By that logic every movie will look the same and yet it doesn't. BTW, Star Citizen will use RT, so... RT is just accurate lighting, it doesn't take away the art. It enhances it.
I'm going to need a better GPU than my current 7800 XT to run it for sure but overall i'm not worried about it, they have given serval technical talks on it, in short they are taking a performance efficient approach to it.
Right now they are trying to get SC into a state that is acceptable for 'normies' my words not theirs, but its obvious that they want it to be playable for normal people coming in to it off the back of Squadron 42 next year, the game has been in a live game development since day one, its never really had the traditional bug fixing and optimisation games go through before release. Now because Squadron is going to be released they want it to be much more polished for those expecting that.
RT will probably wait until after that, i'm assuming because that requires Vulkan which is in but in Beta form, its a big code upgrade that they aren't going to want until they have the existing code straightened out,
I plan on having a new GPU before Squadron, so i think that will include Ray Tracing.
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