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looks like RTX "on" just got a nice boost in BF5

Was interested to read about how people are finding the update as i'll give it a go later today, all I got was the same crap in all the other threads slamming the update. Boring...
I'll give it a try once available. I made a few notes yesterday from the MP maps with an average of 62-80 FPS depending on the map, will be interesting to see if the average gets a noticeable bump. Didn't have a lot of time to make it more scientific :) - was going to dump out graph from 15 mins of gameplay. 80 FPS was the Hamada map.
Update is available now BTW. It's 10.4GB in size
 
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Mantle was a proprietary standard designed exclusively around GCN architecture. AMD did eventually realize developers woudln't touch it with a barge pole so moved it to open source, but since it was controlled by AMD and designed for GCN it quickly died, with a few of the better more general concepts redesigned for Vulkan.

RTX is totally different since the DXR standard is part of DX, maintained by an independent 3rd party, and is a high level API that is not written to a particular architecture. AMD could write a driver right now that supports DXR, they have all th epieces in place already with Radeon rays, just it will be incredibly slow without hardware support.
But ultimately it boils down to haven't got access to it so I'll be negative about it, and some that were hyper anti Mantle are now throwing the toys out the pram because it's flipped over to tech they want to use.

Negativity breeds more negativity when the shoes on the other foot.

If RT debuted on AMD it wouldn't be any different, and those crying about the negativity would be right up there aiming pot shots at AMD users with the exact same arguments we are seeing against Nvidia.

^
To reiterate, that's my take on an example of what's largely to blame on why it's happening with tit for tat vendor bashing/toys out the pram because of no access to the tech.

Which again is grim viewing when you just want to try all the new techs available.
 
Yep, 24 mins here albeit only an 80meg line. I remember the days of 14.4k modems, hours and hours to download some rubbish that was binned within 15 mins of using.

Same, 80meg here too. The good old days when downloading one song from Limewire took 10 minutes.......apparently :D
 
You are far from truth and history.

Mantle was an open standard working with all architectures and operating systems.
It was NV decision not to the support it. Ironically they did support DX12 when announced few days after Mantle, which is a proprietary framework. And yet still it took Turing to fully support it as neither Maxwel nor Pascal fully supported DX12.

Fast forward 5 years later, Mantle is renamed to Vulkan, and Nvidia support it, while it runs great on both AMD & Nvidia GPUs across all OS.

DXR (a proprietary framework) requirement is DX12.1 hardware compliance. AMD Vega does comply to all requirements, and it doesn't need Tensor Cores or RayTracing cores to do ray tracing effectively. Especially Vega, is proven to be very good on matrix computing (thats what ray tracing is) and doesn't need some "mythical" cores to achieve it.

Apparently AMD has made the decision not to support DXR until all of their products lineup does.

That's an interesting hot take, given that Intel approached AMD interested in supporting Mantle and were basically told that AMD were not going to license it to them, well they hid it behind some guff about it still being in testing, funny that it never actually left testing... It wasn't until AMD relinquished control to an external body that it got any serious traction.
 
Did the update and recorded some Rotterdam and performance is very acceptable and plays very nicely now in DX12. I will be keeping RTX on Ultra now as opposed to DX11 and no Raytracing.
 
But ultimately it boils down to haven't got access to it so I'll be negative about it, and some that were hyper anti Mantle are now throwing the toys out the pram because it's flipped over to tech they want to use.

Negativity breeds more negativity when the shoes on the other foot.

If RT debuted on AMD it wouldn't be any different, and those crying about the negativity would be right up there aiming pot shots at AMD users with the exact same arguments we are seeing against Nvidia.

^
To reiterate, that's my take on an example of what's largely to blame on why it's happening with tit for tat vendor bashing/toys out the pram because of no access to the tech.

Which again is grim viewing when you just want to try all the new techs available.

Literally nothing stopping AMD from supporting Ray Tracing right now, unlike Mantle which AMD hid behind a smokescreen of it 'still being in testing' when approached by Intel.
 
But ultimately it boils down to haven't got access to it so I'll be negative about it, and some that were hyper anti Mantle are now throwing the toys out the pram because it's flipped over to tech they want to use.

Negativity breeds more negativity when the shoes on the other foot.

If RT debuted on AMD it wouldn't be any different, and those crying about the negativity would be right up there aiming pot shots at AMD users with the exact same arguments we are seeing against Nvidia.

^
To reiterate, that's my take on an example of what's largely to blame on why it's happening with tit for tat vendor bashing/toys out the pram because of no access to the tech.

Which again is grim viewing when you just want to try all the new techs available.

Great post, I think it is a lot of factors which are price, failure rate and Jenson on stage playing up RT and it also not quite ready and also the shoe is on the other foot now normally Amd do this with tech which is not ready and try to push it out early which they get a lot of stick for.
 
Anyways, my performance with everything set to max @ 3440x1440, including RTX and I really like it. Plays very nicely and far smoother than it was before in DX12. I am impressed and frames are more than acceptable to me.
 
Anyways, my performance with everything set to max @ 3440x1440, including RTX and I really like it. Plays very nicely and far smoother than it was before in DX12. I am impressed and frames are more than acceptable to me.

I hope dx12 is smoother for us non rtx guys too...
 
Definitely an improvement. GFE recommending medium now for RT but I've stuck with low for the moment. Am over 60 FPS (was before) but difficult to come to a conclusion if there's an "average" improvement but does feel smoother. Also didn't get to play the maps I made some notes on. Running over some of the puddles on the Rotterdam map was getting 71 FPS at times. This is using a 2080 at 1440P.
Not sure what the map is called now, I'll call it Grey Town (puddles, windows, fire) and that map seems hard on the GPU so will be good to see how the performance is with the latest patch.
Noted some anomalies on the twisted steel map. Leaves that seemed to dart through the air horizontally and flickering sun. Didn't spot any space invaders tho
 
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Literally nothing stopping AMD from supporting Ray Tracing right now, unlike Mantle which AMD hid behind a smokescreen of it 'still being in testing' when approached by Intel.
I'm guessing you know more about tech than me from past posting, but you seem to concentrate on the us v them an awful lot instead of, well, not bitching about stuff basically, so don't know the need to concentrate on the Mantle example.

Post wasn't about Mantle and what did/didn't happen, which in itself is pointless because you have people believing what they'd rather believe happened as shown above(not your points on Mantle).

It has zero bearing on the point being made about being negative towards tech access/locked out because you are not prepared to buy into the tech.

That's the bottom line imo, if you are anti RTX and gobby with it and not prepared to pay for it, basically boils down to-'so it's crap!'

For example you have Greg here delighted he's got better performance from the update, but whereas back when BF4 running Mantle after an update that improved it he'd critise Dice/Mantle to the max-'it's crap'.

I'd hazard a guess it wasn't bitterness directly at AMD but more at AMD users partly out of jealousy because he couldn't use the tech(like AMD users can't use GPU PhysX)-but also more importantly to my original point-because of the stick he took purchasing original Titan-which he'll tell you I even told folks to shut it and give him peace(even though we don't see eye to eye very often:p), it was out of order.

Negativity in this game breeds resentment and reprisal, and now that it's literally went full circle from Dice/AMD new tech partnership to Dice/NV new tech partnership with largely different shoes but same old bs posting.
Great post, I think it is a lot of factors which are price, failure rate and Jenson on stage playing up RT and it also not quite ready and also the shoe is on the other foot now normally Amd do this with tech which is not ready and try to push it out early which they get a lot of stick for.

This guy gets it.
 
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