- Location
- Scotland
I can see what they are trying to do with the art style in Starfox Zero and I'm kinda warming to it now.
The game runs at 60 FPS (and has to render a secondary view on the gamepad), so I'm fine with the compromises to texture/model/etc quality etc. Like with Bayonetta 2, I dont really care about those technical details while playing this kind of game.
I had a lot of fun going for medals in Starfox64. Zero seems to stay loyal to those traditional shooting mechanics, so as long as all the (new) gameplay elements come together well I think it'll be fun and should have great 'replayability'.
Boss gameplay (video quality not great):
The game runs at 60 FPS (and has to render a secondary view on the gamepad), so I'm fine with the compromises to texture/model/etc quality etc. Like with Bayonetta 2, I dont really care about those technical details while playing this kind of game.
I had a lot of fun going for medals in Starfox64. Zero seems to stay loyal to those traditional shooting mechanics, so as long as all the (new) gameplay elements come together well I think it'll be fun and should have great 'replayability'.
Boss gameplay (video quality not great):


