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AMD Fluid Motion "Enable 60fps Movies"

Given your response, there's every reason.
You really can't consistently act the way you do and then play the victim when someone shows you what a try hard idiot you're being.

LOL at 'abusing people'... :rolleyes:

If admitting that I read your comment wrong is playing the victim then fine, you read it which ever way you like. Not sure about the "Acting the way you do", bit though....Just doing my bit to bring some balance to the 'G' Force around here.

;)
 
The thing is, when it is working, you most definitely can see the difference. It is like day and night. For me MPC does not show FPS counter, but I don't need it, since the difference is so visible.
maybe your player is thinking that FRC is increasing fps, but it actually cannot display it or something. I would suggest trying it on standalone MPC to see how it actually looks like when working.
Also to note: AVI files officially are not supported, they work most of the time but have their own issues.

Just tried MPC-HC (64-bit).
Mine does display a framerate and it again says 60fps (well 59.97fps or something).
No difference. I'm using an mp4 of my Jurassic Park Blu-Ray (god awful quality Blu-Ray BTW).

Coul my issue be that normally 24fps doesn't scale to 60fps well because 60 = 24 x 2.5, which is not a whole number, but I'm using a 144hz monitor and 144 = 24 x 6, so it scales better by default?
 
Just tried MPC-HC (64-bit).
Mine does display a framerate and it again says 60fps (well 59.97fps or something).
No difference. I'm using an mp4 of my Jurassic Park Blu-Ray (god awful quality Blu-Ray BTW).

Coul my issue be that normally 24fps doesn't scale to 60fps well because 60 = 24 x 2.5, which is not a whole number, but I'm using a 144hz monitor and 144 = 24 x 6, so it scales better by default?

In short, yes. TV's tend to have 3:2 pulldown for when they are playing content they know to be 24fps, but via a PC input (or on a 60hz monitor) they have to show what is given to them (a 60hz feed) and you end up with some frames being displayed for 33ms and some for 50ms.

In fact if you are using a 144hz monitor and then playing 60hz content, you would almost expect this to cause the same problem to a lesser extent as playing 24fps on 60hz, you would want it to be upconverted to 72hz instead - unless you are using gsync/freesync as that will match the monitors refresh to the content anyway.
 
This can be good when watching fast motion live TV sports like Kick-Ball and Who Can Drive An Electronic Car The Fastest? but I find when I enable it on my TV it glitches so I disable it. I think this initially helped sell TVs in TV shops (remember those?) when you have them all side-by-side and you are blown away by the TV that makes **** up in between reality. I also enable it when watching my silent and hand-cranked 1920s films. Looks awesome!
 
Not sure then, maybe it's just you GM? After all you couldn't tell difference between Freesync on or off..

For me the main difference is when fast action is on screen or fast panning shots happen.

you've just answered the question then - if he has a freesync monitor then freesync is already syncing the frames up (plus at 144hz he has a perfect match for 24fps)... frame insertion and interpolation is going to have a very limited benefit in his case
 
you've just answered the question then - if he has a freesync monitor then freesync is already syncing the frames up (plus at 144hz he has a perfect match for 24fps)... frame insertion and interpolation is going to have a very limited benefit in his case

I have Freesync I can still tell difference between this on and off..

Tested again by myself on TVs, monitor with and without Freesync.

My OP was done on monitor, my first film I watches was on monitor.

GM couldn't tell difference between Freesync on games. So I highly doubt he can tell this apart.
 
you've just answered the question then - if he has a freesync monitor then freesync is already syncing the frames up (plus at 144hz he has a perfect match for 24fps)... frame insertion and interpolation is going to have a very limited benefit in his case

The desktop is always rendered at a specific frequency. Even if a piece of content is rendering under that frequency, freesync will not synchronise to the video player as the desktop is v-synced.
 
Not sure then, maybe it's just you GM? After all you couldn't tell difference between Freesync on or off..

For me the main difference is when fast action is on screen or fast panning shots happen.

Yeah, the Freesync thing couldn't have had anything to do with me only trying it with DX9 games now could it (pre-Crimson drivers when Freesync didn't work on DX9 games)? :rolleyes:
 
The desktop is always rendered at a specific frequency. Even if a piece of content is rendering under that frequency, freesync will not synchronise to the video player as the desktop is v-synced.

AMD quote the 7*** series as supporting freesync for video playback
does freesync not work for video then?
 
OK how is your ex theses days?
In terms of amd fluid motion, maybe you just don't notice the downside of 24fps film?

My "ex"? As in experience? Still the same, still playing DX9 games.
Giving the new AMD drivers a bit of time to mature before I move to them.

It's possible I don't notice the issues with 24 fps video, but I'm not completely oblivious to video issues. Plus apparently the difference is "night and day" which means it's not a subtle change.

I guess I'm lucky in that I can enjoy video without having to apply any distorting effects.
 
AMD quote the 7*** series as supporting freesync for video playback
does freesync not work for video then?

Looking at it, you need to be using full screen mode in your video player, not in a windows or borderless window for it to work.

But then i think 24FPS is out of the freesync range for the majority of monitors.

Apparently it works with crimson drivers now with MPC-HC due to LFC being enabled, but for it to work you need to disable DXVA mode and set it to use Direc3D fullscreen mode.

Before it only ever worked with certain video players that frame doubled.
 
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My "ex"? As in experience? Still the same, still playing DX9 games.
Giving the new AMD drivers a bit of time to mature before I move to them.

It's possible I don't notice the issues with 24 fps video, but I'm not completely oblivious to video issues. Plus apparently the difference is "night and day" which means it's not a subtle change.

I guess I'm lucky in that I can enjoy video without having to apply any distorting effects.

Yeah I did mean experience not sure why phone didn't finish the word lol

Ermm Night and Day difference if you already know the issue with 24fps Film if you don't then it wont be a night and day lol You will just continue to enjoy your movies mate.

@Andy far has I know Freesync works with movies but I have no idea how one would test this.. I notice no change with Freesync on or off with film.

Edit
Maybe above is the reason why.
 
Is this the same effect I notice with all the TV sharpness settings where you get the hyperreal effect? It liked like you're watching the making of the film rather than a film. Much easier to suspend your disbelief when it's all turned off/down.

First noticed it on the Dark Knight when I bought the TV. Terrible, looked like a documentary. As some have said technically better, sharper but looks too real. Nothing to do with not liking change just what I see. A bit like all these sensitive to low frame rate people, I don't see that at all. Contrary to popular belief we aren't all identical :)

So basically what you're saying is you miss motion blur and other effects applied to try and hide the low framerates?
 
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