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Advantages of RTX 3000 over Radeon 6000, how much are they really worth?

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As in, how big a difference does ray tracing really make compare to no ray tracing or AMD's implementation vs nVidia's? How big a difference does DLSS make compared to AMD's multiple existing or expected competing technologies? Do these things really matter or does everything still mostly come down to pure raster performance?

I know the gist of how these things work in theory, but this is more about their appreciable effect in practical terms, i.e. the difference they make in your life.
 
Depends on what's important to you.

I can't tell you have i feel about it....

Right now i game at 1440P, i may upgrade to a 4K screen in a year, but i'm not going to pay more than £500 for a GPU, for that money Ray Tracing is for the most part out of the question anyway, Nvidia's Ray Tracing is much better but at 1440P / 4K its not really going to be usable on a £500 GPU anyway, so it doesn't enter in to my equation.

DLSS and FSR 2, those are Nvidia and AMD equivalents and visually they are near the same, right now DLSS is far more wide spread, its available in many more games but FSR 2 has only just come out and IMO it will catch up, there are use cases for it, if you can't get the FPS you want at the resolution you want you have that option, but the image quality is not as good as native so for me its only a last resort, i would really rather not use it. i would rather tweak some graphics settings.

Rasterization performance they are equal but AMD are a bit less expensive.

I much prefer AMD software and software features, by comparison Nvidia's is so bad they should be ashamed of it.

I don't know about RX 6000 series vs RTX 3000 but in my past experience Nvidia recording Image quality is slightly better than AMD's.

Radeon Image Sharpening (RIS) if you go AMD use this globally, it works really well, it makes games look more crisp, they look much better with it on, Nvidia have an equivalent but its crap, it doesn't look good and with it there is a weird halo around text.
 
Right now i game at 1440P, i may upgrade to a 4K screen in a year, but i'm not going to pay more than £500 for a GPU, for that money Ray Tracing is for the most part out of the question anyway, Nvidia's Ray Tracing is much better but at 1440P / 4K its not really going to be usable on a £500 GPU anyway, so it doesn't enter in to my equation.

I game at 1440p too and hadn't thought much before buying a larger monitor some three or four years back, which then forced me to buy a more powerful GPU (1070ti). Little did I know what was just about to happen with the pricing. But I'm not going to go back down to 1080p. Just maybe get far more cautious about 4K. I love 4K, even the kind emulated on a 32'' 1440p screen by 'super resolution' scaling, but with so many expenses, an uncertain situation in Europe and myself living just on Putin's border (well, not literally, but more like 200–300km) and refugees and people in need all around me, and inflated GPU prices on top of all this, I just can't afford the purchase. I'd be able to justify a good 1440p card for 75 fps (which is all my monitor can do) at all ultra, as a quality-of-life upgrade for me and something an enthusiast hobbyist might perhaps be justified in buying just to experience it, but nothing beyond; definitely not a new monitor.

DLSS and FSR 2, those are Nvidia and AMD equivalents and visually they are near the same, right now DLSS is far more wide spread, its available in many more games but FSR 2 has only just come out and IMO it will catch up, there are use cases for it, if you can't get the FPS you want at the resolution you want you have that option, but the image quality is not as good as native so for me its only a last resort, i would really rather not use it. i would rather tweak some graphics settings.

Thanks. I've heard some good things about DLSS, especially as compared to FSR, and I've seen some screenshots but nothing too big or telling. On small screenshots the IQ loss is obviously going to be more difficult to tell. I was thinking perhaps I could use DLSS just to the point of getting a stable 60 or 75 without tweaking the settings down, just to have a more fluid experience at minimal IQ loss after getting used to the game in native.

Rasterization performance they are equal but AMD are a bit less expensive.

From what I've seen, 6600XT also looks sturdier than 3060 and tends to come with two fans in the price brackets in which the 3060 comes with a single fan, like Fighter vs Pegasus. I wonder which one overclocks better (tests seem to suggest parity) and which one runs cooler and quieter for the same performance and quality, which would be a major decision-making factor for me, especially if regarding 3060/6600XT as simply a safer alternative to buying a used 1080/ti for pure rasterization performance. But of course there's also used 2080 super to be had for just 10% extra (well, 25% extra compared to the cheapest outlet 3060/6600XT).

