No surprise and yet we had lots of threads which got locked to denial.
The threads were the 10gb one and the other troll/bait 12gb thread, we didn't have any 8gb threads as most people including myself said 8gb defo wasn't enough for 4k going forward.
I haven't watched the full video but seems the titles he has picked to showcase these issues are well regarded as being terrible titles for optimisation and/or the RT implementation specifically but sadly the uninformed or rather people who don't have a background in development industry will just put such "optimisation" issues down to lack of a hardware spec.

What I find funny though is yes, vram has run out in the case of the 8gb gpus in those poorly optimised games with RT on but grunt has also run out on gpus with 16/24+gb of vram i.e. settings also need reduced or/and higher preset of fsr/dlss thus reducing vram usage anyway
"is 16gb enough or is 24gb maybe enough? Discuss...."

PS. Pretty sure there have been 4090 users also reporting crashes in RE 4 remake when RT is enabled so not sure how this is specifically down to solely vram.
But see this point again:
sadly the uninformed or rather people who don't have a background in development industry will just put such "optimisation" issues down to lack of a hardware spec.![]()
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