Bethesda do tend to release an optional texture pack...I hope Starfield uses up all 24gb of my Vram, i want to use what i paid for.
We know how optional texture packs go...

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Bethesda do tend to release an optional texture pack...I hope Starfield uses up all 24gb of my Vram, i want to use what i paid for.

The same Steve you were claiming earlier in this thread had an Nvidia bias? That Steve?![]()

That there is what i just don't get with Nvidia, you'd assume they want RT and DLSS to be the next big thing, for loads of people to have the hardware capable of using it so developers invest the time and money into putting that in their games.
But no, it seems Nvidia don't want to sell the hardware at as close to cost as possible to drive the adoption of those technologies, they're happy with trying to squeeze as much profit out of the hardware today even if that means RT & DLSS shamble along like something out of the living dead.
Added value or not if you want people to use your tech you sell it as cheap as possible and make back your money in other ways or later down the road, consoles learnt that decades ago.These things are added value, what they are doing is selling an RT and DLSS eco system, the hardware is less important.
I hope Starfield uses up all 24gb of my Vram, i want to use what i paid for.
Added value or not if you want people to use your tech you sell it as cheap as possible and make back your money in other ways or later down the road, consoles learnt that decades ago.
DLSS is everything, Nvidia are now DLSS, pay your DLSS tax, the more you buy the more you DLSS, WOOOSH....... i am the sound effect.@LtMatt, you've upset Stanners. What did you do?Don't answer that.... its rhetorical.

You'd almost thing that playing TSMC for fools with the threat to move more stuff to Samsung misfired.Perks of being the No: 1 partner at TSMC, AMD are No: 2, then its Qualcomm at No: 3.
And at very least a 8c/16t with vcache CPU, 32gb ram plus gen 3 nvme 3.5gb/s.I hope Starfield uses up all 24gb of my Vram, i want to use what i paid for.
)I hope Starfield uses up all 24gb of my Vram, i want to use what i paid for.

And at very least a 8c/16t with vcache CPU, 32gb ram plus gen 3 nvme 3.5gb/s.
Go all in, I'd say.)
Or products they have are just not good enough. And drivers need a lot more work.I think there has to be a certain hysteria, which is why AMD keep failing. They are just not aggressive enough.
Most likely the vcache compensates for RAM as that scaled pretty well with that. With HDD was bad for loading times.Fallout 4 already performs the best on the 3D V-Cache CPUs,and as a game prefers SSDs. If its heavily modded,I found it unplayable on an HDD.
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You're both right and wrong, it's been *ages since i looked into it but last time i looked AMD does more on the GPU itself so are technically 'better' and Nvidia offload more of the work of the GPU into software so technically have 'better' software. There's arguments for and against doing more of the work on the GPU vs doing more of it before it gets to the GPU, ultimately it's all 'software' whether it's running at the driver or at the hardware level.Or products they have are just not good enough. And drivers need a lot more work.
Still an bad deal compared with the 6800XT's you've got for £499 though (let alone the 6950XT for £599).Manage to get a deal on 4070 and help of decent pound results in £529 for a RTX 4070, slim margin wise so don't expect us to hold the price for too long:
Im not so sure that nvidia are offloading ray tracing to software. Its done in hardware. Nvidia have superior hardware hence why performance is better as well as better efficiency.Nvidia offload more of the work of the GPU into software so technically have 'better' software.
I think Murphy is referring to the scheduler - AMD GPUs have a hardware scheduler, Nvidia implements it through their drivers/software - it's supposedly why Nvidia's drivers require more CPU resources than AMD's do.Please elaborate