• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Something super is coming...

While full scene, full resolution ray tracing is some way off yet - the denoiser they are using in the Quake 2 RTX implementation is actually pretty impressive and allows the emulation of a significantly higher ray count - Quake 2 RTX is not just doing reflections but also using path tracing for global illuminations, caustics, etc. while somewhat primitive it is a much better start than people are allowing for and I don't think we are many GPU generations from having the horse power to emulate the kind of ray tracing level seen in movies, etc. at 4K with playable framerates without having to brute force render millions of rays.

Hope you are correct mate but it was quake 2 at 4k that made me think it was a long way off. Was it not 20fps at 4k on a 2080ti. That's with a game that looks horrendous in this day and age. Imaging running all that RT on something like Metro. Pretty sure we would be looking at a proper slideshow.
 
First 4k ray traced screenshot released for Cyberpunk, captured on 2080ti

cyberpunk-2077-nvidia-geforce-e3-2019-rtx-on-exclusive-4k-in-game-screenshot-002.png
mrmocg4gts331.gif
 
Let’s be clear

Everything that rayvtracing does can technically be done with traditional rasterisation - this is true now and will always be true.

You may not have realised this

The benefit of rayvtracing is time - to get the same image quality with rasterisation takes many fold longer. For example with Ray Tracing you add one light onto the ceiling of a scene and hit the RTX on button that’s it done. With rasterisation you have to place tens or hundreds of spot lights around the scene in very very specific locations and angles to get the lighting and shadows you want.

Because of the time involved - no one does this. Devs get lazy and add just a couple lights manually to the scene - that’s why RTX looks so much better, only because without RTX devs don’t have the time to manually placed a hundred light sources in every room of a giant open world.

Even Hollywood is now using it - even though the hardware requirements are higher - Ray Tracing saves so much time, that the extra hardware cost is far less than the extra labour cost they would have to pay to have people manually do the the lighting on each frame


Moreover, it is real-time so allows completely dynamic control of the lighting (position, direction, color/luminance) without having to make any hacks or specific versions. The lightmaps used in traditional rasterization take hours to compute. with RTX is takes millseconds and is done on the fly so, lights swinging about reflective surface getting damaged or partially blocked etc, all the infinite possible way lighting and shadows can get adjusted in real-life are automatically fully enabled and realistic.

On top of that you get a lot of very nice effects for essentially free. things like proper shadow hardness. Ray traced shadows start of hard near the object, but gradually get softer in a physically correct way. this helps provide important depth cues and helps us view a 2D image as being part of a 3D scene. Current shadow techniques don;t allow you to do this, or require significant computation on complex hacks to try and fake such effects.
 
Hope you are correct mate but it was quake 2 at 4k that made me think it was a long way off. Was it not 20fps at 4k on a 2080ti. That's with a game that looks horrendous in this day and age. Imaging running all that RT on something like Metro. Pretty sure we would be looking at a proper slideshow.

Given that both AMD and Nvidia are working on chiplet designs, it wouldn't be at all surprising if in the next few years we see a graphics card come out where the raytracing cores are a seperate chip on an interposer, the increase in real estate you could dedicate to RT would be massive. It also seems it would be easier to farm RT off to a seperate chip without some of the same issues of trying to make a dual-GPU card design act like a single GPU.
 
Current shadow techniques don;t allow you to do this, or require significant computation on complex hacks to try and fake such effects.

Yeah contact hardening, etc. shadows often have some odd transitions and/or horrid haloing where multiple shadows interact, etc. which wouldn't happen with path/ray tracing.
 
From everyone's favourite peddlers of bull droppings. Take with massive pinches of salt

https://wccftech.com/exclusive-nvidias-super-gpus-unleashing-monsters/

2080 Super will have 2080ti chip for vanilla 2080 price?

Basically, after almost a year, Nvidia finally putting the chips into the correct tiers by pulling everything down a level. The 'new' 2080ti Super is just a renamed Titan if you ask me.

Don't expect Nvidia to be giving these away either, these are going to cost a fortune.
 
From everyone's favourite peddlers of bull droppings. Take with massive pinches of salt

https://wccftech.com/exclusive-nvidias-super-gpus-unleashing-monsters/

2080 Super will have 2080ti chip for vanilla 2080 price?

Nice one. I was just about to post that here myself. If true it still won't make the RTX 2000 series THAT affordable. I guess many us were hoping for the prices to drop 2 levels, i.e. the current 2080 (New SUPER 2070) to drop to below the current 2070 price. At least the 2070 Super will be able to ray trace at 1080p30 now for ~£450 :)
 
Also I didn't realise the price jump currently is so large as you go up the RTX 2000 series:
2700 for >£450
2800 for >£650
2800Ti for >£1050

They definitely have room to slot a card at half way between the price range of each of those cards. If the wccftech article is true then that would mean:
2600 Super for >£330 (current 2070 perf)
2600 Super Ti for >£400
2700 Super for >£450 (current 2080 perf)
2700 Super Ti for >£550?
2800 Super for >£650 (current 2080Ti perf)
2800 Super Ti for ONE MILLION DOLLARS? :D

[edited as put the wrong prices before as noted below]
 
Last edited:
Those that enjoyed spending well over £1200 for the 2080 Ti can soon do it all over again possibly even breaking the £1500, £1600? £1800 !? mark with the incoming..

NVIDIA RTX 2080 Ti SUPER.

What a glorious time for graphics xD

Hats off to Nvidia for finding a market to support crica £1500 'non Titan', 'non workstation' graphics cards. Absolute genius business / marketing.

Time to get super lubed up for the super series xD
 
My understanding of the article is that the SUPER version come in at the same cost of the current cards but all are +1 in level of GPU.

2060 SUPER (2070 perf) Vanilla 2060 cost
2070 SUPER (2080 perf) Vanilla 2070 cost
2080 SUPER (2080ti perf) Vanilla 2080 cost
2080ti SUPER bend over edition New mortgage time.
 
Those that enjoyed spending well over £1200 for the 2080 Ti can soon do it all over again possibly even breaking the £1500, £1600? £1800 !? mark with the incoming..

NVIDIA RTX 2080 Ti SUPER.

What a glorious time for graphics xD

Hats off to Nvidia for finding a market to support crica £1500 'non Titan', 'non workstation' graphics cards. Absolute genius business / marketing.

Time to get super lubed up for the super series xD

Already got a couple of the 2080 Ti Super cards.:p
 
My understanding of the article is that the SUPER version come in at the same cost of the current cards but all are +1 in level of GPU.

2060 SUPER (2070 perf) Vanilla 2060 cost
2070 SUPER (2080 perf) Vanilla 2070 cost
2080 SUPER (2080ti perf) Vanilla 2080 cost
2080ti SUPER bend over edition New mortgage time.

Sorry got muddled up as ocuk don't list 2060 in their card list menu. Will update the post above
 
My understanding of the article is that the SUPER version come in at the same cost of the current cards but all are +1 in level of GPU.

2060 SUPER (2070 perf) Vanilla 2060 cost
2070 SUPER (2080 perf) Vanilla 2070 cost
2080 SUPER (2080ti perf) Vanilla 2080 cost
2080ti SUPER bend over edition New mortgage time.

Either that or Nvidia will launch them above current pricing :O
 
Back
Top Bottom