• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

The real fine wine

Thread should be called "The real fine whining".

Face facts AMD have caught up, apart from DLSS, which is more or less irrelevant to most people I would say.
 
OMG he can't see any difference so there is no difference:



You know, if you run the game at 800x600 you'll get even more FPS. And you can claim you see no difference, maybe there are enough fools who will believe you.

I remember some time back @Grim5 offered a couple of images, one with DLSS OFF and one with it ON. People then commented that the native resolution OFF looked better. In responce @Grim5 then posted that the OFF/ON labels were reversed, they had indeed chosen the DLSS image as being better.

BTW. It's DLSS, not DLLS. Maybe that's where you have been going wrong ;)
 
Thread should be called "The real fine whining".

Face facts AMD have caught up, apart from DLSS, which is more or less irrelevant to most people I would say.

No one is arguing against AMD's raster performance. It's very good. The problem is their poor performing ray tracing and lack of a DLSS competitor that leaves them in the dust again. I hope they can catch up with RDNA3.
 
I remember some time back @Grim5 offered a couple of images, one with DLSS OFF and one with it ON. People then commented that the native resolution OFF looked better. In responce @Grim5 then posted that the OFF/ON labels were reversed, they had indeed chosen the DLSS image as being better.

BTW. It's DLSS, not DLLS. Maybe that's where you have been going wrong ;)
Grim is a funny guy. But can you tell which one is DLSS on (or DLLS on :D ) in this picture? :



The frames are not syncronized. But you can easily see there is a huge difference between the two images. Maybe he is using max DLSS or something but the image looks much worse than native.
 
So... How many games can use dlss? Oh that's right, hardly any.

https://www.rockpapershotgun.com/confirmed-ray-tracing-and-dlss-games-2021

Ray tracing games you can play right now:




    • Amid Evil
    • Battlefield V
    • Bright Memory Infinite
    • Call Of Duty: Black Ops Cold War
    • Call of Duty: Modern Warfare (2019)
    • Control
    • Cyberpunk 2077
    • Crysis Remastered
    • Deliver Us The Moon
    • Dirt 5
    • Fortnite
    • Ghostrunner
    • Justice
    • Mechwarrior V: Mercenaries
    • Metro Exodus
    • Minecraft
    • Moonlight Blade
    • Observer: System Redux
    • Pumpkin Jack
    • Quake II RTX
    • Ring Of Elysium
    • Shadow of the Tomb Raider
    • Stay in the Light
    • The Medium
    • Watch Dogs Legion
    • Wolfenstein: Youngblood
    • World Of Warcraft: Shadowlands
    • Xuan-Yuan Sword VII
Ray tracing games on the way:



    • Atomic Heart
    • Boundary
    • Dying Light 2
    • Doom Eternal
    • Enlisted
    • Far Cry 6
    • FIST: Forged In Shadow Torch
    • Five Nights At Freddy's Security Breach
    • Godfall
    • Hitman 3
    • Justice Online
    • JX Online 3
    • Mortal Shell
    • Ready Or Not
    • Synced: Off-Planet
    • The Riftbreaker
    • The Witcher III: Complete Edition
    • Vampire: The Masquerade - Bloodlines 2

I'm sure I read somewhere that Mount and Blade II is also to receive DLSS. Looking forward to Atomic Heart, Dying Light 2, The Witcher 3 and Vampire.
 
Last edited:
Grim is a funny guy. But can you tell which one is DLSS on (or DLLS on :D ) in this picture? :



The frames are not syncronized. But you can easily see there is a huge difference between the two images. Maybe he is using max DLSS or something but the image looks much worse than native.

Off course you can, the higher FPS gives it away. You are using a screen shot of a compressed Youtube video. Instead, take the pics during gameplay. It looks and runs great at 1440p with ray tracing maxed and DLSS on a 3080.
 
Nice video I just really wish he had mentioned when talking about fine wine that there might be a little issue too with the RTX 3070 having only 8GB vs the 6900XT's 16GB, especially for 4K users in the future.
 
