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G-Sync got worse??

In my experience in an otherwise comparable situation G-Sync masks the nastiness of low framerates better than FreeSync - at the end of the day its not an ideal situation whichever setup you are running though.

Did you test Freesync before AMD added LFC Low Framerate Compensation? Curious
 
Bulk of my experience with it was before LFC but its not really changed my opinion - LFC trades somewhat between smoothness and latency which I don't like.

Depends how you use it. With or without vsync changes the effects.

With vsync more smoother but adds latency
Without vsync still smooth but without the added latency.

Miles better than what it was like before tbh
 
Single gpu here , bf1 and rainbow six siege work beautifully , smooth as butter :D happy as Larry I upgraded to 1440p g-sync it's unreal !
 
Its another nail in the coffin for my SLI system then!

I will miss GTA 5, battlefield hard line and bf 4 they all work great with SLI and G-SYNC

From next year its single card only for me from now on
 
It's no surprise they're killing off SLI when they can sell a much better single card experience for silly prices.
 
Technically until some changes happen with Adaptive Sync G-Sync is actually the superior technology i.e. it has a wider variety of compatibility with applications and games that don't use exclusive fullscreen mode and can use additional buffers thanks to the FPGA to somewhat mask the effects of low framerate. So it wouldn't really make sense to drop it for AS - though I hope nVidia get over themselves at some point and also support it.

I thought Nvidia already supported Adaptive Sync, isn't software G-sync on laptops effectively Adaptive sync with G-Sync branding?
 
Well, on the desktop cards at least they purposely only use DP1.2 (instead of 1.2a which you find on AMD cards) so that adaptivesync isn't supported by the hardware. Then charge you £100+ for something of their own which does the same thing :/
 
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Depends how you use it. With or without vsync changes the effects.

With vsync more smoother but adds latency
Without vsync still smooth but without the added latency.

Miles better than what it was like before tbh

Its still higher latency than G-Sync though in the same situation in many cases which is what I was comparing it to - even though in some cases its actually smoother than G-Sync there is more of a slight "disconnected" feel to the input.
 
Its still higher latency than G-Sync though in the same situation in many cases which is what I was comparing it to - even though in some cases its actually smoother than G-Sync there is more of a slight "disconnected" feel to the input.

Well seeing I never used Gsync I can only result in posting benchmarks sadly

My own experience and I would really like if you tested Freesync after the LFC update because AMD improved the low fps window a hell of a lot even this linus video is out of date. But it shows what I was saying above

 
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Its still higher latency than G-Sync though in the same situation in many cases which is what I was comparing it to - even though in some cases its actually smoother than G-Sync there is more of a slight "disconnected" feel to the input.

what are you basing this from? my gaming in freesync has never felt 'disconnected'.
i do feel some attempted point scoring going on though. :)
 
Well seeing I never used Gsync I can only result in posting benchmarks sadly

My own experience and I would really like if you tested Freesync after the LFC update because AMD improved the low fps window a hell of a lot even this linus video is out of date. But it shows what I was saying above

Sadly Linus's testing methodology for G-Sync is flawed and results in extra latency on G-Sync in some situations which isn't there if you set it up properly - there was a thread awhile back on here around the time of the video where it was proved - if you look at Battle(non)sense's videos on G-Sync he sets it up correctly and you can see the real latency numbers for yourself.

what are you basing this from? my gaming in freesync has never felt 'disconnected'.
i do feel some attempted point scoring going on though. :)

Like with some things you'd have to A-B test probably to notice the difference but once you do notice it you can't "un-notice" it :S
 
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Sadly Linus's testing methodology for G-Sync is flawed and results in extra latency on G-Sync in some situations which isn't there if you set it up properly - there was a thread awhile back on here around the time of the video where it was proved - if you look at Battle(non)sense's videos on G-Sync he sets it up correctly and you can see the real latency numbers for yourself.

TBH I cant be bothered getting into a back and forth on what is better. They is two massive flaws with this discussions
1. I not used Gsync myself
2. You basing your facts on old Freesync without LFC update and tbh that is also very unfair
 
TBH I cant be bothered getting into a back and forth on what is better. They is two massive flaws with this discussions
1. I not used Gsync myself
2. You basing your facts on old Freesync without LFC update and tbh that is also very unfair

As I said the bulk of my testing was before LFC but I have used FreeSync since and I know enough about what I'm talking about to know it hasn't made a significant enough difference to change what I'd see with more extensive testing. Its not really worth a massive discussion as in that situation there isn't really an ideal outcome anyhow but the pedant in me knowing better doesn't let comments about both being exactly the same lie as its not technically true.

Whilst GSYNC might still technically be ahead I very much doubt it is noticeable.

If you come from a history of twitch shooters and stuff like 125fps quake 3, CS with stupid framerates, etc. etc. and sit down and swap between them a few times in one sitting it is noticeable and once you do notice it you can't really not notice it kind of like with 60Hz v 120Hz though not as dramatic - if you played on one for awhile and then swapped to the other a few weeks later or something you might not notice the difference (I'm only talking here about the behaviour around certain low framerates and not the overall experience in normal 60 fps gaming or whatever).
 
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Has G-Sync gone bad just lately or is it me?

It seems that Dishonored 2, it won't work

and some others don't seem as smooth as they use to be

I'm trying to troubleshoot this myself too, I'm using a GTX 1080 and a Dell 2716DG 2560x1440 144Hz Gsync monitor. In the games that are not as smooth as they used to be could you try running them in borderless windowed mode after making sure gsync is set to "full screen and windowed mode" in nvidia cp and see if this gets rid of the stutter?

I have noticed that games like shadow warrior 2 and witcher 3 have stutter in fullscreen mode that disappears in borderless window mode.

This is particularly noticeable in Shadow warrior 2 where 9/10 times the character model will stutter noticeably when turning the camera when using an Xbox controller and there will be slight stutter as you move forwards yet frame times are fine. This all disappears once run in a borderless window.

This behaviour does not occur when using my AMD R9 390X and a standard 1920x1200 60Hz monitor.
 
Not to tout the works on my machine award,


but it works on my machine.

Also, disable ANSEL in NVInspector, you'll gain 20fps in places.

I see this quite a lot when talking about Nvidia features. The amount of effects you need to disable these days from GameWorks is kind a waste of time tbh

Buy Nvidia GPU and disable everything XD all these effects just waste important frame rates what really is the point?
 
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