What's with the lack of ergonomic gaming mice?

Soldato
Joined
18 May 2010
Posts
12,856
Hi,

I know there are some available out there but the choice is very limited and aren't widely available

I use an ergonomic mouse for work and it's great for my wrist which has been using a mouse everyday for 25 years for work and gaming and when I use a normal mouse it can become uncomfortable, I use an intellimouse pro for gaming and although comfortable in term of grip an ergonomic mouse would be better for my wrist

It seems like ergonomic mice are only really targeted at work and not gaming, why is that? Is an ergonomic mouse not to be associated with gaming for some reason?
 
Don't know the exact details of it, but a quick look at some ergonomic mice and their designs (as I've never needed one or used one), it looks like they're more designed to be driven by your entire arm or other parts of your body (such as your elbow or shoulder, or in combination with them so as to alleviate the stress applied to your wrist) where specifications for gaming mice, typically having fast response and high and precise movement tracking, would become really hard to replicate (or control as easily) on an ergonomic mice as your own minute control and reaction is not as fast or precise as when resting on the wrist and using your fingers (small movements from the fingers and wrist can be major movements, whilst the same small movements are harder to do and typically much more movement than the same movement from fingers). And so because of this lack of fine control, most people probably will pan such devices for not having the same level of control and speed, where the real issue is the person themselves, but the device maker can't exactly go and blame the user at that point, or make many sales as this becomes known/seen as such. So that's probably why most aren't bothering.

That's just my thoughts on it, could be wrong, but that's what it looks like when I look at ergo mice: They take the strain from the wrist through various designs, but in doing so, they are asking you to maintain the same precise control and reaction from a joint that normally isn't used as such (to me, it looks like you're just moving the stress points from one point; the wrist, to a stronger but less precise point; the elbow or shoulder). Which is fine at work, as you're not being rushed. But if you're in a shoot out, unless if you're playing a sniper, you don't have that luxury of time to react.
 
What about something like this?
https://www.anker.com/products/variant/ergonomic-wireless-vertical-mouse/A7809012

For work I use the cheaper model, this:
https://www.anker.com/products/variant/anker-ergonomic-optical-usb-wired-vertical-mouse/A7851011

And it functions just the same as a regular mouse, mainly from the wrist but it made my RSI disappear after a few weeks use. Sure it a few days to get used to it, and to start with it feels really hard to be precise but you absolutely do adapt to it after the initial leaning curve/muscle memory adaptation, and now it feels just as good/accurate as any regular mouse to me.

The first link I posted, whilst not marketed specifically for gaming might be worth a look as it has a DPI button for 800, 1200 and 1600?
 
Don't know the exact details of it, but a quick look at some ergonomic mice and their designs (as I've never needed one or used one), it looks like they're more designed to be driven by your entire arm or other parts of your body (such as your elbow or shoulder, or in combination with them so as to alleviate the stress applied to your wrist) where specifications for gaming mice, typically having fast response and high and precise movement tracking, would become really hard to replicate (or control as easily) on an ergonomic mice as your own minute control and reaction is not as fast or precise as when resting on the wrist and using your fingers (small movements from the fingers and wrist can be major movements, whilst the same small movements are harder to do and typically much more movement than the same movement from fingers). And so because of this lack of fine control, most people probably will pan such devices for not having the same level of control and speed, where the real issue is the person themselves, but the device maker can't exactly go and blame the user at that point, or make many sales as this becomes known/seen as such. So that's probably why most aren't bothering.

That's just my thoughts on it, could be wrong, but that's what it looks like when I look at ergo mice: They take the strain from the wrist through various designs, but in doing so, they are asking you to maintain the same precise control and reaction from a joint that normally isn't used as such (to me, it looks like you're just moving the stress points from one point; the wrist, to a stronger but less precise point; the elbow or shoulder). Which is fine at work, as you're not being rushed. But if you're in a shoot out, unless if you're playing a sniper, you don't have that luxury of time to react.

I think your right, better explanation than I could have come with and makes perfect sense. Its a shame though still I would certainly try a high speed wireless ergonomic gaming mouse if one were released

What about something like this?
https://www.anker.com/products/variant/ergonomic-wireless-vertical-mouse/A7809012

For work I use the cheaper model, this:
https://www.anker.com/products/variant/anker-ergonomic-optical-usb-wired-vertical-mouse/A7851011

And it functions just the same as a regular mouse, mainly from the wrist but it made my RSI disappear after a few weeks use. Sure it a few days to get used to it, and to start with it feels really hard to be precise but you absolutely do adapt to it after the initial leaning curve/muscle memory adaptation, and now it feels just as good/accurate as any regular mouse to me.

The first link I posted, whilst not marketed specifically for gaming might be worth a look as it has a DPI button for 800, 1200 and 1600?

I use the same model as you do for work I'm using it right now and its great for my wrist which is what got me wondering about gaming versions
 
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