Robocop killed my PC

Soldato
Joined
10 Apr 2015
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Hungerford, UK, Earth
was playing robocop, it had an unreal engine error and crashed, then the PC restarted, now it wont go past the windows login screen :(

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ok a few reboots, and its done some window up dates in between and its ok now i think....
 
game must be buggy as hell. CPU is at 100% on menu for a few minutes. then CPU drops to 20% and GPU is at 100% even though its just on the front menu
 
game must be buggy as hell. CPU is at 100% on menu for a few minutes. then CPU drops to 20% and GPU is at 100% even though its just on the front menu

First time start up, or after a patch/driver update it compiles shaders but without informing you. That's why your CPU etc is maxing out on the menu, give it a minute or two and it should settle down/be fine from then on out.
 
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game must be buggy as hell. CPU is at 100% on menu for a few minutes. then CPU drops to 20% and GPU is at 100% even though its just on the front menu
That's not buggy, that's shader compilation happening which it does when you start the game if some time has passed since the last play. It should not last a few mins though only about 30 seconds or so but this can depend on your CPUU spec.

Shader comp happens (or should) on all unreal engine games on first load. It should only happen once on each game on first load until you next update GFX drivers. It's up to the devs to implement it [properly.
 
Sounds like your rig has stability issues, check your temps on core, gpu and memory. Sounds like something is either overheating or maybe too much voltage?
after that blip and an nvidia driver update it was fine, and it was fine before on every other game , it was just robocop, ive got bored of it now anyway its not great
 
after that blip and an nvidia driver update it was fine, and it was fine before on every other game , it was just robocop, ive got bored of it now anyway its not great

Same, its too slow paced for me. I hated all the walking i had to do at robocops walking pace lol.

You can only punch people in the face for so long before its get a little boring :cry: .
 
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after that blip and an nvidia driver update it was fine, and it was fine before on every other game , it was just robocop, ive got bored of it now anyway its not great
Hello mate, just a quick bit of backup advise 'just incase':

I had an issue like this only with Phantom Liberty, turned on my XMP profiles didn't behave at the ram speed the ram claimed, tried them at a lower mhz and still caused issues at random times, turned xmp off fully and left everything at auto at 3200mhz instead of 3600mhz (claimed by corsair) and never had an issue since. CPPL was the only game that'd do it, anywhere from 20-90mins and couldn't make it do it on demand.

If this ever happens again bare this in mind vs thinking something is faulty :) @mrk saved me from RMA'ing the ram!

I know it probably was just the driver, but it just reminded me of my issue, and it hadn't happened on christ atleast 15-20+ games I'd played at the time before CP PL. At first thought it was my GPU undervolt, but wasn't etc etc, then mrk said the above, and did various memory stress testing runs and turns out he was right.

Either way if it's behaving now then happy for you. Just remember this if it plays up in the future :)
 
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