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- Joined
- 8 Sep 2019
- Posts
- 191
- Location
- Lincoln
Hello game gurus
I need help after upgrading my machine.
I only just bought Fallout 4 (Steam) last year and installed on a 2600X/B450/Veg56 system. On the initial few runs of the game, the character-to-character dialogue was unfathomable at the start - because the sounds overlaid on one another and the ear couldn't separate the sound clips - but this behaviour seemed to have sorted itself out after a few times of booting the game up. I really enjoyed the gameplay after this and it ran pretty much flawlessly on that system.
However, I've now upgraded to a self-built 3600/gigabyte B450 Pro/Sapphire RX 5700 XT Nitro+ system and a couple of things are happening.
Firstly, the dialogue is doing the same as above - during in game dialogue, characters speak over the top of one another and sometimes speak 2 different sentences at the same time. I don't mind this so much, because I can activate/read the subtitles to get the gist.
More annoying is that the game plays like it's in fast forward. Outside in the Commonwealth at large things aren't so bad. Set on Ultra everything, means it is slowed down to a pace that is manageable and only maybe a whisker faster than normal speed.
Where it breaks the game, however, is inside building locations. Perhaps this is because the PC hardware is able to render the 3D locations at mega-speed, meaning that the PC is able to calculate and control the NPCs at fast-forward speed - and once in a fire-fight it is not humanly possible to keep up to the same speed of thought and actions of several hostile NPCs all firing at once at fast-forward speed and control the character with a game-pad with any semblance of accuracy. Small movements on the .
Another symptom is that in the home screen, where the options input screen allows for load game/save game/options/quit game/etc... it is impossible to cycle down one selection at a time. One tiny blip on the gamepad down button zips the cursor straight to the bottom selection.
My question is - is there a setting that I can manually set to slow the game down a bit so that each input on the entry screen cycles down one selection at a time, and controls the NPC movements and my own movements more at normal speed.
If you made it this far - thanks for reading my essay.
Cheerz
Mark H
I need help after upgrading my machine.
I only just bought Fallout 4 (Steam) last year and installed on a 2600X/B450/Veg56 system. On the initial few runs of the game, the character-to-character dialogue was unfathomable at the start - because the sounds overlaid on one another and the ear couldn't separate the sound clips - but this behaviour seemed to have sorted itself out after a few times of booting the game up. I really enjoyed the gameplay after this and it ran pretty much flawlessly on that system.
However, I've now upgraded to a self-built 3600/gigabyte B450 Pro/Sapphire RX 5700 XT Nitro+ system and a couple of things are happening.
Firstly, the dialogue is doing the same as above - during in game dialogue, characters speak over the top of one another and sometimes speak 2 different sentences at the same time. I don't mind this so much, because I can activate/read the subtitles to get the gist.
More annoying is that the game plays like it's in fast forward. Outside in the Commonwealth at large things aren't so bad. Set on Ultra everything, means it is slowed down to a pace that is manageable and only maybe a whisker faster than normal speed.
Where it breaks the game, however, is inside building locations. Perhaps this is because the PC hardware is able to render the 3D locations at mega-speed, meaning that the PC is able to calculate and control the NPCs at fast-forward speed - and once in a fire-fight it is not humanly possible to keep up to the same speed of thought and actions of several hostile NPCs all firing at once at fast-forward speed and control the character with a game-pad with any semblance of accuracy. Small movements on the .
Another symptom is that in the home screen, where the options input screen allows for load game/save game/options/quit game/etc... it is impossible to cycle down one selection at a time. One tiny blip on the gamepad down button zips the cursor straight to the bottom selection.
My question is - is there a setting that I can manually set to slow the game down a bit so that each input on the entry screen cycles down one selection at a time, and controls the NPC movements and my own movements more at normal speed.
If you made it this far - thanks for reading my essay.
Cheerz
Mark H
