Soldato
- Joined
- 6 Feb 2010
- Posts
- 14,583
http://knowyourmeme.com/memes/just-as-plannedIt's ok, Nvidia has a fix very soon for DX12, it's called Pascal.
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http://knowyourmeme.com/memes/just-as-plannedIt's ok, Nvidia has a fix very soon for DX12, it's called Pascal.
It's ok, Nvidia has a fix very soon for DX12, it's called Pascal.
Nvidia cards don't ave the hardware to benefit from DX12
ohhh ok. What are they missing? What is being used in these DX12 games that will give NVidia a big boost? Is it ACE? or is there something else I am missing?
Nvidia cards don't ave the hardware to benefit from DX12
Why bother jumping in on the defensive every time if they don't need answering?
I don't know maybe they did have some issues with memory, I am just trying to help out. And I don't see my response being defensiveEspecially when questions are with a grain of sarcasm
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Ignoring your sarcasm, I would say he means that nvidia does not get much of the boost with dx12. And they are missing* async shaders which are the main talking point when it comes to dx12
* I choose to ignore fun facts from nvidia![]()
There is no sarcasm, where did you get that from. The poster made a comment that Nvidia hardware has no DX12 support. To my knowledge this is incorrect, hence asking him if he could expand on his statement.
Back on the original topic, It is good to AMD cards get a boost in the latest drivers. The 980ti and Fury/X seem very close but the good gains seem to come at the middle tier of AMD cards which is nice for the owners of these cards.
The poster said, nvidia has no hardware which benefits from dx12. As I said it was general statement but it holds true, since nvidia does not see such boost as AMD does![]()
But that isn't true at all. NVidia has ROVs and CR which is part of DX12 and whilst it is still unclear to what level NVidia can do ACE, it has been proven that they can do it, so what the poster said was completely wrong and defending him makes that just as wrong.
People should do some research before typing really. Saves silly petty arguments and childish comments![]()
It's ok, Nvidia has a fix very soon for DX12, it's called Pascal.
Does that benefit nvidia in any of the dx12 games so far? No. Somewhat working Async shader are not the same as benefiting from fully working solution. So next time do the research yourself instead of asking sarcastic questions while basic your comments on some nvidia PR announcements and slides about some mythical features which have not been used yet and if they were have not given any sort of advantage or benefit to their hardware.
As I said, stop nitpicking that comment. he most likely meant async shaders anyway, but you lot seem to have a mission today to pick every letter of his statement to make yourself feel better.
What DX12 games did I miss some releases or sumut ?![]()