That explaination was helpful, but we are still debating over whether slightly more input lag with G-sync + Framerate limit + V-sync is better than a risk of tearing with G-sync + Framerate limit and no V-sync. You feel your input lag is fine with V-sync on, and I don't see any tearing with V-sync off so it really doesn't seem to matter. What does matter, which your linked website agrees with, is the simple summary which I posted above:Did you read the updated section from 2019 (hint the technology doesn't have an expiry date)
I'm also not sure how clicking yes on an option is"complicating things", unlike say giving incorrect contradictory advice from a site literary dedicated the subject.
However, it works for you, great, carry on.
Wait, why should I enable V-SYNC with G-SYNC again? And why am I still seeing tearing with G-SYNC enabled and V-SYNC disabled? Isn’t G-SYNC suppose to fix that?
(LAST UPDATED: 05/02/2019)
G-sync + frame rate limit under max monitor refresh rate.
People can then try with or without V-sync enabled as well, either through the game menu or control panel. They can then choose whatever looks and feels better on their system with their monitor.
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