Help needed with Fallout 4 not running properly on new system

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Hello game gurus
I need help after upgrading my machine.

I only just bought Fallout 4 (Steam) last year and installed on a 2600X/B450/Veg56 system. On the initial few runs of the game, the character-to-character dialogue was unfathomable at the start - because the sounds overlaid on one another and the ear couldn't separate the sound clips - but this behaviour seemed to have sorted itself out after a few times of booting the game up. I really enjoyed the gameplay after this and it ran pretty much flawlessly on that system.

However, I've now upgraded to a self-built 3600/gigabyte B450 Pro/Sapphire RX 5700 XT Nitro+ system and a couple of things are happening.

Firstly, the dialogue is doing the same as above - during in game dialogue, characters speak over the top of one another and sometimes speak 2 different sentences at the same time. I don't mind this so much, because I can activate/read the subtitles to get the gist.

More annoying is that the game plays like it's in fast forward. Outside in the Commonwealth at large things aren't so bad. Set on Ultra everything, means it is slowed down to a pace that is manageable and only maybe a whisker faster than normal speed.

Where it breaks the game, however, is inside building locations. Perhaps this is because the PC hardware is able to render the 3D locations at mega-speed, meaning that the PC is able to calculate and control the NPCs at fast-forward speed - and once in a fire-fight it is not humanly possible to keep up to the same speed of thought and actions of several hostile NPCs all firing at once at fast-forward speed and control the character with a game-pad with any semblance of accuracy. Small movements on the .

Another symptom is that in the home screen, where the options input screen allows for load game/save game/options/quit game/etc... it is impossible to cycle down one selection at a time. One tiny blip on the gamepad down button zips the cursor straight to the bottom selection.


My question is - is there a setting that I can manually set to slow the game down a bit so that each input on the entry screen cycles down one selection at a time, and controls the NPC movements and my own movements more at normal speed.


If you made it this far - thanks for reading my essay.

Cheerz

Mark H
 
Turning on Vsync would also cap frame rate.

This will cap to your monitor's refresh rate, so anything above 60Hz won't work properly.

For example, my monitor is 100Hz, so I limit Fallout 4 using Rivatuner, as suggested above.

If the OP isn't aware, this comes include with MSI Afterburner, although you can get it as a separate download.

https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html

But I've always used it with Afterburner. personally, useful for overclocking and monitoring sotware.
 
Why aren't the labels in Radeon software labelled in plain English?

I've Disabled "Radeon Enhanced Sync", which then allows the "Wait for Vertical Refresh" to be Enabled.

This appears to have sorted it all out.

Thanks gaming gurus :)
 
Enhanced sync allows the frame rate to go above your refresh rate (vysnc effectively off) and enables it when you're at the framerate or below.

"Chill" now contains the frame rate limiter controls.
 
Couldn't find the frame rate cap in RivaTuner either - what is it with software programmers?

For info, I'm playing on a Sony Bravia 43" TV, wired through a DENON AV Amp via HDMI leads for games like Fallout 4 and Shadow of War.

Whatever those switches do in Radeon 2020 "Enhanced Sync", etc - it has worked and the game now plays as it ought to :)
 
Couldn't find the frame rate cap in RivaTuner either - what is it with software programmers?

For info, I'm playing on a Sony Bravia 43" TV, wired through a DENON AV Amp via HDMI leads for games like Fallout 4 and Shadow of War.

Whatever those switches do in Radeon 2020 "Enhanced Sync", etc - it has worked and the game now plays as it ought to :)

It's on the first screen when you open it, about a third of the way down, on the right, look for "Framerate Limit".
 
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