• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

4k mode scalled down by Sony/Nvidia

Permabanned
Joined
20 Jan 2021
Posts
1,337
These manufacturers are running gimmicks on us!

The PlayStation 5 runs 4k 60Hz , but then when you set 4k at 120Hz, it scales down the graphics, reducing effects, even going as far as removing crowds from racing games and dimming effects etc. So that it can run the game smoothly. Sony never said this before purchase, purchasers might feel like their pants have been pulled down after the purchase of expensive TV and the console to run 4k at 120 fps only to find out that the detail is reduced.

Also, I reckon Nvidia are doing the same nonsense. I still reckon their 4k120Hz on RTX 3 series cards are not entirely at the same detail as 60Hz. Maybe slight detail reduction?
 
These manufacturers are running gimmicks on us!

The PlayStation 5 runs 4k 60Hz , but then when you set 4k at 120Hz, it scales down the graphics, reducing effects, even going as far as removing crowds from racing games and dimming effects etc. So that it can run the game smoothly. Sony never said this before purchase, purchasers might feel like their pants have been pulled down after the purchase of expensive TV and the console to run 4k at 120 fps only to find out that the detail is reduced.

Also, I reckon Nvidia are doing the same nonsense. I still reckon their 4k120Hz on RTX 3 series cards are not entirely at the same detail as 60Hz. Maybe slight detail reduction?
Both Sony and Microsoft stated publicly that 4K 120HZ mode would result in reduction in detail in some games to achieve 120FPS consistently. In some cases dynamic resolution targets, in others reduced quality of assets or the disabling of ray tracing. These are typically selectable in game menus such as "Quality Mode" and "Performance Mode". Not sure what the point of this thread is. It is and was publicly Known. 5 Seconds on google would give you this information, as do the in game menus, and even the previous Xbox One X had similar functionality.

How exactly is Nvidia doing the same "nonsense" considering that PC games settings are manually set by the user?
 
These manufacturers are running gimmicks on us!

The PlayStation 5 runs 4k 60Hz , but then when you set 4k at 120Hz, it scales down the graphics, reducing effects, even going as far as removing crowds from racing games and dimming effects etc. So that it can run the game smoothly. Sony never said this before purchase, purchasers might feel like their pants have been pulled down after the purchase of expensive TV and the console to run 4k at 120 fps only to find out that the detail is reduced.

Also, I reckon Nvidia are doing the same nonsense. I still reckon their 4k120Hz on RTX 3 series cards are not entirely at the same detail as 60Hz. Maybe slight detail reduction?

Ok Barbara.
 
I agree it's slimline. However, removing crowds in racing games is not what I expected. What next? 4k 120Hz fifa mode will only show one team?
 
Considering the RTX 2080 was a 4k 60hz card, I never thought for a second that a console could manage double that without any sacrifices. Seriously??? LOL LOL LOL

I guess consoles can't, seems like it's all a bit of a gimmick. The 120Hz mode looks worse than 60Hz mode and contains less features. Probably that's why Sony never bothered putting hdmi 2.1 on a lot of their Tvs.

But who can certainly confirm that a PC with 4k at 60Hz and when they set it to 4k 120hz there isn't some very minimal , toning down of graphics by the GPU, I don't trust Nvidia these days
 
The crowds have been removed from games because of lockdown. Once it’s over, you’ll see the crowds back in your games again ;)
stop it... you made me choke laughing..

See the problem of this thread is the op has no clue how computer technology works and I wish he/she would just ask questions and learn from the many knowledgeable people on this forum instead of creating theories and conspiracies made up in his/her head.

When I saw the opening post on this thread .. I just sighed..

Not [email protected] full settings on a console for £500 or GPU at over £2k now the mugs edition as it's known now... Then do this :-


lXrcqKB.gif



or understand why it's hard to push that many pixels at them refresh rate speeds at full quality settings..


Wait till you here about the mugs edition nvidia sell..


I better not tell him/her what happens when you even get over 80%+ NVlink scaling on 2 x 3090s on some games when at full quality settings on a 5120 x 1440 monitor that is just about a million pixels less than 4K (3840x2160). He/she would have a stroke.. because doesn't understand how hard it is to do even on the best gpus money can buy on demanding games.
 
Last edited:
I wonder what ray tracing effects the consoles will be able to run at 4k 120mhz

Average, I would think. But then again the console has a different architecture so it might look just as good as high Ray Tracing.


I can, because the refresh rate setting and in game graphics settings are mutually exclusive.

Okay, I was just suspicious that the boys in green would perhaps restrict some quality at 4k 120. But that's only a thought.
 
Average, I would think. But then again the console has a different architecture so it might look just as good as high Ray Tracing.




Okay, I was just suspicious that the boys in green would perhaps restrict some quality at 4k 120. But that's only a thought.

Have a read of these :-

NVIDIA DLSS 2.0: Improved Quality and Temporal Vectors

https://www.hardwaretimes.com/nvidia-dlss-2-0-improved-quality-and-temporal-vectors/


NVIDIA DLSS 2.0 vs PS4 Checkerboard Rendering: Technical Comparison

https://www.hardwaretimes.com/nvidia-dlss-2-0-vs-ps4-checkerboard-rendering-technical-comparison/


The PS5 Demo (Running @ 1440p) Proves Next-Gen Consoles’ll be All About Render Optimizations: VRS, Temporal & AI Upscaling

https://www.hardwaretimes.com/the-p...nder-optimizations-vrs-temporal-ai-upscaling/
 
Unless you are doing stuff with GeForce experience to tailor game settings to different resolutions/refresh then shouldn't see any changes to how things are rendered in-game in terms of crowd density, etc. on nVidia between 60 and 120Hz.

As far as PC/nVidia goes if you are seeing an image quality changes between 60 and 120Hz it is possible the cable or something in the link isn't capable of full-range RGB at that resolution/refresh combination and you are seeing some other (reduced bit depth) colour format and/or limited-range RGB in effect and need to upgrade something somewhere and/or change settings.
 
Oh dear we have a Karen on our hands, OP also believes coronavirus is created by bill gates to inject mind altering devices into us
 
Back
Top Bottom