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Thread should be called "The real fine whining".
Face facts AMD have caught up, apart from DLSS, which is more or less irrelevant to most people I would say.
Grim is a funny guy. But can you tell which one is DLSS on (or DLLS onI remember some time back @Grim5 offered a couple of images, one with DLSS OFF and one with it ON. People then commented that the native resolution OFF looked better. In responce @Grim5 then posted that the OFF/ON labels were reversed, they had indeed chosen the DLSS image as being better.
BTW. It's DLSS, not DLLS. Maybe that's where you have been going wrong![]()
So... How many games can use dlss? Oh that's right, hardly any.
Ray tracing games you can play right now:
Ray tracing games on the way:
- Amid Evil
- Battlefield V
- Bright Memory Infinite
- Call Of Duty: Black Ops Cold War
- Call of Duty: Modern Warfare (2019)
- Control
- Cyberpunk 2077
- Crysis Remastered
- Deliver Us The Moon
- Dirt 5
- Fortnite
- Ghostrunner
- Justice
- Mechwarrior V: Mercenaries
- Metro Exodus
- Minecraft
- Moonlight Blade
- Observer: System Redux
- Pumpkin Jack
- Quake II RTX
- Ring Of Elysium
- Shadow of the Tomb Raider
- Stay in the Light
- The Medium
- Watch Dogs Legion
- Wolfenstein: Youngblood
- World Of Warcraft: Shadowlands
- Xuan-Yuan Sword VII
- Atomic Heart
- Boundary
- Dying Light 2
- Doom Eternal
- Enlisted
- Far Cry 6
- FIST: Forged In Shadow Torch
- Five Nights At Freddy's Security Breach
- Godfall
- Hitman 3
- Justice Online
- JX Online 3
- Mortal Shell
- Ready Or Not
- Synced: Off-Planet
- The Riftbreaker
- The Witcher III: Complete Edition
- Vampire: The Masquerade - Bloodlines 2
So it is only compressing the DLSS thingy? Compression will affect both images, and probably does that to some extent. But there is still a huge difference between them, there is a lot of blur and lack of detail in the upscaled image.Off course you can, the higher FPS gives it away. You are using a screen shot of a compressed Youtube video. Instead, take the pics during gameplay. It looks and runs great at 1440p with ray tracing maxed and DLSS on a 3080.
So it is only compressing the DLSS thingy? Compression will affect both images, and probably does that to some extent. But there is still a huge difference between them, there is a lot of blur and lack of detail in the upscaled image.
it only works on like 10 games so its not realistic is it? i get why people like dlss but comparing it to native ress for performance you might as well start compare high on 1 to low on the other next..I get what you mean but then it wouldn't have demonstrated the point he was trying to make. If your an end user why wouldn't you use DLSS ? So for a consumer It's completely relevant to benchmark games like that.
I would but on youtube it is compressed quality so i can't see how good it is. Or do you think youtube will only compress DLSS videos when they look bad?Here's a couple of videos showing how low DLSS can go, though not sure why you would want to.
Have a look at 1440p (1080p source) or 4k (1440p source) gameplay with DLSS.
So it is only compressing the DLSS thingy? Compression will affect both images, and probably does that to some extent. But there is still a huge difference between them, there is a lot of blur and lack of detail in the upscaled image.
it only works on like 10 games so its not realistic is it? i get why people like dlss but comparing it to native ress for performance you might as well start compare high on 1 to low on the other next..
also notice how the no one else compares this way in the tech press...
So it is something like Radeon boost on AMD. If you stand still, you don't see any difference. If you are moving, you don't see any difference because you are moving. And you get more FPS.This will be the effect that myself and Rroff are referring to i.e. during motion, there is like a trail/ghosting effect with DLSS.
Take screenshots when standing still and you'll be hard pressed to see the differences unless FPS counters are on and you highlight the differences.