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Nvidia quietly enabled DirectX 12 support for Fermi Geforce 400/500 series GPUs!

Soldato
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2 years after Windows 10 launched with DirectX 12 support, Nvidia quietly enabled DirectX 12 Feature Level 11_0 support for ancient Fermi GPUs in latest 384.76 driver.

https://www.reddit.com/r/nvidia/comments/6kib27/updates_to_fermi_maxwell_and_pascal_dx12/

Better late than never. :)

Also in other news, Nvidia upgraded Maxwell V1, Maxwell V2 and Pascal's DirectX 12 Resource Binding from Tier 2 to Tier 3 as well as Netflix 4K support in 384.76 driver. :)

Anyone here got Geforce 400/500 GPUs finally can enjoy playing DirectX 12 games for first time after install 384.76 driver.

It incredible Fermi was launched back in April 2010, that is now over 7 years old finally got DirectX 12 support now. Very unfortunately Radeon HD 5000 series launched back in September 2009, Radeon 6000 series launched back in October 2010, Radeon 7000 series launched back in 2012 and Radeon 8000 series launched back in 2013 based on Terascale architecture did not supported DirectX 12, only just GCN GPUs full supported DirectX 12.
 
Yes HD7000 series are both GCN and Terascale.

HD 7300-7600 GPUs are based on Terascale while HD 7700 and above are GCN based.

The GPUs under the HD7700 series were OEM ones and with the HD8000 series being fully OEM only,everything above the HD8500 series was GCN based.
 
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All very well that but do they actually gain anything from dx 12? Or is it like all the current nvidia cards where nothing is gained with dx 12 and in many cases the Fps are worse or/and there is stuttering? (with the exception in a couple of games such as the division where some of the 10xx series do gain some fps without stutter)
 
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The GPUs under the HD7700 series were OEM ones and with the HD8000 series being fully OEM only,everything above the HD8500 series was GCN based.

Yes. You can find lots of HD 7000 and 8000 series OEM cards easily on ebay. :)

Ah I remembered old AMD LLano, Trinity and Richland APUs all featured Terascale GPUs and then Kabini was the first APU to featured GCN GPUs.
 
Any benchmarks yet?

I wouldn't get your hopes up as when nvidia made the same announcement before about dx 12 support being added in their drivers, the cards were still **** at it, the improvements that some review site saw with that update came from previous driver updates and game patches :p

EDIT:

Also what about async?
 
This is great news for my GTX 590s !!!

Just like the latest NVidia cards I can now run my 590s a little bit slower using DX12.

Wait most DX12 games don't support SLI so that is my 590s *&^%%^ !!!
 
All very well that but do they actually gain anything from dx 12? Or is it like all the current nvidia cards where nothing is gained with dx 12 and in many cases the Fps are worse or/and there is stuttering? (with the exception in a couple of games such as the division where some of the 10xx series do gain some fps without stutter)


What do you expect to gain? You don't seem to understand what D12 and how it differs from DX11.
 
Was going to test my laptop but I really don't want to put Windows 10 on any of the systems I actually use any time soon :s
 
Is there some fix i need to do to get netflix working @4k LMFAO......

does not seem to work with my 1080ti`s..... desktop is running @ 3840x2160 and netflix through the windows store app or microsoft edge shows no 4k
 
Would the DirectX 12 Resource Binding from Tier 2 to Tier 3 actually do anything for DX12 games though for Pascal cards ?


Only if a game is coded to take advantage of the feature. Same with a lot of the features Maxwell and Pascal have like conservative rasterization. Even featurw s that both AND and Angie is support don't appear in games until low end your support thrm, even then rightmost console ports this doesn't hapoen
 
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