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Radeon RX 480 "Polaris" Launched at $199

Delta compression is already in Tonga. 285/380/X ^^^^ in that sense those cards are faster than a 290X, in actual results.



I'm all PCB'd out, want some official game benchmarks....

Delta compression isn't a binary thing though. it is an algorithm, it can alway be improved. Nvidia have had some forms of delta compression since before Fermi I believe but keep improving on it.

This is the kind of thing that I think AMD have put a lot of work in to for Polaris. This allows the 480 to equal a 390x with a 256bit bus vs 512bit.
 
You have not met my 980 Ti's.:D

Well yeah I was talking stock vs stock ;)

I don't think pascal is comparible to maxwell when it comes to overclocking. I'd bet your 980ti's would stomp all over my 1070 (OC'd to 2063MHz)

One of the reasons I want to pick up a 480 for my son's pc is to see if it really can be clocked to beat a 1070.
 
The new 16nm architecture has still masively improved power efficiency though, even over and above Polaris/480. A 150w 1070 can outperform a 250w 980tI.

It was actually quite bad when you look at real-world consumption.

The 1080 is only ~1.55x higher performance per watt than the 980. The 980 being the most efficient 28nm card, and the 1080 currently being the most efficient 16/14nm card.

1.55x for a supposed Arch change and process change is actually quite disappointing historically.
 
I would say Pascal is slightly worse clock for clock, NVidia have sacrificed quality for speed.

Maxwell and Pascal have exactly the same performance per clock ratio (according to PcPer) - what you perceive as inferior is because what we have now has less Shaders, Rops and memory bandwidth than Titan or Ti.
 
I think Pascal is a slightly enhanced Maxwell, nothing wrong with that, Maxwell was and still is a good architecture.

this guy does a very comprehensive breakdown on what is the (almost universally) expected/demanded/hoped performance from the 480. it is all based on the original values from the release, with all assumptions being rationalised with some fancy mathematical wizardry.. this was 4 or 5 days ago, so before the latest run of leaks appeared, but it would seem to support what we have been seeing.. although i guess multiple sources of speculation supporting each other is still speculation.

it did explain it all in a way that i could understand, including how the architecture differs from invidia's cards and previous cards from amd. you sound like you already have a good grip on the whatnot and wherefore.. but at the very least, its another easy 16 mins passed.

https://www.youtube.com/watch?v=f_Lt41pdGJk
 
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Maxwell and Pascal have exactly the same performance per clock ratio (according to PcPer) - what you perceive as inferior is because what we have now has less Shaders, Rops and memory bandwidth than Titan or Ti.

Overclock one of these to GTX 1080 clocks and the difference is massive.

19A87pw.jpg
 
I would say Pascal is slightly worse clock for clock, NVidia have sacrificed quality for speed.

Its got nothign to do with sacrafcing quality.

When you analyze the theoretical clock speed of a processor you have to look at the instructions that take the longest times, which invariably means an electrical signal that has to travel through the most number of transistors. Each transistor has a switching speed governed by the process. A certain lengthy instruction that must travel through X transistors each switching at Y nano seconds will take X*Y nanosecond to compute, giving you he highest possible clock speed of 1/X*Y. If you find these critical long instructions and improvement them so they say less time, say 0.8*X then you can increase the clock speed to 1/0.8*X*Y. Sometimes you can't optimize the instruction, so you split that instruction to be computed over multiple clock cycles.Lets say you double the number of clock cycles o commute that instruction, your clock speed is now 1/0.5*X*Y, however whenever that instructions needs computing it will take twice the number of clock cycles.In doing so you have reduced the IPC. The IPS for that instruction has remained the same, but the average IPS of all instructions has increased.


So for about the 1 billionth time, IPC is absolutely meaningless in determining performance. NVidia have official said they have performed extensive critical path optimization on Pascal in order to maximize clock speeds, at the potential expense of IPC (although most reports are indicates there is a pretty minimal difference in IPC). It is completely meaningless how Nvidia achieved the increase in performance, all that matters is real world gaming performance.

The same applies to AMD. The 480 may not be as fast as the 390x in theory, but all that matters is real world performance.
 
Since SteamVR is being dumb I thought I'd do some comparative firestrikes and try to interpolate a relative performance for the 480 assuming the 6.3 VR number is underclocked to 900mhz. I know its not perfect but we're just goofing off while waiting for some real info so I thought I might as well see what we get.

