*** The Official Nintendo Switch 2 ***

I binged DK to finish it and the post game content, ended up on 620 odd bananas found, not sure how many total there are but I don't plan to 100% it.

It hasn't engaged my brain as much as I wanted it to, it felt aimed a bit more towards a casual audience(or younger generation) than Odyssey is, but there were a few trickier parts and the post game content was a bit more challenging for sure. Great experience overall though, I found it hard to put down.

Pauline being fully voiced was a pleasant surprise and done very well, the game has a bit of that 'Disney adventure' vibe to it. It'll be interesting to see if that trend continues in future Nintendo games.
I feel that way about a lot of the newer Nintendo games. Pikmin 4 for example felt like it originally wanted to be another Pikmin 2 but the difficulty in that game is weirdly casual compared to the others. Haven't played Bananza yet though
 
Yeah I can see why Nintendo are doing this to make their games more accessible, and why they instead leave more of the challenge on the optional content these days. I think Pikmin 4 has optional stuff that is more challenging?, I haven't played it but loved the previous ones. Hearing how easy Pikmin 4 was in general is something that's put me off getting it though.

There is this 'built-in' difficulty approach Nintendo take with their games recently, which I think works well in some cases.

Here's my mini essay on the topic:

With Bananza, I think the idea is not to get the skill upgrades if you want more of a challenge. Also, many obstacles including bosses are made easier if you use the Bananza transformations, and you often skip interacting with a more engaging (specifically designed) mechanic/challenge by doing this. The game doesn't make it obvious that transformations/skills basically enable 'easier mode' though. I'm not really a fan of this self-imposed expectation on the player to make the game more difficult.

In Mario Wonder, you can skip a lot of the levels with the 'easy' rating if you want too, another example of this built-in difficulty thing. I'm not a big fan of it though in this case either as I feel like I'm getting less engaging content overall.

BotW/TotK are a good example of these built in difficulty options that I think worked better, as it's more obvious you are making things easier for yourself, and the exploration and puzzle aspects keep things interesting regardless. I think many aspects of these games are actually designed around a player not doing shrines and going straight for the main objective instead, I think that's why BotW basically teases you to go to the castle near the beginning too - hey you want a challenge? go for it.
In TotK, I only did the couple of shrines that are required and just stuck to the main objectives throughout, and I found it to be really engaging as I had to think more about things like cooking, the weapons I used, climbing routes, the approaches I took with enemies/bosses etc. I went back and did shrines etc after the story.

Other games outside of Nintendo have this built in difficulty thing too. A good example I can think of is Elden Ring, which is made much easier if you use the summons (especially particular ones) and collect more souls for upgrades.

I like how this is done in the Bayonetta games, where using any number of power up or healing items penalizes you by affecting your overall rating for trophies, making it impossible to get a Pure Platinum medal for that fight/segment.

We'll definitely see a lot of Nintendo games that offer more of a tradditional challenge throughout though, mostly from their partners perhaps. Metroid Dread was great for this.

Also want to add that I thought the Bananza finale was one of the best Nintendo has ever done, and the end game content was a very pleasant surprise too - and I just discovered even more of it!. I'll only have spent about £17 on the experience after reselling but tbh it feels the game justifies it's price tag alongside other new games on the market. Even though I'd have liked more of a consistent challenge throughout, I still found it overall quite engaging just becuase of the sheer amount of different mechanics, how well they are presented, and those occassions where I did have to stop and think more to overcome something - solid 9/10 for me.
 
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Powered on my Switch 2 for the first in 4 weeks to try DK.

Joy-Cons and Switch controller batteries drained and needed charging.....Didn't have this with Switch 1 :(
 
Powered on my Switch 2 for the first in 4 weeks to try DK.

Joy-Cons and Switch controller batteries drained and needed charging.....Didn't have this with Switch 1 :(
Same happened to me. My Pro 2 controller died so I thought I'd just use the Joy Con grip and the Joy Cons were also dead. Plus it takes ages to charge them to full.
 
My joycons were semi connecting to charge with my switch. I had to clean the contacts on both the joycons and the switch 2 to get them charging properly.

Edit. I used ipa and a cotton swab
 
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Are the Assassins Creed bundle games worth getting? I've never played any games in that series but I do like open world games in general and it seems like a reasonable deal.
 
Are the Assassins Creed bundle games worth getting? I've never played any games in that series but I do like open world games in general and it seems like a reasonable deal.
I'd say yes, especially this one...

6 games in total plus all DLC for 5 of them makes it about £5.33 per game.
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If you don't want to spend that much then this one is pretty good for AC2, Brotherhood and Revelations...

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I’ll just mention it again in case anyone else has the same issue and didn’t see my post. Try cleaning your joycon connectors. Mine wouldn’t charge properly either for some reason!
 
Mario Paint is a cool one to go back to with the mouse controller option. Almost too obvious that I expected them to skip it and keep on doing weird Drag X Drive type stuff.
 
More joycon mouse mode action, available on 14th August. There was rumoured to be a Direct today but that's probably not going to happen now considering the news.

 
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