Soldato
- Joined
- 23 Dec 2013
- Posts
- 3,547
- Location
- North Wales
Should a game developer put tesselation at the highest level that the 980TI can run, because tesselation is a DX standard and according to your logic all cards should support it just as well? If AMD cards aren't as fast at Tesselation as Nvidia cards does that mean AMD cards aren't DX compliant, or does ia mean DX specifications are irrelevant to GPU opimization?
Every card today supports tessellation, unless you're talking about HairWorks which was proven to have the tessellation wacked up WAY higher than needed.
Rubbish. Supporting a feature doesn't mean it is supported at high speed.
Either it's supported or it's not, none of this "high speed" BS. Only thing that changes is how optimised the card is for that specific feature. For instance, AMD's GCN architecture is far better at Async Shaders than Nvidia's Maxwell architecture and Nvidia's Maxwell architecture is better at tessellation. Does that mean AMD doesn't support tessellation? No. Does that mean Nvidia doesn't support Async Shaders? No.
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