I much prefer AMD software and software features, by comparison Nvidia's is so bad they should be ashamed of it.

I seem to prefer AMD's software too.

Radeon Image Sharpening (RIS) if you go AMD use this globally, it works really well, it makes games look more crisp, they look much better with it on, Nvidia have an equivalent but its crap, it doesn't look good and with it there is a weird halo around text.
Didn't know about that, thanks. It sounds like something I might like. So I might go AMD after all, despite my recent preference for nVidia (had been an AMD fan before GF generations 9–10). I might appreciate that sort of feature in my work with text as a translator, too.
 
The performance difference is monumental with RT in some titles (see below), but you can safely play most RT titles even with something like an RX 6800 (what I have) and do a 1080p (minimum) reconstructed to 4K and maintain 60 fps. That being said, if you care about RT at all then I wouldn't recommend AMD. DLSS is imo a wash (vs FSR/TSR etc) and will become a non-factor later in the year once FSR 2.0 drops, but that's at 4K - below 4K it might be more important relative to FSR.

Syrw5Vz.jpg
 
The performance difference is monumental with RT in some titles (see below), but you can safely play most RT titles even with something like an RX 6800 (what I have) and do a 1080p (minimum) reconstructed to 4K and maintain 60 fps. That being said, if you care about RT at all then I wouldn't recommend AMD. DLSS is imo a wash (vs FSR/TSR etc) and will become a non-factor later in the year once FSR 2.0 drops, but that's at 4K - below 4K it might be more important relative to FSR.

Syrw5Vz.jpg

That's actually not too bad for a worst 'ish case scenario.

Forget about the 6900XT and the 3090's those are stupid money GPU's, 6800XT vs 3080 are the same price, 40% to the 3080, that's a big difference and a very real reason to get it over the 6800XT, but honestly that's not horrendous is it?
 
The performance difference is monumental with RT in some titles (see below), but you can safely play most RT titles even with something like an RX 6800 (what I have) and do a 1080p (minimum) reconstructed to 4K and maintain 60 fps. That being said, if you care about RT at all then I wouldn't recommend AMD. DLSS is imo a wash (vs FSR/TSR etc) and will become a non-factor later in the year once FSR 2.0 drops, but that's at 4K - below 4K it might be more important relative to FSR.

Syrw5Vz.jpg
That's actually not too bad for a worst 'ish case scenario.

Forget about the 6900XT and the 3090's those are stupid money GPU's, 6800XT vs 3080 are the same price, 40% to the 3080, that's a big difference and a very real reason to get it over the 6800XT, but honestly that's not horrendous is it?

40% can be a big difference if/when you're talking about FPS range of 30-70.....

Doom is also very light on the RT.... So that is nowhere near worst case scenario. Worst case scenario will probably be CP 2077 or/and DL 2 and maybe chernobylite now. Metro ee too although it actually runs very well on amd given the RT on show and when fur/hair works is turned off.

DLSS has also been shown to be better than both TAAU and TSR (which fsr 2 will likely be based on one of them) especially in motion. Factor in that FSR gains nowhere near as much perf. compared to DLSS in RT workloads and the difference in performance becomes even bigger, perhaps this will be fixed with fsr 2 though, when it eventually arrives....
 
I don't count games out before or right after RDNA2 that are never going to be optimised for it, while we can all agree RT on Ampere is much better than RDNA2 i think the problem with some older stuff is they weren't made with RDNA 2 in mind so they don't even work properly on the GPU.

Dying Light 2 would be very interesting to see.
 
Superior RT on Nvidia.
Better OpenGL.
Better encoder.
DLSS.
Will work well with old games.
Vram on the 3070 and below could be an issue. Is an issue in FC6.

More Vram on AMD.
More raster performance per £.
Better accessability with drivers.
Drivers are very finicky.
Older games have far less support.
Worse encoder.

If it was me and going straight for bang for buck and I am only playing recent games and older recent games. (2013 onwards) or want HD textures on in FC6 then Radeon is a strong pick.

Everything else goes to Nvidia.
 
My take on it is raster performance is primary, you always need that. RTX is then a differentiator.
DLSS (and FSR2 etc) is a bit of a mixed bag, great when it works but not always supported.

