• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Cyberpunk 2077: Phantom Liberty system requirements

Imo drop RT Lighting to medium. Ultra is kinda pointless as it very rarely makes a difference at all but will be a significant performance hit, for RDNA in particular it hits hard due to more rays but doesn't really enable anything new (like Psycho, which adds RT to GI, sortof). As well I'd drop fog & clouds to medium, it's a nice little bump with minimal visual changes. Finally you can eek out a little more performance with lowering color precision. With all that you can probably go back to 4K.
Will revisit when the big patch comes out, need to do some driving around and visit that market to see if these will hold up or not. So long as it stays relatively stable and within my monitors VRR window it's all good. Wondering about the high CPU requirements they mention; but they don't make much sense when the consoles are still on 3700 equivalents.
 
The 5600x will drop to the 30ies in heavy areas of the game. It does not keep up.

There isn't much difference if any in rt performance between a 3080 and a 7900xtx, that's why you see them together.
huh... I completed the game the first time on a ryzen 3600. Not once did it drop to 30ies.. so what heavy areas are you refering to?
 
huh... I completed the game the first time on a ryzen 3600. Not once did it drop to 30ies.. so what heavy areas are you refering to?
The only thing i've seen being CPU bound on my ryzen 3900xt at higher resolutions has been Jedi; everything else has been 100% GPU bound. Looking at some old Toms Hardware benches, the game scales really well with cores.
 
Last edited:
The specs are confusing for ultra.

I thought the rx6800xt was better than the rtx3080 without ray tracing and not far behind the 3080ti.

Also the 7900xt is faster without ray tracing than the 3080

So why do they list the 7900xtx as on par with the 3080? It just seems bizarre to me.
 
huh... I completed the game the first time on a ryzen 3600. Not once did it drop to 30ies.. so what heavy areas are you refering to?
We are talking about RT on here right? The plaza, tom's dinner, apartments, these are heavy areas and most cpus struggle there.
 
The specs are confusing for ultra.

I thought the rx6800xt was better than the rtx3080 without ray tracing and not far behind the 3080ti.

Also the 7900xt is faster without ray tracing than the 3080

So why do they list the 7900xtx as on par with the 3080? It just seems bizarre to me.
They're just specs and to omit 1440p I wouldn't read too much into em. I think most people here know what GPUs can do and what perform well. A 7900xtx I think I'm right in saying is a 4080 equivalent.
 
The more I look at this the weirder it gets. Why do CPU requirements get higher at the same framerate but higher resolution where actually the GPU should bottleneck it more?

Why is the 3080 12GB recommended when hardly any were ever produced?

The 3080 (12gb or otherwise) can't actually do 4k native ultra @ 60fps but the 7900 XTX just about can. Presumably this means the 3080 will need DLSS 2 but they don't mention this. And if so, it probably means the 6800 XT will be fine but with FSR. So why the false comparison?

I feel like there's a lot of marketing shenanigans going on here.
 
Just because the game needs 12GB of VRAM at recommended settings to perform well.

The specs look like they aren't based around 1% lows. Just averages.

They are recommending a RX 7900 XTX to play at Ultra - I strongly suspect that this will be revised.

Or, you will need frame generation to even play the game without framerate dips!
 
Last edited:
We are talking about RT on here right? The plaza, tom's dinner, apartments, these are heavy areas and most cpus struggle there.
The non-RT system requirements have the 3080 as equivalent to the 7900 XTX in RASTER, and are also specifying a 7800X/7900X CPU for 60 fps in RASTER

The 5600x will drop to the 30ies in heavy areas of the game. It does not keep up.

There isn't much difference if any in rt performance between a 3080 and a 7900xtx, that's why you see them together.

Not talking about RT, talking about the non-RT specs.

My Ryzen 2700 hit lows of about 45 fps with medium crowd density, would have probably been more like 35 fps on high crowd density

I can't get my 5700X below 60 fps at max crowd density in the most CPU demanding areas of the game
 
Last edited by a moderator:
The RX 7900 XT is slightly faster than the fastest Ampere card in this title, with RT disabled:

CP2077_4K_o-p.webp


Not bad really, considering the RTX 3090 TI was priced at $2,000.

Looking at this chart, the RX 7900 XTX looks like a realistic recommendation at the Ultra 4K preset.

No amount of optimisation is going to make an RTX 3080 12GB version function similarly to the top RDNA3 card.
 
Last edited:
huh... I completed the game the first time on a ryzen 3600. Not once did it drop to 30ies.. so what heavy areas are you refering to?
30s seems crazy for a 3600 but heavy area for CPU testing:

 
The more I look at this the weirder it gets. Why do CPU requirements get higher at the same framerate but higher resolution where actually the GPU should bottleneck it more?

Why is the 3080 12GB recommended when hardly any were ever produced?

The 3080 (12gb or otherwise) can't actually do 4k native ultra @ 60fps but the 7900 XTX just about can. Presumably this means the 3080 will need DLSS 2 but they don't mention this. And if so, it probably means the 6800 XT will be fine but with FSR. So why the false comparison?

I feel like there's a lot of marketing shenanigans going on here.
For the CPU part could be explained if that Ultra setting does something significantly different than high.
 
Last edited:
Last edited:
I wondering if there any games recommending vcache CPUs yet, like the 7800X3D?

I'm guessing not as it's kind of a niche CPU.
 
How about a 7700X? I assume that probably fine for the current version of cyberpunk?
More than fine, even a 5700 is good for locked 60 fps (w/ RT). The main stress on Ryzens before Zen 4 3D was keeping a good 120 fps in stress-case areas (w/ RT). ADL & 5800X3D could almost do it but it took RPL & 7950X3D to really run it at that level comfortably. Ofc besides that you could also drop crowd density at medium (which imo is ideal anyway) and gain a nice performance boost & not lose much in terms of immersion because on high the crowd is a bit too... crowded. :D
 
Back
Top Bottom