The last game you completed, and rating.

Fort Solis, walking sim, got some quicktime elements that I'm not to sure actually affects anything in the game, only 4 hrs to complete so actually completed a game for a change, but it kept me interested all the same, and didn't have a predictable end like I thought it would.

An 8 out of 10 which includes a Brucie bonus point for the £1.39 price tag.

Spiderman 2 on PC.

Two crashes in the first few hours but luckily stable for the remaining 30hrs afterwards.

Excellent game. New York is well realized and the boss battles are excellent.

9/10
Completed SM, and was blown away with it, but Miles Morales, I got to the end story trigger and stopped playing, still to finiish it though I don't know if I will, might just skip finishing it and go onto SM2.
 
Last edited:
Final fantasy VII Remake: Intergrade - 8.5/10

Went back to platinum the first game after platinuming Rebirth. Really enjoyed it, even more so than my first time playing through it now that I'm much better versed on the mechanics and know what to expect when it comes to the less great aspects of the game. The slow traversal is still annoying and the combat definitely feels a lot less refined than Rebirth but it's still easily the best JRPG combat system I've experienced outside of turn based, and even than it might have actually topped it. It was refreshing not having to spend so much time in the menus swapping materia compared to Rebirth too thanks to the more restricted parties in this game.

DLC is excellent too, up until the cringe lord anime Mankind wannabe rears his ugly head in the last 15 minutes at least though the boss fight itself is still solid.
 
Last edited:
Completed SM, and was blown away with it, but Miles Morales, I got to the end story trigger and stopped playing, still to finiish it though I don't know if I will, might just skip finishing it and go onto SM2.
If you didn't enjoy Miles Morales, you almost certainly won't gel with SM2. It's easily the worst of the 3 games and has problematic pacing / writing.
 
If you didn't enjoy Miles Morales, you almost certainly won't gel with SM2. It's easily the worst of the 3 games and has problematic pacing / writing.
My lads told me not to bother too, but as he's played it, it's in the library, I need to at least experience the first level.
 
Blue Prince, technically I've not finished it yet but I may not and I feel I need to rant about it a bit. I'm a massive puzzle game fan so it pains me to say this, but it's just not good. It's annoying to me because first of all it's got scores way above what it deserves IMO, and partly because it's wasted potential, the idea is really good but it's execution is a nightmare.

Putting RNG into a puzzle game is...it's just so stupid, I don't know why anyone would do this. I get that there's strategy to room placement, getting bad cards out of the deck early, reserving certain ones for deeper into the run, getting gathering ones as early as possible, etc. But it's still horribly RNG based, you can either run out of keys, run out of diamonds, or just straight up lock progression up the map off by drawing cards that constantly loop back on themselves.

There is all these synergies in the game, a surprisingly large amount of them. Find a hammer and you can smash boxes for items, find a spade and get extra dig holes, room synergies, items you can combine, etc. There's way more than I care to list here, but the thing is that's all RNG too, you can draw a root cellar for your shed room and get extra dig spots and never find a spade. You can draw a garage and never get the car keys, I kid you not but 90% of the synergies have never worked for me in maybe 40 runs total.

The puzzles are honestly pretty simple, there's so many clues to solve them, you're outright told how to do them if you pay close attention. There's literally written instructions on how to solve the dartboard, you end up doing the same puzzles over and over, some of the repetitive ones get harder each time but not much, it ends up just being time consuming more than anything.

If you're good with puzzles you'll basically know the punchline long before you can execute it, I'm at the stage where everything is in place to get to the final room but you just need RNG on your side to execute it, and the same with many other side puzzle like the generator and lab being connected. So you're just frustratingly doing runs over and over in the hope the RNG is kind to you.

The only nice thing is that you'll need to get a pad a paper out because there's a lot to track and write down, so I guess it comes with a sense of making you feel clever. Sorry rant over. I'd give it a 6/10, I'd probably give it a 9/10 if the RNG was removed and replaced with something more sane.
 
Just got round to finishing Cronos: The New Dawn.
Pretty good in places - it's no DS or TCP, but I'm happy with any copy of DS :)
Last boss was rather annoying, due to having to keep walking back to start the battle and skip 2 cutscenes each time :rolleyes:

Now back to Silent Hill F :D
 
Back
Top Bottom