I recently received a 3DS as a present and couldn't resist the opportunity to it / play though Super Metroid - something that sounded right up my alley on paper.
I can't help but be disappointed by it though. I was surprised to get genuinely stuck between two dead ends fairly quickly (but there was quite a lot of space between them). I eventually got passed it, only after reading a vague online hint, which lead me to discovering that through trial and error that:
Once you realise that's the sort of logic that you need to play the game, I'm a fair few hours in and I haven't got stuck yet but the core mechanic seems to be 'find the sneaky hidden passage' and it really hasn't held up well IMO. You end up shooting / bombing almost every inch on the screen because, who knows, it might reveal something and it often does. I'm not sure if you've seen AVGN's review of Milon's Secret Castle but I feel there are some parrallels to be drawn.
That said I can't disputed how revolutionary the series is in terms of having 'one big map' to explore. The Metroid Prime games are amazing.
Anyway - what 'amazing' games have disappointed you and why?
I can't help but be disappointed by it though. I was surprised to get genuinely stuck between two dead ends fairly quickly (but there was quite a lot of space between them). I eventually got passed it, only after reading a vague online hint, which lead me to discovering that through trial and error that:
I had to bomb a specific wall of dozens and dozens of walls that looked the same as all other walls (regular blaster did nothing) and the block would change its pattern slightly, indicating that I had to get through it with a missile. There was absolutely nothing to indicate that some walls / barriers would destruct in that way.
Once you realise that's the sort of logic that you need to play the game, I'm a fair few hours in and I haven't got stuck yet but the core mechanic seems to be 'find the sneaky hidden passage' and it really hasn't held up well IMO. You end up shooting / bombing almost every inch on the screen because, who knows, it might reveal something and it often does. I'm not sure if you've seen AVGN's review of Milon's Secret Castle but I feel there are some parrallels to be drawn.
That said I can't disputed how revolutionary the series is in terms of having 'one big map' to explore. The Metroid Prime games are amazing.
Anyway - what 'amazing' games have disappointed you and why?
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