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Monster Hunter Online to now have TressFX in addition to Gameworks

Reminds me of TW3 and Richard Huddy asking for it to be implemented a week before release or something similar. Looks like they asked in plenty of time and nice one. Not sure it is my cuppa of a game but always good to see some nice effects added :cool:
 
Woop Woop Nvidia Police alert... good old D.P policing the forums for any anti-Nvidia propaganda.

Hope they pay you well mate ;)

The game looks fairly interesting actually, I loved the Monster Hunter series on the PSP
 
Excuse me if I don't take your word for it D.P and take actual devs that implemented GW's in their titles explanation instead.:)
 
Woop Woop Nvidia Police alert... good old D.P policing the forums for any anti-Nvidia propaganda.

Hope they pay you well mate ;)

The game looks fairly interesting actually, I loved the Monster Hunter series on the PSP

Just correcting people who are wrong. I would happily correct people who are wrong about AMD, but on this forum it is over run by people spread outright lies about Nvidia, constantly.

That supposed nvidia driver bug about not clearing buffers is a classic example, along come although the AMD fans blabbing away, while all the people with actually programming experience supported my assertion.
 
Excuse me if I don't take your word for it D.P and take actual devs that implemented GW's in their titles explanation instead.:)

Its the devs that actually disproved that lie. The onyl thing AMD can't do is look at Nvidia's Gamesworks source code, otherwise they are free to do what they want. The Game developer owns the source of the game and can do what they want with it.

GTAV had both gamesworks technology and AMD technology in it, did you see the developers complaining anywhere?
 
Forward+ never heard of it before today, although it's like 2012 tech, this is probably the first game to use it
 
Its the devs that actually disproved that lie. The onyl thing AMD can't do is look at Nvidia's Gamesworks source code, otherwise they are free to do what they want. The Game developer owns the source of the game and can do what they want with it.

Lols, what a crock of **** D.P, CDPR openly stated otherwise, they couldn't optimise code within their title for AMD, guess what API they were talking about?:p

But whatever you say, crack on mate.:)
 
Lols, what a crock of **** D.P, CDPR openly stated otherwise, they couldn't optimise code within their title for AMD, guess what API they were talking about?:p

But whatever you say, crack on mate.:)

CDPR did not state that at all. CDPR did not get a license to Gamesworks source code to optimize gamesworks for AMD GPUs. That has absolutely nothing to do with CDPR ability to add TressFX as a option for AMD users, AMD just didn't support CDPR.

GamesWorks and AMD TressFX can exist in the same game. This rarely happens because both AMD and Nvidia don't like to add support to a game that already has support form the other except for the odd AAA title like GTAV. The Witcher was a Nvidia sponsored game, AMD could add TressFX but they chose not to because they didn't want NVidia getting any benefits form it and stayed cleared, that is fine. Nvidia has stayed clear of AMD sponsored games.
 
Lols, what a crock of **** D.P, CDPR openly stated otherwise, they couldn't optimise code within their title for AMD, guess what API they were talking about?:p

But whatever you say, crack on mate.:)

CDPR did not state that at all. CDPR did not get a license to Gamesworks source code to optimize gamesworks for AMD GPUs. That has absolutely nothing to do with CDPR ability to add TressFX as a option for AMD users, AMD just didn't support CDPR.

GamesWorks and AMD TressFX can exist in the same game. This rarely happens because both AMD and Nvidia don't like to add support to a game that already has support form the other except for the odd AAA title like GTAV. The Witcher was a Nvidia sponsored game, AMD could add TressFX but they chose not to because they didn't want NVidia getting any benefits form it and stayed cleared, that is fine. Nvidia has stayed clear of AMD sponsored games.





AMD then went on a whole PR crusade spreading more lies about Gamesworks that the fanboys lap up and take as gospel. Funny thing is when the FuryX gets released The Witcher 4 is one of the games that shows the best performance increases, why is that, because AMD got off their backside and increased tessellation performance such that The Witcher 3 gives Nvidia cards a good showdown despite Gamesworks.
 
Just correcting people who are wrong. I would happily correct people who are wrong about AMD, but on this forum it is over run by people spread outright lies about Nvidia, constantly.

That supposed nvidia driver bug about not clearing buffers is a classic example, along come although the AMD fans blabbing away, while all the people with actually programming experience supported my assertion.

I wouldn't worry about stuff like that. Gamers generally just buy NVidia anyway and don't read the technical stuff or rumours. I never read beyond benchmarks/temps/overclockability anyway.
 

:D :D :D



Good news this, hairworks/tressfx are the only GPU brand effects that are actually any good, as in there is nothing in any other game engine that comes close (at least that I know of anyway), unlike all the other gimmicky/overdone effects that aren't any better looking nor as performance friendly as most other built in game engine effects.....
 
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CDPR openly stated otherwise, they couldn't optimise code within their title for AMD, guess what API they were talking about?[/QUOTE]

CDPR did not state that at all.

You really don't help yourself:

Looks like AMD have been on the money all along regarding Devs not being able to optimise Game Works for AMD..

Marcin Momot

CD PROJEKT RED:

Many of you have asked us if AMD Radeon GPUs would be able to run NVIDIA’s HairWorks technology – the answer is yes! However, unsatisfactory performance may be experienced as the code of this feature cannot be optimized for AMD products. Radeon users are encouraged to disable NVIDIA HairWorks if the performance is below expectations.

Hope this information helps.

YPvGUWK.png


http://forums.cdprojektred.com/threads/35278-Nvida-Hair-Works?p=1658427&viewfull=1#post1658427

That statement clarified what most of us already knew and off I went to Nvidia, hilarious part was ingame global option introduced to by pass over use of Nvidia set GW's tesselation, the devs can't even optimise for GW's on Nvidia hardware-Quality Nvidia-job's a good un.:p
 
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i hope this game comes out in europe too only asian market is bad ._.

it seems the game is very very good
Yea...majority of the western mmos are the grind and spells/skills cooldown type that after doing for a while it bore you with your character standing on the same spot and just click, click, click and make you want to sleep; Eastern mmos on the other hand have more fast paced action mmos titles (that are less boring and more action orientated making you move around more, and often are better played with joypad than mouse+keyboard).

The "mmo mouse" and "mmo keyboards" with the many buttons and keys just tell you how boring our mmos are, that we are spending more time coordinating the skills/spells than having fun with the game.
 
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CDPR did not state that at all. CDPR did not get a license to Gamesworks source code to optimize gamesworks for AMD GPUs. That has absolutely nothing to do with CDPR ability to add TressFX as a option for AMD users, AMD just didn't support CDPR.

GamesWorks and AMD TressFX can exist in the same game. This rarely happens because both AMD and Nvidia don't like to add support to a game that already has support form the other except for the odd AAA title like GTAV. The Witcher was a Nvidia sponsored game, AMD could add TressFX but they chose not to because they didn't want NVidia getting any benefits form it and stayed cleared, that is fine. Nvidia has stayed clear of AMD sponsored games.





AMD then went on a whole PR crusade spreading more lies about Gamesworks that the fanboys lap up and take as gospel. Funny thing is when the FuryX gets released The Witcher 4 is one of the games that shows the best performance increases, why is that, because AMD got off their backside and increased tessellation performance such that The Witcher 3 gives Nvidia cards a good showdown despite Gamesworks.

You're still feeding them D.P. ;)

Thats why I dont get involved with them anymore, there's no cure for stupid mate.
 
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