• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Does free sync work with crosfire now ?

I'm not saying it should make it hold 144fps.
Someone said that because it's a DX9 game a single GPU should be able to run it in the 100's of fps. They were clearly talking **** and only considering GPU bottlenecks.
I've also been moaned at (I think by you) for saying Freesync doesn't seem noticeable while hitting and fps limit. I'm now giving an example of a game where my fps will jump all over the place from high 40s to high 80s and you're telling me that Freesync isn't magic and won't deal with fluctuating framerates and shouldn't be expected to? Well what the **** is it for then?

The point to my post was, someone didn't think about what they were saying and said that DX9 games will run with such high fps you don't need Feesync, I was giving and example of why they were talking out of their ***.

Who said 100fps ??
I said because Freesync not work on Xfire with DX9 games then freesync on Single GPU is more than enough in these selection of games.

GM Am not getting back into it, couple us on here have explained Freesync to you and you still don't seem to fully understand what you have bought. Do your research.
 
Last edited:
Who said 100fps ??

DX9 is ancient and any game still running it should be in the 100s of frames per second - FreeSync is not needed, which is a good thing because I don't think it's even possible to work in DX9 but I may be wrong on that.

And I do understand what I've bought, it's just unfortunate that it doesn't seem to work with any of the games I play. I did mis-read your comment about using Freesync with a single GPU.
What I didn't know (at the time) was that Crossfire Freesync didn't work with non DX10/DX11 games. So I've not yet had the opportunity to try it out.

I'm not entirely sure why the DX version makes a difference, I didn't realise the tech was game dependant. Why does Crossfire make a difference?
Does Gsync suffer from this too?
 
G/Free Sync can't eliminate fluctuating framerates like your describing, it can only help mask it so the varience decreases, but it can't eradicate it completely.

Mgpu is throwing up problems on both ihv's solutions with varying degrees, mgpu support is crap at times too never mind throwing AS techs in to the equation to further complicate matters.
 
The point to my post was, someone didn't think about what they were saying and said that DX9 games will run with such high fps you don't need Feesync, I was giving and example of why they were talking out of their ***.

I'm the one that said it and I even mentioned Rocket League in my last post because I'm fairly certain that uses DX9 and doesn't run 100+ on a single card. Basically negating my point to a large degree, without the need for numerous asterisks you provided me :p
 
Back
Top Bottom