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AI (frame generators) DLSS4

Is the DLSS benefit mainly for 4k monitors? I'm running 1440p and can't see me changing to 4k anytime soon. I've got a Vega 64 which is struggling with newer games and looking to upgrade soon. I'm not sure if the 5070 woulld be beneficial? my son just had a 7900XT for Xmas, running 1440p as well, and the performance is excellent.

In short, yes it’s helpful for 4k as that’s when the GPU starts getting punished by the resolution. DLSS quality mode will render natively at 1440p then upscale it to 4k.

Rendering natively 1440p is also ‘decent enough’ in the first place to minimise artefacts. By comparison, DLSS quality mode for 1440p monitors will render natively at 960p… so you’re upscaling a potato in comparison.
 
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In short, yes it’s helpful for 4k as that’s when the GPU starts getting punished by the resolution. DLSS quality mode will render natively at 1440p then upscale it to 4k.

Rendering natively 1440p is also ‘decent enough’ in the first place to minimise artefacts. By comparison, DLSS quality mode for 1440p monitors will render natively at 960p… so you’re upscaling a potato in comparison.
Ultra wide starts punishing GPUs already as well but it's still treated as 1440p, so still upscales from 960p - hence, not ideal resolution for DLSS and people wonder why I'm not a great fan. :p
 
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Is the DLSS benefit mainly for 4k monitors? I'm running 1440p and can't see me changing to 4k anytime soon. I've got a Vega 64 which is struggling with newer games and looking to upgrade soon. I'm not sure if the 5070 woulld be beneficial? my son just had a 7900XT for Xmas, running 1440p as well, and the performance is excellent.
It's still of a benefit just not as much 4k+ is where it really gets to stretch it's legs
 
It's promoting lazy development, and that's the real issue. If I had a choice I wouldn't support it, but it will become mandatory within a generation or two I would guess. I will not be buying any card from Nvidia this gen as I think their marketing and BS terminology is a total scam.
 
This is what I was thinking the 5090 would perform like, DLSS quality, Maxed out with PT, No frame gen 4K60. Not really an exciting leap coming from the previous gen.

AI frame gen is doing a lot of artificial heavy lifting.
I think frame gen is the future unfortunately, think it's going to be years before you have any graphics cards capable of running PT 4k 100FPs+ with out it.
 
Brute force frame to frame is not practical anymore due to the exponential increase of rendered pixels as you increase resolution and GPU power required, people are already talking about 5K and 8K screens, to get 100+fps Ultra settings with Raytracing at those resolutions will need a generational uplift in technology
 
Brute force frame to frame is not practical anymore due to the exponential increase of rendered pixels as you increase resolution and GPU power required, people are already talking about 5K and 8K screens, to get 100+fps Ultra settings with Raytracing at those resolutions will need a generational uplift in technology
more like everyone trying to use ue5 slop with no optimisation just slap fg/mfg in there and call it a day
 
DLSS4 looks very impressive but I'm just not sure how I personally feel about latency being traded for higher FPS. Having low latency responsive games to me is one of the most important factors in wanting to go higher in FPS, outside of of course reducing smear in modern displays… https://t.co/HKkPUg7DnX

— Gennadiy Korol (@TheGennadiy) January 13, 2025
Exactly this. Latency is not worth trading for FG. Why would we bother building PC's for gaming if that was the case? The purpose of the high frame rate monitor is not just to display more frames. It's there in order to facilitate a smoother relationship between player input and the corresponding action on the screen.
 
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Exactly this. Latency is not worth trading for FG. Why would we bother building PC's for gaming if that was the case? The purpose of the high frame rate monitor is not just to display more frames. It's there in order to facilitate a smoother relationship between player input and the corresponding action on the screen.


 
I had a thought, let's say hypothetically the 5070ti is half the power of the 5090, and running cyberpunk with all the same settings, dlss, frame gen etc it spits out 120ish fps. Does anyone think that would be playable? Would have roughly twice the latency. So regardless of how smooth it looks it would likely feel really horrible to try play :(
 
The latency will be heavily dependant on the frame rate without frame gen.

If 5070Ti with Path Tracing and DLSS gets 45fps you'll be fine.

If it's below 30, it might feel horrible.
Precisely my thinking
I guess a way of putting it is, if the game isn't playable without frame gen, it won't be playable with it.
 
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