****** Official World of Tanks OcUK Clan ******

I selected the French lights as my reward for WoT 2.0, so if you see an utterly clueless French light, it’ll be me.

Only playing the T6 AMX 12T at the moment as I try to be less rubbish.
 
I chose the flip wagon for my tier 10, it's nice light tank. It feels like a mini leopard, but I kinda wish I choose the m48 patron or batchat
 
I'll probably go for the Maus line as the free tier 10 line, but I feel like I won't enjoy the gameplay of the Maus and end up wishing I'd gone for something unusual like the Foch B.

For the last couple of weekends I've been hammering boosters and using some blueprints, plus the 40-odd days of premium account that I've been given for free have helped me get to tier 9 on the Strv. 103b line and tier 8 on the Type 5 Heavy line. I thought the O-I was just rubbish, but the O-Ni and O-Ho have actually been fun at times, especially when you meet clueless people. I'm at tier 7 on the Canopener line, but I'm kind of stalling on it because I don't really utilitise the double-barrelled aspect of it, so it is kind of pointless gimmick for me.

There are a number of tier 10s I've had researched for a long time, including M48 Patton, which I've always been put off buying because I always come across comments saying it is average at best in WoT of today. I actually don't have anywhere near enough credits to buy all of the tier 10s I have researched...
 
I don't think I'd even recognise or figure out the UI at this point, nice try to get us back in but I'm out.

Imagine reasons why I left did not get better.
 
I don't think I'd even recognise or figure out the UI at this point, nice try to get us back in but I'm out.

Imagine reasons why I left did not get better.
It’s a confusing mess, isn’t it?

I have a bunch of credits from selling off my mediums, heavies and reward tanks a few years ago; but when they’re gone, I’m out.
 
Game triggers me it's only good in very small doses..

You're not alone in that.

A big mistake in giving away a full line and players ending up in T10 tanks, especially when players end up having such a big jump in tiers. WG claim to have worked on the match maker, but in giving away a full line has totally negated this.

Having to grind through the tiers allows players to learn the maps, fundamentals of game play etc. Now games very often are 15-1 to 15-6 as teams just get rolled when your team goes YOLO as they now think they're indestructible or just don't know where best to go in that T10 tank.

Personally wish they gave an option for you to allow the MM to not include T11's, the HP on some of those is stupidly high.

Slowly getting used to the UI, although you need to dig around to see the progress of campaigns and missions.
 
Let's not forget some of the new campaign missions encourage really detrimental play.

I don't know why WG can't get it right.
 
Let's not forget some of the new campaign missions encourage really detrimental play.

I don't know why WG can't get it right.

Very true, players just going for it to tick their mission off regardless of the team result.

It's stupidly scrappy now and it's a complete gamble as to the quality and skill of the rest of your team.

Players in T10's with just a mere 50 games under their belts and it shows. Had one where at least 6 players had sub 200 games combined :rolleyes: needless to say that wasn't a win :D
 
Back
Top Bottom