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3080ti 3070ti confirmed for April

Btw the quality of stock thermal pads on the 3080FE and 3090FE is shocking.
The pads on my ventus were really bad and degraded after a months mining went from 94c to 110c but these have now been replaced my some decent pads so the memory runs at a cool 80c. The core paste was terrible too and looked like water, with this removed and replaced with kryonout the core dropped almost 10c aswell, all this with a higher memory OC and reduced fan speed.
 
You totally neglected the latter part then. Hot/cold.

In the case of a GPU it's; warm/a little warmer.

The hot/cold cycle that damaged electrical components only really ever occurred with light bulbs when they were the incandescent variety. The electrical component in question was a thin piece of tungsten that instantaneously went from room temperature to around 2000°C in order to emit enough light to illuminate a room. Not surprisingly, the amount of power cycles was significant in the longevity of said component.

If you look at modern light bulbs, you'll see that their longevity isn't advertised in power cycles, it's measured in likely hours of use.
 
I guess memory sizes was always going to limited by what is possible with a certain number of memory controller active.
12GB does sound low compared to Navi21's 16GB though.
Love the CB headline:
Hy4AsKx.png

Which roughly translates as "Nvidia should once again save on graphics memory", which is very fitting.
Saving (or gimping) on VRAM is old Nvidia tradition and is partially why the 1.5GB 580, 2GB 680 and 3GB 780 / 780 Ti's aged badly.
 
I guess memory sizes was always going to limited by what is possible with a certain number of memory controller active.
12GB does sound low compared to Navi21's 16GB though.
Love the CB headline:
Hy4AsKx.png

Which roughly translates as "Nvidia should once again save on graphics memory", which is very fitting.
Saving (or gimping) on VRAM is old Nvidia tradition and is partially why the 1.5GB 580, 2GB 680 and 3GB 780 / 780 Ti's aged badly.
12gb is fine for most people including gamers infact I'd rather have 12gb with a high bus than 20gb.
 
For traditional 'gaming' then yes. However I feel that if overnight the new baseline was 20Gb and the devs had this instruction you would soon see it getting 'utilised' and therefore need it. :)

If everything was optimised and compressed etc. then most of these bottlenecks would not rear their heads.
 
The pads on my ventus were really bad and degraded after a months mining went from 94c to 110c but these have now been replaced my some decent pads so the memory runs at a cool 80c. The core paste was terrible too and looked like water, with this removed and replaced with kryonout the core dropped almost 10c aswell, all this with a higher memory OC and reduced fan speed.

Same here just replaced the pads on my ventus 3090 and got the memory junction temp down to 80 degrees when mining
 
3080Ti is just a cheaper 3090 performing card, the 3090 owners who just game literally have been screwed over.
 
3080Ti is just a cheaper 3090 performing card, the 3090 owners who just game literally have been screwed over.

Yes and no. There is no doubt that the 3080ti will be mythical imaginary beast and it will be the end of the year before you can easily buy one. By that point some 3090 owners will have had a years worth of gaming out of their 3090 and if they are mining in the downtime will have paid for a good chunk of it as well!
 
I can't think of an electrical component I've ever owned that failed because I switched it on/off 2 or 3 times in a day. Electrical components are more likely to fail if they're used outside their tested & designed parameters. As for moving parts like fans, the fail rate is obviously linked to hours used.

Light bulbs.:D
 
3080Ti is just a cheaper 3090 performing card, the 3090 owners who just game literally have been screwed over.

cheaper ? i bet in reality it sells for more than the initial launch of the 3090. so yeah anyone who's paid the idiotic prices now then sure they lose out i wouldnt say screwed but for the guys who grabbed then at launch who paid near rrp they will be happy enough i bet.
 
Even with 4x the amount of gpus it'll still be the same.

Many people now see gpus as a reselling commodity. Everyone and their mum are buying to sell, this is just a thing now I think we need to get used to, for a long while at least.

My bet is they'll run out in an hour
 
Even with 4x the amount of gpus it'll still be the same.

Many people now see gpus as a reselling commodity. Everyone and their mum are buying to sell, this is just a thing now I think we need to get used to, for a long while at least.

My bet is they'll run out in an hour
There is only a finite number of buyers though with mining helping that out right now but should crypto become unprofitable then a huge amount of Gpus would be hitting the used market causing prices to crash which in turn would deter people from scalping.
 
12gb is fine for most people including gamers infact I'd rather have 12gb with a high bus than 20gb.
Well, the only thing I ever really play is heavily modded Elderscrolls.
Some of the Wabbajack total makeovers need 8GB.
(Now there is an argument to made that modders don't use VRAM efficiently as unlike a studio doing a release they can't really change the models so tend to crazy on texture resolution, but beside the point: we have what we have.)
So when Bethesda finally get another Elderscrolls installment, I don't expect 12GB to be enough.
 
In the case of a GPU it's; warm/a little warmer.

The hot/cold cycle that damaged electrical components only really ever occurred with light bulbs when they were the incandescent variety. The electrical component in question was a thin piece of tungsten that instantaneously went from room temperature to around 2000°C in order to emit enough light to illuminate a room. Not surprisingly, the amount of power cycles was significant in the longevity of said component.

If you look at modern light bulbs, you'll see that their longevity isn't advertised in power cycles, it's measured in likely hours of use.
It isn't really about the GPU itself though. The core is very unlikely to just up and die through normal usage, but a graphics card isn't just a GPU and there are a whole bunch of other potential points of failure (unlike a CPU, unless you roll motherboard faults into the equation). Thermal cycling is what frequently kills graphics cards, but it's because the BGA solder grid underneath the GPU gradually degrades and eventually cracks as it repeatedly heats up and cools down. It's why one of the most common "fixes" for a dead card is to thermal shock it back to life, at least briefly, by reflowing the solder with a heat gun or oven. That's usually just a temporary fix though, and not many people have the skills and tools required to properly reball them. Most dead graphics cards still have perfectly functional GPUs, unless it was the VRM that failed and fried it in the process. It's just difficult and uneconomical to do anything with them. They can be straight up transferred to another card though, assuming you have the capability.
 
Its also about the motherboard, RAM, PSU - like I said anything electrical power cycling or running from ambient (~18c) up to 50+c gaming for few hours up and down rinse repeat is not great at all. Just comparing it to light bulbs is partially at best an example for one dimensional teaching. If being on all the time was really bad for parts then commercial business parts and server centres would be forever swapping parts needing lots of hands on. The truth is if you buy decent quality in the first place, the parts being used all day every day last quite a while - long enough till the next gen tech is out so the warranty and insurance aspects write it off and you phase in the new tech. You can then sell the old stuff as 'used' but some items still run for ages.
 
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