And another thing you missed...
The crazy cost to go high end SLI these days....
2x 1080ti = £1400
2x Titan X = £2360
Got to feel sorry for Kaaps - only does it in 4's.

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And another thing you missed...
The crazy cost to go high end SLI these days....
2x 1080ti = £1400
2x Titan X = £2360
As above, even when mGPU works these days with high end GPU's the scaling isnt all that great on minimum frame rates anyway (where you need it most)
Its few and far between that you get games that really support SLI well, so its just not worth the outlay imo.
Got to feel sorry for Kaaps - only does it in 4's.![]()
Biggest issue though I found lately is that the newer games where you don't really need more than a 970 or more recently 1070 to get great framerates support multi GPU fine with like 70+% scaling and the games where you could really do with multi GPU to top off the framerate have issues with it either not working at all, poor scaling or other things like stutter or rendering problems.
Its weird, me coming back to PC gaming recently, and finding lots of things that worked 5+ years ago are now broken! Why does that even happen, I cant see a reason for it
Because for the vast majority of people SLI is simply no longer a requirement.
What about things like stereo 3d going from any res/hz combo to being locked at 1080p/24hz in the driver.
What setup is that? - 3D Vision still allows higher than 1080p and upto 120Hz. I know with TVs you are often limited to 1080p 24Hz or 720p 60Hz but its always been that way on TVs.
Single cards are strong enough now until we get any major graphical leaps