Poll: *The Official PlayStation (PS5/PS5 Pro) Thread*

Will you be buying a PS5 Pro on release?

  • Yes

    Votes: 53 14.4%
  • No (not at £700 Lol)

    Votes: 211 57.3%
  • No (other)

    Votes: 85 23.1%
  • Pancake

    Votes: 19 5.2%

  • Total voters
    368
The internet seems to love jumping to conclusions.

Look at the new COD comparison, the PS5 drops frames in a couple of places, it’s not even repeatable, so likely a bug and we already have people saying the XSX is better at RT.

That's a fact though, the Series X has more CU's so it's going to be faster with RT.
 
Must be nothing to talk about in the Xbox thread :p

Sorry, I didn't realise we weren't allowed to have an open discussion on an Internet forum. What's the Xbox thread got to do with issues on the PS5 anyway? Xbox is having its own issues and they've been discussed in there as well. Are you insinuating that you're only allowed in here if you've got something positive to say?
 
you're only allowed in here if you've got something positive to say?

You've told them that their memory running at 95C might not be great in the long run, a few may get defensive over that :p

You could imagine Sony turning that fan up down the line. I wonder what the max RPM is on both console fans and how much overhead there is.
 
The Series X should technically be beating the PS5 in every multiplat which it currently isn’t.

You can’t just take TF or CU’s on their own.

Good point, which has been attributed to weaker dev tools currently. I'm not sure of the connection to my point though?

For ray tracing the key factor is compute units, it's just the way it works. There is one ray accelerator per compute unit within the RDNA architecture. So 52 CU's in the Series X vs 36 in the PS5 is going to result in significantly better RT performance for the Xbox. That's just the fact of the matter.
 
Good point, which has been attributed to weaker dev tools currently. I'm not sure of the connection to my point though?

For ray tracing the key factor is compute units, it's just the way it works. There is one ray accelerator per compute unit within the RDNA architecture. So 52 CU's in the Series X vs 36 in the PS5 is going to result in significantly better RT performance for the Xbox. That's just the fact of the matter.
Yet so far RT performance is essentially the same, despite far fewer CU’s on the PS5, are you saying the XSX tools are that far behind?


It's discussed on a Gamers Nexus video on YouTube:

https://www.youtube.com/watch?v=MmggkW6usmQ&t=1705s

I have a PS5 so not got anything to gain by making it up!

Point out where he said it as 100% a problem, rather than him saying it’s hotter than he would personally prefer.

If RAM cooling was an issue then surely we’d already have tons of problems in hotter countries?
 
Not calling you a liar, but is there any evidence to support this? I'm genuinely interested in the facts and proof.

There's a video on YouTube from an extremely reliable hardware source showing how hot the RAM is in a room that's only 21 degrees C. He also shows the way the chips are cooled, which is just by the steel innards of the chassis.

My point about the RAM is that sure, it's capable of running at 95 degrees, but as with other components you run the risk of reducing the life of your console by doing so. Owners of the PS5 have no choice but to accept that temperature if it's the same across the board because you can't change it without putting better cooling over the RAM. My point is that we live in the UK and central heating is kicking in for many now. I was worrying about what effect that'll have on the RAM.

At no point have I said anything like “ROFL Sony PS5 sucks, look at the issues suckers, you're all losers“ but somehow people have taken my posts and others in this thread personally and we're being treated as if we've insulted them somehow. It's rather weird tbh.
 
Yet so far RT performance is essentially the same, despite far fewer CU’s on the PS5, are you saying the XSX tools are that far behind?




Point out where he said it as 100% a problem, rather than him saying it’s hotter than he would personally prefer.

If RAM cooling was an issue then surely we’d already have tons of problems in hotter countries?

He literally says at the beginning of the video that it's not great. And anyway, he really doesn't have to. It isn't necessarily going to have an immediate impact, but two to three years down the line the RAM chips might start failing. Who knows. He's just pointing it out to be a potential issue.
 
Amusing you think that Sony can just suddenly overclock their chip over 2.3GHz on a whim and still have anything approaching decent yields. The PS5 would have been designed to run at those clocks a long time ago.

Do you not think Sony have tested the PS5 in various different ambient temperatures and conditions?

Outside of a handful of faulty consoles which affects any piece of technology ever released, I've yet to see anything other than software issues affecting either console which considering what's been going on this year, isn't a shock.
I'm sure Cerny was on record not too long ago saying that they were having trouble hitting 2Ghz and they didn't think they could breach that threshold........suddenly this was magically possible when they saw the specs for XsX. I don't think it's inconceivable at all!

However, the accepted failure rate on electronics is around 3%, and I have no doubt that with the PS5 and XsX any failures will be amplified by the scream loudest way the internet works. Whilst it's useful to be aware of the issues people are experiencing, it's also worth noting the vast majority seem to be having a good experience.
 
Gamers Nexus are not the be-all and end-all of the matter either, they absolutely do know what they're talking about but GN is also notorious for thinking their methods/findings are right and everyone else is wrong (their recent video about AIO coolers for one).

The matter definitely deserves some further investigation though to find out if it's a widespread, common design issue or just a flaw amongst some units.
 
The Series X should technically be beating the PS5 in every multiplat which it currently isn’t.

You can’t just take TF or CU’s on their own.

Not that I fancy getting drawn into these console wars (not saying you're starting one, just that things like this can be seen as contentious at best), developers have pointed out that these differences have much to do with the fact that the proper Series X and S dev kits were only released in June this year. So developers have only had a few months, during a global pandemic where workplaces aren't normal, to get to grips with it. Once they can figure out what they can do with the kit properly, we should start seeing some changes.
 
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