I wouldn't buy a slower card just because it had RTX support. But generally you don't have to, if AMD were undercutting NV significantly on price for the same non-RTX performance, it would make the discussion more interesting, because you would be choosing between saving money or better ray tracing performance. The reality is most of NVs range is priced pretty competitively, it's not like you can save loads of money getting a 6800XT over a 3080.

There's the odd segment were AMD makes sense, I actually run a 6600 and think it is a decent option in the sub-£300 bracket, beats the 3050 and you have to pay more to get a 3060. The 6900XT is probably the best card for under £1k (still expensive though). But generally AMD needs to slash their prices to get more competitive vs 3000 series.
 
I agree on the encoder, i have said it my self, but its not that AMD's encoder is bad, many can't even see they difference in recording image quality, i can but i can also see the difference between DLSS and native while many others say they can't.

I would say its very very close but yes Nvidia's is better, however Shadowplay has a nasty habit of darkening recordings and even some downloaded media, this is a persistent bug with it that has been around for at least a year and while they have released a couple of so called fixes for it it persists on my machine.
 
Superior RT on Nvidia.
Better OpenGL.
Better encoder.
DLSS.
Will work well with old games.
Vram on the 3070 and below could be an issue. Is an issue in FC6.

More Vram on AMD.
More raster performance per £.
Better accessability with drivers.
Drivers are very finicky.
Older games have far less support.
Worse encoder.

If it was me and going straight for bang for buck and I am only playing recent games and older recent games. (2013 onwards) or want HD textures on in FC6 then Radeon is a strong pick.

Everything else goes to Nvidia.

I wondered who pinched my wooden spoon....

:cry:
 
That's actually not too bad for a worst 'ish case scenario.

Forget about the 6900XT and the 3090's those are stupid money GPU's, 6800XT vs 3080 are the same price, 40% to the 3080, that's a big difference and a very real reason to get it over the 6800XT, but honestly that's not horrendous is it?
That's just a screenshot I had available, but it's even worse for models lower than that, and moreover is the case in the RT titles where that performance would make the most difference (which keep growing in number). Hell, even for Doom Eternal that's not the worst case because that's vanilla and not the juiced up RT I use where it applies to all materials + full res reflections (nor does it account for DLSS which is also currently a big advantage in the game). So when we're talking about literally doubling the performance, for essentially the same money... there's no way to see it as anything less than disastrous.

AMD's just lucky that ultimately RT has still been only a secondary concern this gen (and ofc that the market's been a mess for the past 2 years). Perhaps if AMD had their own big wins in something we could balance it out, but in reality wherever it does win it does so modestly. Not that I'd really want to buy the 8 GB GPUs from Nvidia either, RT or no RT, but we're down to the lesser evil then.

Imo the market is kinda meh atm, might as well wait for the new releases. I think that the major advances we are going to keep seeing will be on the RT front first and foremost, so might as well see what happens. I'd hate to buy a high-end card so close to the new stuff especially when it's rumoured we'll see 2x performance increases, even if we only look at mid-range that will also have significant increases at the current price points + more vram (at least for Nvidia ones).
 
Forget about the 6900XT and the 3090's those are stupid money GPU's, 6800XT vs 3080 are the same price, 40% to the 3080, that's a big difference and a very real reason to get it over the 6800XT, but honestly that's not horrendous is it?

Old bean.. high end would agree with the sentiment, however the recent drops have meant the 6900 is in the £9's and not much more than the 6800 - quite close in price in fact.
 
This can't be good for Ampere card prices:

I'd heard that mining Ethereum will be impossible within months though, so I suppose we shall see.
 
RTX 3000 series has small benefit at 4k resolution
+ DLSS 2 games that support it (check your games as the list is small)
+ Ray tracing games that support it (check your games as the list is small)

In summary not much benefit BUT the elephant in the discussion room is AMD totally nobbing up the pricing (for the consumer), or to put it in a polite way... It depends on price so a cheaper 6800XT or 6900 is totally worth a look however that boat has kind of sailed now due to new GPUs coming Q4.
 
This can't be good for Ampere card prices:

I'd heard that mining Ethereum will be impossible within months though, so I suppose we shall see.
I don't think it's that profitable anymore even with full hash rate.
 
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