900mhz is about a 29% downclock, so I set my clock to 781. This gave me a Firestrike score of 10156 compared to the usual 13589. This means that the stock clock is about 1.34x as strong as the downclock. Multiplying that by 6.3 gives a steamVR score of 8.4 for a stock clock 480 (IF the 900mhz idea is accurate).

Here's the chart:
image060-2_w_600.png



This looks to be inline with the rumors, putting the stock 480 between the 390x and the 980.
 
Overclock one of these to GTX 1080 clocks and the difference is massive.

That's exactly what I said ._. The difference would be massive just because of the extra Rops and Shaders.

1080 and 1070 are carried only by their crazy clocks, as far as everything else they are indeed midrange.
 
Maxwell and Pascal have exactly the same performance per clock ratio (according to PcPer) - what you perceive as inferior is because what we have now has less Shaders, Rops and memory bandwidth than Titan or Ti.

That makes sense, even at quick glance you can tell if the Titan-X could clock as high as the 1080 it blow it out of the water.

The 1070 struggles to stay ahead of a clocked 980TI
 
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Its got nothign to do with sacrafcing quality.

When you analyze the theoretical clock speed of a processor you have to look at the instructions that take the longest times, which invariably means an electrical signal that has to travel through the most number of transistors. Each transistor has a switching speed governed by the process. A certain lengthy instruction that must travel through X transistors each switching at Y nano seconds will take X*Y nanosecond to compute, giving you he highest possible clock speed of 1/X*Y. If you find these critical long instructions and improvement them so they say less time, say 0.8*X then you can increase the clock speed to 1/0.8*X*Y. Sometimes you can't optimize the instruction, so you split that instruction to be computed over multiple clock cycles.Lets say you double the number of clock cycles o commute that instruction, your clock speed is now 1/0.5*X*Y, however whenever that instructions needs computing it will take twice the number of clock cycles.In doing so you have reduced the IPC. The IPS for that instruction has remained the same, but the average IPS of all instructions has increased.


So for about the 1 billionth time, IPC is absolutely meaningless in determining performance. NVidia have official said they have performed extensive critical path optimization on Pascal in order to maximize clock speeds, at the potential expense of IPC (although most reports are indicates there is a pretty minimal difference in IPC). It is completely meaningless how Nvidia achieved the increase in performance, all that matters is real world gaming performance.

The same applies to AMD. The 480 may not be as fast as the 390x in theory, but all that matters is real world performance.

As I was saying.:D
 
Delta compression isn't a binary thing though. it is an algorithm, it can alway be improved. Nvidia have had some forms of delta compression since before Fermi I believe but keep improving on it.

This is the kind of thing that I think AMD have put a lot of work in to for Polaris. This allows the 480 to equal a 390x with a 256bit bus vs 512bit.

actually AMD's also had delta compression for a long time - they did a total revamp in tonga
 
That makes sense, even at quick glance you can tell if the Titan-X could clock as high as the 1080 it blow it out of the water.

The 1070 struggles to stay ahead of a clocked 980TI

That is such a meaningless statement though.A Titan X can't clock as high as a 1080P, even on the same 16NM process it would clock far lower.
 
That's exactly what I said ._. The difference would be massive just because of the extra Rops and Shaders.

1080 and 1070 are carried only by their crazy clocks, as far as everything else they are indeed midrange.

You realise the 980 Ti and 1080 both have about the same number of active transistors
 
Since SteamVR is being dumb I thought I'd do some comparative firestrikes and try to interpolate a relative performance for the 480 assuming the 6.3 VR number is underclocked to 900mhz. I know its not perfect but we're just goofing off while waiting for some real info so I thought I might as well see what we get.

900mhz is about a 29% downclock, so I set my clock to 781. This gave me a Firestrike score of 10156 compared to the usual 13589. This means that the stock clock is about 1.34x as strong as the downclock. Multiplying that by 6.3 gives a steamVR score of 8.4 for a stock clock 480 (IF the 900mhz idea is accurate).

Here's the chart:
image060-2_w_600.png



This looks to be inline with the rumors, putting the stock 480 between the 390x and the 980.

Should actually be around 7.5 or more then @ 1266Mhz.

As a comparison reminder.

970 @ Ref Stock 6.8



@ 1500/1950 8.5

 
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