Your Favourite Game That Never Quite Got The Praise It Deserved..........

Prey.
The original. I was lucky enough to stumble over a key for the game.... many thanks to eBay for that!!
Brilliant game that just seemed to go under the radar. It introduced the world to portals, artificial mavity (what?), miniaturisation and dual realities. Not entirely sure why it wasn't a huge success. Probably because it first appeared alongside Half Life, which, of course, put everything in the shade.

And why does the forum change "gr" to "m"??????????
 
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going back a bit but one which sticks in my mind is an Off road racing game by codemasters called 1nsane

iirc it reviewed ok but never really seemed to do that well. I absolutely loved it

The sequels were not good however.

Something with it just clicked, that and smugglers run (console) were 2 games i loved.
 
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Days Gone. Great open world that actually felt like a zombie infested land, and the highlight are the Hordes. Story was good as well. Even fully pimped out those hordes can overwhelm you so you have to be on your toes. I much prefer the gameplay over something like The Last Of Us, which always felt the same with set-pieces every step. Although the story is first class.
 
Knew this was going to turn into a thread of games that actually were well received and rated highly lol.
Thats why I kind of read the title in a different way, rather than whether it was a title that was rated highly by the people who played it, I considered whether or not it was a title that was widespread, hence why I picked Titanfall 2 (only selling 4 million rather than its expected 10million and actually selling 6million copies less than its predecessor despite being a far better game), which didnt do well sales wise but was very much liked by those who did buy it. Someone said Prey (which I dont think even managed 1million in PC sales figures), which I think also fits that bill, Prey was a lot better than its sales figures give it credit for.
 
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Wargasm, bloomin loved it.
I used to spend ages playing that, If that's the one I recall you basically could switch between the three vehicles at will, I don't remember there being like missions or anything. I just remember there was some kind of endless mode or custom mode I used to mess about in.
 
Delta Force Joint Operations. 75 vs 75 military warfare.

At the start of a game you would have to capture points and it would be 10 minutes before you even saw anyone. Then it would be a massive fight at the first chokepoint. I still remember driving over a bridge with my gunner, he got shot, but fell on the Humvee I was driving. Drove through the enemy, parked up, I was a medic so healed him, we ditched the car and then wove some uncertainty behind enemy lines with some hit and run battles.
flyswatter servers were incredible, absolute hours spent trying to balance tanks on helicopters so we could make flying tanks (never actually worked). Loading jeeps up with c4 then pushing them out of chinooks. Getting a whole group of us with mortars and bombarding capture points... Its sad that no game since that has made a large scale FPS that feels the same way
 
There are a few I sunk lots of time into growing up on the original Xbox that I don't see many people talk about these days. I don't remember if they were all underappreciated, but they are...

Urban Chaos: Riot Response
MechAssault
Rallisport Challenge
Freedom Fighters

In terms of PC, I remember being absolutely blown away by the original Soldier of Fortune on my dad's PC. I'm not sure that's too underappreciated as I know it has a bit of a cult following. No One Lives Forever was also a great series that I wish had done better. Project IGI is also a good shout!

More recently, I don't remember that many people talking about Kingdom Come: Deliverance when it came out. The sequel seems to have done incredibly well compared to the first game.
 
There are a few I sunk lots of time into growing up on the original Xbox that I don't see many people talk about these days. I don't remember if they were all underappreciated, but they are...

Urban Chaos: Riot Response
MechAssault
Rallisport Challenge
Freedom Fighters

In terms of PC, I remember being absolutely blown away by the original Soldier of Fortune on my dad's PC. I'm not sure that's too underappreciated as I know it has a bit of a cult following. No One Lives Forever was also a great series that I wish had done better. Project IGI is also a good shout!

More recently, I don't remember that many people talking about Kingdom Come: Deliverance when it came out. The sequel seems to have done incredibly well compared to the first game.
Project IGI, great shout, i miss those day's of gaming, everything seemed so fresh and exciting, which i daresay they were.
 
Wildstar.

An MMO both deserving of its fate and a complete tragedy to have lost. So many things ahead of its time for an MMO release in 2014 with a fantastic combat system, a confident artstyle and a housing system that still beats all competition to this day, but how it treated its less-invested players with barren, half-baked solo content while simultaneously having the buggiest group content for its most-invested players I've ever seen in a release build meant it was only ever going to end one way.
 
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Dirty Bomb. one of the best FPS games i played for years all FTP you could get everything for free which is very rare now days and it played brilliant with amazing hitreg. class game.
 
flyswatter servers were incredible, absolute hours spent trying to balance tanks on helicopters so we could make flying tanks (never actually worked). Loading jeeps up with c4 then pushing them out of chinooks. Getting a whole group of us with mortars and bombarding capture points... Its sad that no game since that has made a large scale FPS that feels the same way
Battlefield 3/4 was the closest game I found that replicated the feeling.

Joint Operations was something else though. Kind of a halfway point between Battlefield and Planetside 2 (which I always found to be a bit too chokepointy).
 
Titanfall 2.

Was a great game, in all of its game modes but somehow it just passed so many people by and despite those that played it loving it, it never got wider traction in the marketplace
I absolutely loved it and bought 2 copies for friends.

We all agreed it was ace, though it died like a fart in the wind. A rather quiet one at that.
 
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