Path of Exile 2

They had/have the best ARPG on the market, they should have recognised that and valued it, and brought POE1 up to date. Someone earlier mentioned the difficulty of pleasing everyone, and exactly what they shouldn't be trying to do, you can't capture the entire genre audience and also broaden the player base exponentially which I'm sure was the goal with POE2. There are loads of examples of studios diluting their own product away from it's core fanbase to appeal to a broader spectrum and it almost always ends up in failure, and with an alientated core audience, this is true in TV and movies too.

They could just have modernised POE1, graphically etc, and then had themselves the best ARPG on the market, only better, within a modernised framework set for the next decade, so POE2 not POE2 a different game, alongside POE1.

That was the original plan for POE2, somewhat. New campaign, same end game, updated graphics and some QOL features.

At some point scope creep happened and they decided they wanted to split the game off and make it stand alone.

I am not against that idea to be honest. The ARPG market is quite large and when they get into the swing of things we will have 6 leagues a year to play. 3 POE and 3 POE2 leagues and both games have a different feel to them so some people will only like 1 and others will only like 2.
 
What's the bet they cancel POE2 and go back to releasing updates for POE1 instead

After they got everyone to pay for the "free to play" game at Christmas?

TBH I'm out of the loop on this. I put 216 hours in over xmas and enjoyed it, but have not played since January, although just looked at steamstats and player numbers have gone from 578,000 in December to just 13,000 now, so they raked in at least £14 million dependent upon which supporter pack people bought, plus stash and MTX sales
 
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After they got everyone to pay for the "free to play" game at Christmas?

TBH I'm out of the loop on this. I put 216 hours in over xmas and enjoyed it, but have not played since January, although just looked at steamstats and player numbers have gone from 578,000 in December to just 13,000 now, so they raked in at least £14 million dependent upon which supporter pack people bought, plus stash and MTX sales

Yes, that did make me laugh.

:D
 
Got over 400 hours in this, and loved it.

But after starting POE1 for the first time this league and just getting to early maps, you can see how much more content there is.

I do think 2 will get there and surpass the 1st, but it has a long way to go before it reaches that point imo.
 
Right now

POE2 player count on steam: 6 thousand

Diablo 4 player count on steam: 18 thousand

Says it all really. POE2 had a good peak of nearly 300k players at launch but has since fallen throughout
 
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Tbh I think I won't go back to it until it's been a bit more fleshed out, I can totally understand why people are still playing Diablo 4 over this.

Diablo IV is just far more rewarding, you can have the most challenging fight in PoE 2 and be given utter garbage loot, where as Diablo you might get a legendary you might be able to use or not.
 
Tbh I think I won't go back to it until it's been a bit more fleshed out, I can totally understand why people are still playing Diablo 4 over this.

Diablo IV is just far more rewarding, you can have the most challenging fight in PoE 2 and be given utter garbage loot, where as Diablo you might get a legendary you might be able to use or not.

I agree, but they are very different games.

POE2 is linear and feels more like Grim Dawn. If you hit a wall in POE2 you are stuck until you down that particular boss. POE2 have tried to go singleplayer ARPG Soulslike.

Diablo 4 is more casual, play as you want, where you want, when you want, more suited to grouping on more difficult content and there are no brick walls which halt gameplay or progression.

Personally I prefer Diablo and the steamstats numbers seem to agree. Don't forget most Diablo players aren't on Steam.

Diablo gets a lot of flak, mostly from "hate players" - people who do nothing but **** the game off, but still have 1000 hours in the game and still create a new toon every season.

Whilst I like POE2, I don't always want to spend my leisure time with a frustrating Soulslike experience.
 
I'm more or less in agreement with you, they are slightly different games. PoE2 is aimed at more hard core players while Diablo IV is more for the casual base, it's a shame though as I think PoE2 could be so much better if they just worked on making it more rewarding for some of it's really challenging fights, especially when you're having to replay the same content at higher levels.

Diablo IV was just getting tiresome for me, the same classes are always the strongest, the game play doesn't really change that much either. Still I'll probably go back to it at some point lol.
 
Right now

POE2 player count on steam: 6 thousand

Diablo 4 player count on steam: 18 thousand

Says it all really. POE2 had a good peak of nearly 300k players at launch but has since fallen throughout

Once you have done the campaign which is very fun there is no reason to continue as the end game is just not fun
 
Tbh I think I won't go back to it until it's been a bit more fleshed out, I can totally understand why people are still playing Diablo 4 over this.

Diablo IV is just far more rewarding, you can have the most challenging fight in PoE 2 and be given utter garbage loot, where as Diablo you might get a legendary you might be able to use or not.

I recently came back to play Dawn (after getting past technical issues) and my Monk is level 30 but most of my gear is level 10ish. Literally no good upgrade drops. You would get one with one really good upgrade modifier but the other 2 or 3 are complete downgrades so you wouldn't use that item.
 
poe2 started to get bigger content updates
gameplay they tried at least to increase speed a bit
Gonna try and figure it works or same old console gameplay

 
Trailer looks great.

Ive barely touched the game since March. I had a sorcerer in 1st season and made a monk late on. Ended up playing the monk more but it got major nerfed and it felt so slow in endgame.

Hoping to level a Barbarian or Merc.
 
The update looks amazing- I'll be starting a new magic build when this drops. Probably lightening focused this time.
 
Anyone looking to playing the new update "The Third Edict" in 12 hours time when its available? I might try it just to experience the new Act 4.
 
most likely give it a go but doubt will play much, the end game still looks pretty bad. Some skills got even more cooldowns as well so guessing some classes will feel really bad
 
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