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Gsync but still have tearing cs:go

Seems to be a problem with more recent drivers since the introduction of FastSync. If you have V-Sync off, G-Sync on and a framerate cap depending how the framerate cap is implemented you can end up with some frames generated very fast and rendering outside the G-Sync window despite the average frames being capped to within the G-Sync window. (not sure why this didn't exhibit itself on pre-FastSync drivers).

Enabling FastSync can solve this but can result in occasional stutter and higher input lag than V-Sync off.
 
It doesn't change anything, vsync will keep Gsync within refresh rate of the monitor.

Vsync + Gsync is the recommended setup for Gsync. All Gsync does is removes the downside of vsync input lag and frame stutter.

Vsync on in the NCP and GSync is the best way for GSync to do its thing. You are correct. Just make sure you have VSync off in game.

from experience ill say just that you are wrong :)

He is correct!
 
GSync Enabled in Control Panel. VSync Enabled in Control Panel , VSync off in game, never been any different, and that's it.

\edit, Greg beat me to it !
 
vsync removes stutter but creates tearing and latency, thats the trade off.

Am not sure you understand the biggest reason why we have Gsync and freesync but if you want to believe that then fine ;)

Vsync on in the NCP and GSync is the best way for GSync to do its thing. You are correct. Just make sure you have VSync off in game.



He is correct!

Thanks Greg
 
isn't vsync automatically disabled when running Gsync ( within supported refresh rate ) ?

As I understand it, having VSync enabled in NVCP prevents the frame rate exceeding the monitor's refresh rate (144hz), which prevents possible tearing (I have seen this with VSync disabled). I`ve read this can cause input lag, but I haven't noticed any problem (probably because my input lag is a lot worse :D).
 
i had solved the issue prior to anyone replying and it wasnt a gsync issue hence reason i edited the first post.


This video is the best for understanding how gsync works with input latency,

anyone playing cs:go should either disable gsync and fps_max 0 OR if you want to use gsync, enable gsync, vsync off (NVCP) and fps_max 142.

gsync works best if you can use an ingame fps limiter with vsync off

most games gsync on + vsync on prevents the card rendering un-used frames and adds input lag, like 20ms and ofc the gsync benefit itself (synchronised frames)
 
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V Sync disable, G sync enabled with a fps cap slightly lower than refresh rate. Otherwise... see vid above for issues.

:)
 
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