Associate
- Joined
- 4 Mar 2008
- Posts
- 1,500
- Location
- Scotland
It sure feels like Elliot has it roots in Mana/Evermore, but I still get more a of a Zelda vibe from it overall - the combat/puzzle shrines for 'hearts', the dungeons with environmental based (simple) puzzles, the occasional jumping between platforms etc.
The progression maybe won't be tied to key items like Zelda is, but the fairy skills might take it a bit in that direction. I hope it progresses slightly more towards puzzles in the final game.
If the dungeons and stuff can be kept interesting througout, I think it'll be really good.
The progression maybe won't be tied to key items like Zelda is, but the fairy skills might take it a bit in that direction. I hope it progresses slightly more towards puzzles in the final game.
If the dungeons and stuff can be kept interesting througout, I think it'll be really good.