Good news, according to the patch notes for the December update:
- Fixed an issue where lighting toggles set by wife.exe were not resetting after the correct timer interval.


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Good news, according to the patch notes for the December update:
- Fixed an issue where lighting toggles set by wife.exe were not resetting after the correct timer interval.
Good news, according to the patch notes for the December update:
- Fixed an issue where lighting toggles set by wife.exe were not resetting after the correct timer interval.
Okay, where have all the stock Vegas gone?![]()
If its for VR, then Nvidia is what you want, as they can't be touched.
If your priority is VR, the NVidia consistently deliver better performance. They also have a bunch of clever optimisations in the pipeline that will give decent little boosts in perf when implemented in engines. Not the insanely optimistic 2-3x+ increases that people keep claiming, but >50% based on recent whitepapers that NVidia released.
AMD on the other hand don't even have ATW or ASW over their range, LiquidVR is MIA and their UE4 engine performance is still absolute crap.
My setup: Vive + Fury X (regret)
Most incorrect and misleading post in this forum I have ever seen.......
Fury and 290/390 support ASW since March 2017. 4xx since October 2016.
Vega supports since it came out......
And also Vega is shown much greater performance than the NVidia offerings on the VR benchmarks.
And if we go to monitors, because I have a 1080ti, there is no good Gsync monitors that you will buy and not have issues. The 35" VA ones, have issues with the gsync modules and panel.
34" IPS someone has to replace numerous times a £1000 monitor to find a good one. And pray the the gsync module doesn't fail him.
There are only couple of good 27" 2560x1440 monitor, and still ain't worth compared to the Freesync offerings.
Let alone the cost. Someone could buy a Vega 64, and a waterblock for it, and a 32" freesync monitor (2560x1440), for the price of a 1080Ti.....
Most incorrect and misleading post in this forum I have ever seen.......
Fury and 290/390 support ASW since March 2017. 4xx since October 2016.
Vega supports since it came out......
And also Vega is shown much greater performance than the NVidia offerings on the VR benchmarks.
And if we go to monitors, because I have a 1080ti, there is no good Gsync monitors that you will buy and not have issues. The 35" VA ones, have issues with the gsync modules and panel.
34" IPS someone has to replace numerous times a £1000 monitor to find a good one. And pray the the gsync module doesn't fail him.
There are only couple of good 27" 2560x1440 monitor, and still ain't worth compared to the Freesync offerings.
Let alone the cost. Someone could buy a Vega 64, and a waterblock for it, and a 32" freesync monitor (2560x1440), for the price of a 1080Ti.....
No ATW on the HTC Vive for non-RX480 cars, no ASW on the HTC Vive for any cards. Promises about a year ago for ATW on the Vive over the entire range, and it's nowhere to be seen.
No ATW on the HTC Vive for non-RX480 cars, no ASW on the HTC Vive for any cards. Promises about a year ago for ATW on the Vive over the entire range, and it's nowhere to be seen.
VR Benchmarks are garbage. The only thing that matters is in game performance, and the following reviews do not paint a pretty picture:
https://babeltechreviews.com/rx-vega-64-liquid-10-vr-games-vs-the-gtx-1080-gtx-1080-ti/4/ For summary, see: https://babeltechreviews.com/rx-vega-64-liquid-10-vr-games-vs-the-gtx-1080-gtx-1080-ti/6/
Here is an optimised Unity game: http://www.tomshardware.co.uk/radeon-rx-vega-56,review-33997-15.html
And yes, AMD UE4 performance is awful!
Further, where is AMD's attempts at Lens Matched Shading and Simultaneous Multi-Projection? Nothing announced, and probably nothing in the pipeline. LMS is looking particularly important in near-future optimisations.
We're not talking monitors. We're talking VR. I like FreeSync, I hate the premium that comes with GSync, but I don't convince myself that AMD are currently competetive in VR space.
Also, Nice Ninja Edit.
EDIT: To be clear, I own a Fury X and was a 3 minute HTC Viver. I worked with the Vive at my old job. I want AMD to be competetive, but their performance is spurious. These are the facts. There are multiple benchmarks new and old to back this up.
Also, if you're going to say something like "Most misleading post ever" you should really back it up with some evidence.
Last time checked Vive doesn't support ATW. So that is not issue with the AMD.
AMD promised ASW and projection, which have been implemented even for the R9 290
Are there any games that make use of Nvidia's VRWorks or AMD's LiquidVR?
VR Benchmarks show what is actually possible with modern code paths. What we are seeing in current games is legacy code.
Just wondering, if AMD is so bad, why is PSVR the most used form of VR by far?
Most incorrect and misleading post in this forum I have ever seen.......
Nvidia are significantly ahead of vega in actual games. 64 trades blows with a 1060.
But you failed to understand I was talking about VR. But I think you really know that and are just being obtuse.I dunno I still think:
From earlier in the thread is a strong contender XD
It was probably a side affect of you not mentioning VR...But you failed to understand I was talking about VR.
But you failed to understand I was talking about VR. But I think you really know that and are just being obtuse.