Off course you can, the higher FPS gives it away. You are using a screen shot of a compressed Youtube video. Instead, take the pics during gameplay. It looks and runs great at 1440p with ray tracing maxed and DLSS on a 3080.
So it is only compressing the DLSS thingy? Compression will affect both images, and probably does that to some extent. But there is still a huge difference between them, there is a lot of blur and lack of detail in the upscaled image.
 
So it is only compressing the DLSS thingy? Compression will affect both images, and probably does that to some extent. But there is still a huge difference between them, there is a lot of blur and lack of detail in the upscaled image.

Here's a couple of videos showing how low DLSS can go, though not sure why you would want to.



Have a look at 1440p (1080p source) or 4k (1440p source) gameplay with DLSS.
 
I get what you mean but then it wouldn't have demonstrated the point he was trying to make. If your an end user why wouldn't you use DLSS ? So for a consumer It's completely relevant to benchmark games like that.
it only works on like 10 games so its not realistic is it? i get why people like dlss but comparing it to native ress for performance you might as well start compare high on 1 to low on the other next..

also notice how the no one else compares this way in the tech press...
 
Here's a couple of videos showing how low DLSS can go, though not sure why you would want to.



Have a look at 1440p (1080p source) or 4k (1440p source) gameplay with DLSS.
I would but on youtube it is compressed quality so i can't see how good it is. Or do you think youtube will only compress DLSS videos when they look bad? :)
 
OMG he can't see any difference so there is no difference:



You know, if you run the game at 800x600 you'll get even more FPS. And you can claim you see no difference, maybe there are enough fools who will believe you.
So it is only compressing the DLSS thingy? Compression will affect both images, and probably does that to some extent. But there is still a huge difference between them, there is a lot of blur and lack of detail in the upscaled image.

This will be the effect that myself and Rroff are referring to i.e. during motion, there is like a trail/ghosting effect with DLSS.

Take screenshots when standing still and you'll be hard pressed to see the differences unless FPS counters are on and you highlight the differences.

Of course if you're already pushing FPS >80, then not much point of using DLSS imo but if struggling for performance i.e. like in cyberpunk then give me a smoother and higher fps solution where games feel and look smooth as opposed to stuttery <50 fps gaming where motion clarity is already going to look crap with low FPS.




I might do some comparisons of DLSS on quality later vs native without the fps counter then post the results after people have guessed which one is which :D
 
1440p is a terrible outlier for trying to convince people the benefits of DLSS.

While the fps gains are good, I'm not a fan of the reduced IQ at 1440p, it's certainly not equal to native 1440p in anyway.

It's a great option though better to have than not.
 
it is indeed, but as a comparison to native for fps figures by tech press? come on you guys must see why that's a bad idea from any POV... look how far we have come to get accurate comparisons and now people want to add dlss and go backwards? prefer not to thanks..

ignore amd and nvidia for one sec. and think about it from another view than your current own view, does it make any sense at all?

next we will be comparing cpus based on 1 having a gpu and 1 not, like its relevant....

dlss should be kept on a separate chart or as a third metric at least..
 
DLSS looks great for those who own
it only works on like 10 games so its not realistic is it? i get why people like dlss but comparing it to native ress for performance you might as well start compare high on 1 to low on the other next..

also notice how the no one else compares this way in the tech press...

I agree. I've looked through the list of RTX and DLSS titles and I honestly don't own any of those games.

DLSS does look like a nice feature to have but unsupported in all the games I play.

It would be like choosing a car based on its towing performance when I don't own a trailer or caravan.
 
This will be the effect that myself and Rroff are referring to i.e. during motion, there is like a trail/ghosting effect with DLSS.

Take screenshots when standing still and you'll be hard pressed to see the differences unless FPS counters are on and you highlight the differences.
So it is something like Radeon boost on AMD. If you stand still, you don't see any difference. If you are moving, you don't see any difference because you are moving. And you get more FPS. :D
 
Btw there is a reason for why upscaling works better at 4k. Because for most of the people it is hard to see any difference between 4k and 1440p. So there you have DLSS quality, Nvidia doesn't even have to work too much for that. Just pay some influencers to say it looks better than native. :D
 
Back
Top Bottom