Performance on an overclocked 5080 looking to match/beat a 4090 again
In your dreams lol!![]()
Don't compare to mine, I cap/control my games specifically for a silent gaming experience with a 4090. Remember my GPU core and boost clock is stock and I am just undervolted. Only the VRAM is OCd slightly.
Plus your screenshots above show a 2-3 fps difference, most likely owing to the x3D CPU which UE5 does favour for the most part lol.
I don't think you have the cap in video?
But yes not like for like with the cpu differences but either way, it is inline with what others have found with 50xx and overclocking extremely well to match/beat the stock 40xx gpus (yes 40xx series can overclock too but nowhere near the same gains and of course, power efficiency differences).
It's a shame they haven't added frame gen as the game base perf is very good so FG x2/x3 would be very nice in this. Maybe will come with a patch though, especially since silent hill 2 remake had frame gen.
Did not get that glitch at all mate must be certain GPUs & driver combos!I also saw the graphical glitch that Alex at DF showed but only in this area of the game, everywhere else was fine, related to how assets are loaded in this area it seems:
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Spooky indeed lol
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Did not get that glitch at all mate must be certain GPUs & driver combos!
Yeah. I had that big 300ms one in the exact same place as the DF video but ever since I haven't noticed anything major.Very much enjoying it, buttery smooth no traversal stutters, only the handful or initial shader comp hitches but nowhere near the 300ms shown on the DF video, more like 15ms ish? Small enough to ignore in the few times it happens.
No problems anywhere for me I do not have DLSS Swapper installed either just the latest Nvidia drivers!Seems this graphics glitch was due to DLSS dll version 310.4, used DLSS Swapper to switch to 310.21 (one version older) and that's perfect with Preset K and no glitches.
I'm now following the voice in the other world area, tose fast moving stabby things are gnarly.
Very much enjoying it, buttery smooth no traversal stutters, only the handful or initial shader comp hitches but nowhere near the 300ms shown on the DF video, more like 15ms ish? Small enough to ignore in the few times it happens.
Oh yeah did I mention OLED friendly black levels?
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