amd have worked closley with tomraider games for years cough cough tressfx anyone ?![]()
Yet there is no AMD logo or credit in sight in ROTTR. There is a Nvidia logo though

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amd have worked closley with tomraider games for years cough cough tressfx anyone ?![]()
amd have worked closley with tomraider games for years cough cough tressfx anyone ?![]()
Of course Nvidia DX12 driver holding back Ryzen. So it is nothing new but the same thing been happened to Nvidia DX11 driver holding back multi-threading very long time ago.
AMD never gave Ryzen CPUs engineering samples to games developers, Intel and Nvidia since it taped out back in Jan 2016. AMD did shipped PCs with retail Ryzen CPUs to games developers after Ryzen launch but not to competitors Intel and Nvidia!
I am sure Nvidia already bought Ryzen CPUs and AM4 motherboards after launch and Nvidia DirectX driver team are now working on DX12 optimizations for Ryzen CCX.
Its only a fail as it hasn't took off, when it was announced by MS, they said there would be about 25+ titles )or something like that), that fall, well, where the **** are they ?, as here we are, a couple of years later, and we're still waiting, all we've got is a couple or so Dx11 games, that have had it patched in laters, FAIL!, and i doubt any 290 owners are miffed at running Dx12, its a performance boost for them, they'll only be miffed at the lack of its usage id have thought.
Nvidia would rather jump off a building than pay AMD a license fee to use ACEs and async compute ( which i think is patented by AMD )
AMD did put it on consoles, on their GPU and even managed to integrate it to the 2 new APIs on PC, maybe you cannot patent async compute, as graphic and compute simultaneous processing, but i am pretty sure the way it's done by AMD, probably has been patented, and finding another way without heavy drawbacks, is not an easy task.nVidia don't need ACEs it is just one approach of many and doesn't fit their architecture - you can't really patent async compute.
The funny thing about rise of the tomb raider too is this:
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No mention of AMD for the tressfx code for "purehair"
Pretty sure nvidia held a gun to the developers head to get them to add that piece praising nvidia
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Possibly not as i am sure it's called PureHair in Deus Ex as well which is an AMD partnered game.
Lol it's hilarious reading Loadsa posts, i hope Vega smashes Nvidia, just for his reaction, but I'd get a paramedic and a counselor on standby haha.
Am also sure Nvidia told them to change the name from TressFX to PureHairWith it being open code people can call it anything they want!!
Possibly not as i am sure it's called PureHair in Deus Ex as well which is an AMD partnered game.
Deus Ex Mankind Divided uses - or atleast has all the files for - nVidia's hair physics stuff which is odd.
Okay, but it's not actually that bad.Yet another potential annoyance to add to the minefield of hardware buying for pc gaming. It is getting pretty tedious. if you want good dx11 performance you have to go Nvidia, if you want good DX12 you go AMD (well, you do when Vega comes out potentially as there is no competition at the high end at the moment). Now it looks like which brand CPU further changes things in this regard. Then add all that to the fact you have to decide which gpu manufacturer you are going to stick with for adaptive sync (a reason i won't buy an adaptive sync monitor) and the whole thing is a **** show.
Am also sure Nvidia told them to change the name from TressFX to PureHairWith it being open code people can call it anything they want!!
Possibly not as i am sure it's called PureHair in Deus Ex as well which is an AMD partnered game.
Yet another potential annoyance to add to the minefield of hardware buying for pc gaming. It is getting pretty tedious. if you want good dx11 performance you have to go Nvidia, if you want good DX12 you go AMD (well, you do when Vega comes out potentially as there is no competition at the high end at the moment). Now it looks like which brand CPU further changes things in this regard. Then add all that to the fact you have to decide which gpu manufacturer you are going to stick with for adaptive sync (a reason i won't buy an adaptive sync monitor) and the whole thing is a **** show.
AMD made it opensource but not sure it was a good idea to not have a requirement to credit them for the underlying technology.
The cpu brand can be any if you go an AMD card. At the moment the Nvidia gpu appears to gimp Ryzen significantly and also doesn't perform that well in Dx12 on an Intel cpu's compared to AMD gpu's. Unless Nvidia identify and fix the issue with DX12 it's AMD gpu's for DX12 for the foreseeable future.
pretty sure their credits are in the credits section
also Nvidia are releasing big DX12 patches soon